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ForumsJedi Outcast and Jedi Academy Editing Forum → Even more fun with Patch Meshes
Even more fun with Patch Meshes
2004-12-12, 1:18 PM #1
This really seems to be the only aspect of GTK-Radiant that continually stumps me.

This time around, I was manipulating a series of bevels into position. Suddenly, a large horizontal section jumped out of 4 of the 8 bevels right into the center of the map (it appears as 2 intersecting lines on Radiant's planning screen). Is this normal? And will it affect gameplay in any way?
50000 episodes of badmouthing and screaming like a constipated goat cant be wrong. - Mr. Stafford
2004-12-12, 4:01 PM #2
OMG LIFE EXISTS HERE!

Oh, take a screenshot. That might help. :)
SnailIracing:n(500tpostshpereline)pants
-----------------------------@%
2004-12-13, 1:46 AM #3
Unfortunately, it happens. That why I suggest saving the map before editing any complex patch meshes, or like I often do, first clone a copy of the patch somewhere, and then edit the patch. If it becomes screwed like that, I can just delete them and clone a new template from the copy I made earlier.

And no, I can't recommend leaving it like that... :rolleyes:
Frozen in the past by ICARUS
2004-12-13, 5:52 PM #4
Ironically, the situation resolved itself: the second i added a new standard brush, the problem disappeared.
50000 episodes of badmouthing and screaming like a constipated goat cant be wrong. - Mr. Stafford

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