I'm working on a singleplayer project... and I bsp my map and everything, but when I test the level, some of the brushes are like passable... like you can go right through them as if there were no collision. I have been mapping for over a year and never had this problem.. it just started happening. Does anyone know why its doing this or how to fix it?
Here are some screenshots of whats occuring:
Weird eh?
Here are some screenshots of whats occuring:
Weird eh?