Ok, I'm trying to compile my Castle map. -vis takes forever, but I haven't done areaportaling yet, so that's understandable. The main problem is with the -light portion. I start it up, but after a few seconds it gives me an error message that says "MAX_TW_VERTS (12) exceeded". Arkon said there must be too many vertices on one brush, but it's kind of hard to get some of my brushes down to size...Is there any way to change the MAX_TW_VERTS thing to something else? The BSP won't have lighting data otherwise...Help?
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Have you ever been philosophical? It's pretty fun.
Well don't just sit there, REPLY!!!
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Have you ever been philosophical? It's pretty fun.
Well don't just sit there, REPLY!!!