Game: JA using: GTK Radiant 1.4
Goal: To make a bunch of (normally hostile) NPC's in the game who are neutral toward the player, and who will respond in defense only.
What I've done so far: I created a granciv NPC file - meaning Gran Civilian. Here is the file:
Granciv
{
playerModel gran
customSkin blue
customRGBA random1
weapon WP_MELEE
reactions 1
aim 1
move 3
aggression 1
evasion 1
intelligence 5
rank crewman
health 30
playerTeam TEAM_NEUTRAL
enemyTeam TEAM_FREE
class CLASS_GRAN
snd gran1
sndcombat gran1
sndextra gran1
yawspeed 90
walkSpeed 55
runSpeed 200
dismemberProbHead 0
dismemberProbArms 10
dismemberProbLegs 1
dismemberProbHands 20
dismemberProbWaist 0
}
Now, I can use NPC spawner in radiant to spawn the gran. But he is limping or jogging in place. Anyone know why? If not is there some kind of key I can use to specify a behavior, and if so how exactly is it typed in?
Any help appreciated thanks.
PS: I tried changing the class to CLASS_JAWA but the gran still jogs/limps/steps in place.
Goal: To make a bunch of (normally hostile) NPC's in the game who are neutral toward the player, and who will respond in defense only.
What I've done so far: I created a granciv NPC file - meaning Gran Civilian. Here is the file:
Granciv
{
playerModel gran
customSkin blue
customRGBA random1
weapon WP_MELEE
reactions 1
aim 1
move 3
aggression 1
evasion 1
intelligence 5
rank crewman
health 30
playerTeam TEAM_NEUTRAL
enemyTeam TEAM_FREE
class CLASS_GRAN
snd gran1
sndcombat gran1
sndextra gran1
yawspeed 90
walkSpeed 55
runSpeed 200
dismemberProbHead 0
dismemberProbArms 10
dismemberProbLegs 1
dismemberProbHands 20
dismemberProbWaist 0
}
Now, I can use NPC spawner in radiant to spawn the gran. But he is limping or jogging in place. Anyone know why? If not is there some kind of key I can use to specify a behavior, and if so how exactly is it typed in?
Any help appreciated thanks.
PS: I tried changing the class to CLASS_JAWA but the gran still jogs/limps/steps in place.