If I have a fog in my map, could a player get rid of it using cvar setting in JA thus giving him a small advantage in sight?
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Snail racing: (500 posts per line)
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The Massassi JO/JA Single Player contest info (I don't know why I have this still in my sig)
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Snail racing: (500 posts per line)
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The Massassi JO/JA Single Player contest info (I don't know why I have this still in my sig)
SnailIracing:n(500tpostshpereline)pants
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