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ForumsJedi Outcast and Jedi Academy Editing Forum → Need A SP Level for a Fan Film
Need A SP Level for a Fan Film
2006-07-08, 3:54 AM #1
Hello all;

I know nothing about modding Jedi Outcast, and was wondering if one of you experienced level makers could help me out?

I want to use some of the Star Wars characters in a machinima fan film, and to do this, I'd need them to be on a "green screen" set. Can one of you make a single player level that is basically a big "box" that has nothing in it except greenscreen (bright green) walls, floors, and ceiling?

Of course, you'd get a credit in the finished movie!

Thanks,

MrPoe

wpoesti@aol.com
2006-07-08, 9:59 PM #2
[http://img.photobucket.com/albums/v308/Echoness101/green.jpg]

like this?
SnailIracing:n(500tpostshpereline)pants
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2006-07-09, 7:29 PM #3
Originally posted by Echoman:
like this?


EXACTLY like that! Can you do it?
2006-07-09, 7:33 PM #4
I just did it. That was a screenie from what I did.

Do you want the .bsp file?
SnailIracing:n(500tpostshpereline)pants
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2006-07-09, 7:37 PM #5
Here.
Open up the .zip file and extract green.bsp to your Gamedata/base/maps folder.
The map name is "green"

Tell me if works for you.
Attachment: 13060/green.zip (1,587 bytes)
SnailIracing:n(500tpostshpereline)pants
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2006-07-09, 9:51 PM #6
Originally posted by Echoman:
Here.
Open up the .zip file and extract green.bsp to your Gamedata/base/maps folder.
The map name is "green"

Tell me if works for you.


Man, that is EXACTLY what I wanted! Thank you! What name do you want used in the credits?
2006-07-09, 10:12 PM #7
Echoman, one other thing. Can you make this map for multiplayer too? The SP Vader model I've downloadeddoesn't hold his lightsaber properly in single player. The MP Vader I downloaded however, is perfect.
2006-07-09, 11:38 PM #8
Because this map is so simple, it can be used for MP and SP.
SnailIracing:n(500tpostshpereline)pants
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2006-07-09, 11:47 PM #9
Originally posted by Echoman:
Because this map is so simple, it can be used for MP and SP.


I tried both devmap green and map green in multiplayer mode, but it didn't load. Suggestions?
2006-07-10, 12:09 AM #10
did you remember the "/"?

/devmap green
SnailIracing:n(500tpostshpereline)pants
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2006-07-10, 4:34 AM #11
Originally posted by Echoman:
did you remember the "/"?

/devmap green


Yup, still no luck. I begin in the Death Star map, because green.bsp doesn't show up in the list, or in mods. I've placed the map in the /base directory AND in the /maps directory, still no go. Should I rename it ffa_green ?
2006-07-10, 7:31 AM #12
Don't start it in another map. There is a bug when the game tries to find a certain map when you are already in one. Instead of loading up Deathstar, use game console when you are at the title screen.

Keep it in the base/maps folder.
SnailIracing:n(500tpostshpereline)pants
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2006-07-10, 3:52 PM #13
Or you could try this (though it might not work)...

devmap ../green
Sneaky sneaks. I'm actually a werewolf. Woof.
2006-07-10, 11:43 PM #14
Originally posted by Echoman:
Don't start it in another map. There is a bug when the game tries to find a certain map when you are already in one. Instead of loading up Deathstar, use game console when you are at the title screen.

Keep it in the base/maps folder.


THAT worked! Thanks. So will it be "Echoman" for the credit?
2006-07-11, 12:39 AM #15
sure!
SnailIracing:n(500tpostshpereline)pants
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2006-07-11, 10:01 AM #16
Wow, Echoman. Your JO/JA level making skills are amazing. I've never seen such texturing, such architecture!

You're the whole package, man!

:p
If you choose not to decide, you still have made a choice.

Lassev: I guess there was something captivating in savagery, because I liked it.
2006-07-11, 12:25 PM #17
Well, my years of editing finally paid off it seems!
SnailIracing:n(500tpostshpereline)pants
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