I would like to someday make video games for a living.(wouldn't we all) I have applied and been accepted for to a fairly good school in my area. (VFS in Vancouver BC Canada) But I am getting conflicting stories as to which course is right for me and more importantly which will get me a job at the end of it. The first which I almost signed up for is called "Game Design" and the curriculum is as follows:
Game Theory (Analog)
Game Theory (Digital)
Visual Storytelling
Transmedia Storytelling
Player Experience
Writing (Creative)
Writing (Editorial)
Interactive Narrative
Storyboarding
Visual Design Principles
Interface Design
Game Interface Design
3DS Max
Maya
Videogame Art
Flash l
Flash ll
Protools
Film Production
Video for Games
Sound for Games
Editing Studio
Voiceover Acting
Motion Capture Techniques
Machinima
Creative Process
Presentation Skills
Pre-production Techniques
Team Management
Post-Mortem Analysis
The Business of Games
Object Oriented Languages l - lll
Game Mechanics
QA for Games
Level Editing/Modding
Mobile Design & Deployment
Speaker Series
Studio Hours
Mentored Project
Portfolio Preperation
Employment Preperation
Now allot of smart people have told me this course is not worth taking because you will not get a job out of it. But I am trying to figure out why. From what I can tell game companies are looking for a lot of these skills but usually from people with 3-5 years experience making games. So maybe that is why, maybe I should take the more conventional course called “3D art and Animation” which I would most likely specialize in modeling.
Sample Classes
Life Drawing
Classical Animation
Storyboarding
Applied Storyboarding
Sculpting
Film Theory
Art Direction
Composition
Character Design
Modeling
Lighting
Photoshop
3D Animation
3D Modeling
3D Texturing
3D Lighting
Digital Compositing
Digital Character Animation (Maya)
My problem with this program is: I don’t like animating and don’t like doing characters, but I can put up with it if it means getting a better job at the end of it. And how can a course dedicated to making games be worse than a general Art/animation/special effects course?
I have recently completed my first level for Outcast and will release it as soon as I can figure out how to make a PK3 file out of the bloody ZIP file I made!
Thanks for any and all advice,
------------------
"Im not scared Master Yoda." "You will be."
Game Theory (Analog)
Game Theory (Digital)
Visual Storytelling
Transmedia Storytelling
Player Experience
Writing (Creative)
Writing (Editorial)
Interactive Narrative
Storyboarding
Visual Design Principles
Interface Design
Game Interface Design
3DS Max
Maya
Videogame Art
Flash l
Flash ll
Protools
Film Production
Video for Games
Sound for Games
Editing Studio
Voiceover Acting
Motion Capture Techniques
Machinima
Creative Process
Presentation Skills
Pre-production Techniques
Team Management
Post-Mortem Analysis
The Business of Games
Object Oriented Languages l - lll
Game Mechanics
QA for Games
Level Editing/Modding
Mobile Design & Deployment
Speaker Series
Studio Hours
Mentored Project
Portfolio Preperation
Employment Preperation
Now allot of smart people have told me this course is not worth taking because you will not get a job out of it. But I am trying to figure out why. From what I can tell game companies are looking for a lot of these skills but usually from people with 3-5 years experience making games. So maybe that is why, maybe I should take the more conventional course called “3D art and Animation” which I would most likely specialize in modeling.
Sample Classes
Life Drawing
Classical Animation
Storyboarding
Applied Storyboarding
Sculpting
Film Theory
Art Direction
Composition
Character Design
Modeling
Lighting
Photoshop
3D Animation
3D Modeling
3D Texturing
3D Lighting
Digital Compositing
Digital Character Animation (Maya)
My problem with this program is: I don’t like animating and don’t like doing characters, but I can put up with it if it means getting a better job at the end of it. And how can a course dedicated to making games be worse than a general Art/animation/special effects course?
I have recently completed my first level for Outcast and will release it as soon as I can figure out how to make a PK3 file out of the bloody ZIP file I made!
Thanks for any and all advice,
------------------
"Im not scared Master Yoda." "You will be."