Hi again,
I'm wanting to add a simple behavior to the enemy jedi in the map I'm building. Basically, they may be spawned in such a way that they don't immediately see and thus engage the player, but they still need to leave the door/elevator/whatever and enter the main play area right away. So, it should be a very simple script, which is great since I've never messed with Icarus before.
I know this is probably a JFGI scenario, but I was hoping I'd save myself some trouble by asking for a good resource. So far I haven't found anything akin to a tutorial, and the first promising hit I got in google gave me one of those activex auto-install viruses.![:rolleyes:](../../smileys/rolleyes.gif)
Anybody got a useful link stuck away in their ancient JA mapping bookmarks section?
Thanks for your time.
edit: I found some good stuff at MapCraft which may be noob-friendly enough for me to understand. Other resources still welcome, thanks.
I'm wanting to add a simple behavior to the enemy jedi in the map I'm building. Basically, they may be spawned in such a way that they don't immediately see and thus engage the player, but they still need to leave the door/elevator/whatever and enter the main play area right away. So, it should be a very simple script, which is great since I've never messed with Icarus before.
I know this is probably a JFGI scenario, but I was hoping I'd save myself some trouble by asking for a good resource. So far I haven't found anything akin to a tutorial, and the first promising hit I got in google gave me one of those activex auto-install viruses.
![:rolleyes:](../../smileys/rolleyes.gif)
Anybody got a useful link stuck away in their ancient JA mapping bookmarks section?
Thanks for your time.
edit: I found some good stuff at MapCraft which may be noob-friendly enough for me to understand. Other resources still welcome, thanks.