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ForumsJedi Outcast and Jedi Academy Editing Forum → Moving brushes/entities
Moving brushes/entities
2007-08-21, 12:27 AM #1
Im using GTK radiant 1.5 to make a Jedi Outcast MP map. I want to have this one collection of brushes contstantly moving up and down so as to crush anyone who goes under it. Ive looked at making a func_plat type elevator but it will only work if someone is standing on it, whih wont do. Now im thinking of making it a 2 point func-train thats constantly moving, except I dont know how to connect the func_train entity (A big snowman) to the two path_corners. My one other option was to make a script for the brushes using BeHaved/the Icarus Manual. Ive got the script written, but I dont know how to apply it to the brushes I want. Any advice?
2007-08-21, 1:49 PM #2
If its simple, just make a brush and turn it into func_bobbing.
SnailIracing:n(500tpostshpereline)pants
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2007-08-21, 10:09 PM #3
Thanks, I'll try that.

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