hi im an editor for JO using JK2radiant and also i am using rich diesal as a tutorial site to make myself get better at it. at the moment im on brushes 201 - liquids. and at this point when i compile using BSP FULLVIS and test my map the whole room is really really bright even though i have the light settings low, and every other time i tested my map it was fine with normal light settings and now all of my maps are doing the same....... is this a common error? if so can it be fixed?
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