I have made binds to instantly change my player model to those like Boba Fett and etc. and even to custom models downloaded, but here's the thing. The fella who created the Boba Fett mod easily made it so he appears in the In game cinematics. How was that done? Was it the // playermodel command in the autoexec he included? If so can it be done like so?
// playermodel
bind F1 "playermodel luke"
// playermodel
bind F2 "playermodel boba_fett"
// playermodel
bind F3 "playermodel probe"
// playermodel
bind F4 "playermodel tavion"
// playermodel
bind F5 "playermodel monmothma"
// playermodel
bind F6 "playermodel chewie"
// playermodel
bind F7 "playermodel darthvader"
// playermodel
bind F8 "playermodel gl_dooku"
// playermodel
bind F9 "playermodel player"
Let me know if you have an answer ppl, thanks.
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Pedge Jameson
Owner and General Manager
The Social Crime Radio Network
http://socialcrime.com
// playermodel
bind F1 "playermodel luke"
// playermodel
bind F2 "playermodel boba_fett"
// playermodel
bind F3 "playermodel probe"
// playermodel
bind F4 "playermodel tavion"
// playermodel
bind F5 "playermodel monmothma"
// playermodel
bind F6 "playermodel chewie"
// playermodel
bind F7 "playermodel darthvader"
// playermodel
bind F8 "playermodel gl_dooku"
// playermodel
bind F9 "playermodel player"
Let me know if you have an answer ppl, thanks.
------------------
Pedge Jameson
Owner and General Manager
The Social Crime Radio Network
http://socialcrime.com