No because MP and SP load the map's lightmap differently. The quality of the lightmap for MP, if I ventured to guess, is compressed thus not as demanding on the video cards. Therefor, in the heat of battle in MP, the game runs slightly more smoothly as a opposed to SP where you take in the settings.
But don't take my explanation 100%; that's the most logical reason I can think of. The lightmap is a texture of sort (mapping the light), lower definition means higher framerate.
SnailIracing:n(500tpostshpereline)pants
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