Hello!
I got a problem with my SP map. I made a kind of prison, with cells with forcefields so you can't go in, unless you push the button. Now i made that forcefield with the "forcefield" shader in the doomgiver folder, pasted on one side of a 2 game units thick caulk-brush, but everytime I compile and test my map (5 minutes of compiling for my entire map... :rolleyes:), I see the forcefield, but with a huge, annoying, white/bleutriangle in it, with sometimes a bit of HOM-effect. Can someone help me with that?
And can someone help me with the inside lit to? Just like the outside of the cell (so you can watch in the cell from the outside...)?
thnx (?):)
I got a problem with my SP map. I made a kind of prison, with cells with forcefields so you can't go in, unless you push the button. Now i made that forcefield with the "forcefield" shader in the doomgiver folder, pasted on one side of a 2 game units thick caulk-brush, but everytime I compile and test my map (5 minutes of compiling for my entire map... :rolleyes:), I see the forcefield, but with a huge, annoying, white/bleutriangle in it, with sometimes a bit of HOM-effect. Can someone help me with that?
And can someone help me with the inside lit to? Just like the outside of the cell (so you can watch in the cell from the outside...)?
thnx (?):)
May the force be with you
tj0nge
tj0nge