Okay, I wanna do something unique here and have a sneaky level. You start out with no weapon, and through positioning and cinematics (maybe), steal a weapon off someone helpless.
I want to start this off with a somewhat simple question. How can I make a grate that doesn't break, but instead swings downward once used? Do I use a func_rotating? Thanks for the help.
I want to start this off with a somewhat simple question. How can I make a grate that doesn't break, but instead swings downward once used? Do I use a func_rotating? Thanks for the help.
DO NOT WANT.