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ForumsJedi Outcast and Jedi Academy Editing Forum → My First Serious Mod
My First Serious Mod
2007-09-16, 12:50 PM #1
To whom it may concern,
A friend and I recently decided to begin putting together a mod for Jedi Academy.
This will be our first mod, and so we have some questions.
We found plenty of tutorials, but we're unsure of a few things;

1- Is there a way to have a useable button, that, when activated, spawns an NPC in a certian spot?

2- Is there a way to make that button only work again after the particular NPC that you
spawned with a button is killed, a button that can be used over and over again as long
as that particular NPC is killed?
(For example, you enter a room that has a reborn in the center, standing on a stage.
He attacks you, and you kill him. After you kill him, the button is useable, and when you press it,
an identical reborn spawns on the stage, and turns to attack you)

3- How do you have sound effects actiavated by a timer as well as doors unlocking on a timer?
(Say at the start of a level, a sound plays, and the door unlocks three seconds after the sound finishes)

4-How do you take maps and models from multiplayer and put them inot a single-player level?

5-Also, what are some good places for modding tools and tutorials for Jedi Academy?

Thank-you for your time,
Exar.Maulus
2007-09-19, 6:13 PM #2
1. Trigger_multiple linked to an enemy should work.

2. Not sure on this.

3. Try working with "delay" with entities. Like add a delay timer to that door set a 3 seconds when the trigger is hit.

4. You have to decompile the maps. The models available for MP should be accessable for SP.

5. [url]www.map-craft.com[/url] has many tutorials.
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