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ForumsJedi Outcast and Jedi Academy Editing Forum → JA SP Force Sense?
JA SP Force Sense?
2004-07-12, 3:13 PM #1
Alrighty, here is my idea...

Is there a possible way to increase the force mana? For SP? And also, In mapping is it possible to use "wall" taged entities to be veiwed through force sense? Somehow I belive this is work for behaved? And this is a idea for my SP level.. The so called ship I am working on is a pain.. Interior is a peice of cake, exterior, the shell of it is a pain... I have to re-sketch the damn thing maybe.. Or just leave it kinda blocky, because most cut-scenes would be in the interior.. Or.. Or just make a exterior and have a interrior base.. That works just as better!

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-- [url="mailto:Jatso_jk1@hotmail.com"]mailto:Jatso_jk1@hotmail.com[/url]Jatso_jk1@hotmail.com</A>--The Bounty Hunters Arc Forum--Firehound Inc.--
-- Jatso_jk1@hotmail.com--The Bounty Hunters Arc Forum--Firehound Inc.--
2004-07-13, 2:43 AM #2
To my knowledge there is no external .cfg file called for force data by the code so I believe you would have to go into the code and change the data in w_force.c . Unless there is some sort of script that can be used executed externally.

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600th Post.
Free your mind, use Open Source.
2004-07-14, 12:02 PM #3
For inside/outside of ship, try making the inside within one skybox, then make a completely different outside within another skybox, and do the other cutscenes with that...unless you wanted the camera to look through a window or something...

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Have you ever been philosophical? It's pretty fun.
Well don't just sit there, REPLY!!!
2004-07-16, 12:57 PM #4
well my main intention at the time being is what you say, in ship cutscenes only, because face it.. I will probably hit the max entities... they didnt allow enough based on memory.. grr raven.. So what I will have to do is make ROQ files, do a record, does it work well with sp? sound wise too? get the quake roq compiler/avi maker.. And I will include those in so loading is somewhat faster..

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-- [url="mailto:Jatso_jk1@hotmail.com"]mailto:Jatso_jk1@hotmail.com[/url]Jatso_jk1@hotmail.com</A>--The Bounty Hunters Arc Forum--Firehound Inc.--
-- Jatso_jk1@hotmail.com--The Bounty Hunters Arc Forum--Firehound Inc.--
2004-07-16, 1:01 PM #5
as for the force sense part.. I am sure in behaved I can trigger it to come up at the appropiate moments with infinite mana.. I am thinking in a "dare devil sense".. Dark place, Only thing to rely on is your force sense.. Sneak through a level, and steal from your bounty.. Then confront and silently kill.. "imagine a hitman moment, piano wire.."

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-- [url="mailto:Jatso_jk1@hotmail.com"]mailto:Jatso_jk1@hotmail.com[/url]Jatso_jk1@hotmail.com</A>--The Bounty Hunters Arc Forum--Firehound Inc.--
-- Jatso_jk1@hotmail.com--The Bounty Hunters Arc Forum--Firehound Inc.--

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