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ForumsDiscussion Forum → Microsoft XNA
Microsoft XNA
2004-03-24, 11:32 AM #1
http://pc.ign.com/articles/501/501368p1.html

WTH!?

This is the wierdest thing I have ever seen, I don't fully understand the concept, but it sounds like a really good idea/goal that is extremely unrealistic. I'm REALLY iffy on this deal.

Seems really controvertial to me.

Reactions? comments?

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2004-03-24, 12:30 PM #2
More X's.... why must there always be an X? WHY?!

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2004-03-24, 12:45 PM #3
Game prices have been the same for 25 years my *** ...
2004-03-24, 12:47 PM #4
Read the first page, realized I'm too lazy to read the rest, have no frelling idea what it's about.

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D E A T H
2004-03-24, 12:50 PM #5
Quote:
<font face="Verdana, Arial" size="2">But when J Allard was also mentioned to us, we knew something was up.</font>

battletech, why must you invade my mind anyone know if his name is Justin Xiang at that?
looks to me like RPG maker, but for all systems

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2004-03-24, 1:09 PM #6
Quote:
<font face="Verdana, Arial" size="2">
Now we're into five- to ten-million-dollar games on average. What's worse is that a lot of them aren't coming to life; a lot of these titles are getting killed millions of dollars into development. The reason for that is that we don't have a robust platform
</font>[/quote]

I think the real reason for games "getting killed" is because they don't sit down and take time with a game when they are developing it. If they took as much time as the developers of Doom 3 and Half-Life 2 are taking, then this wouldn't be a problem!

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[This message has been edited by Keith Marshall (edited March 24, 2004).]
2004-03-24, 1:16 PM #7
It seems like they're trying to do some kind of "globalization" thing with video games so that people have the chance to make original games and not be battered by major corporations or hundreds of FPS's or Strategy games. Very noble, but they are being very general and very bland. They're not saying how they really plan to do this, they're just saying something like "we plan to do this, and bring all companies together so everything can work together regardless of format" or something.

I know someone working for MS, and I've heard stories of how they can be pretty visionary of the future or whatever... but this just seems crazy/stupid.
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2004-03-24, 1:20 PM #8
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Keith Marshall:
If they took as much time as the developers of Doom 3 and Half-Life 2 are taking, then this wouldn't be a problem!

</font>



Well, for Doom 3, yes. But remember, Half-Life 2 would've come out in November/Octorber if the little leakage haven't occured. Still, HL2 has been long in development.


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2004-03-24, 1:21 PM #9
Good example that long development = Awesome game:

Metroid Prime. That game was in development since the Gamecube was conceived. And look how wonderfully that turned out.

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"The future is not determined by a throw of the dice, but is determined by the conscious decisions of you and me."
I am addicted to ellipses!!! AHHH!!! ...
Make Sorrowind Worthwhile... join it! http://sorrowind.net
2004-03-24, 1:27 PM #10
Quote:
<font face="Verdana, Arial" size="2">The initiative that we're announcing is called XNA. The "X" represents that it's a cross-industry initiative that's rooted in two technology sources from Microsoft. One is DirectX, one is Xbox. The Xbox was grounded in DirectX from the beginning. That's our heritage. The "N" is next-generation. Our view is that software is the fuel for the next generation. While hardware advances are going to happen, the most important and significant advance is going to be in software. The "A" is for architecture. How do all the tools plug in to one another in a way that allows the designers to take the best tools, assemble them into a pipeline, add specific things that they want to add into that pipeline and get going with confidence that that's going to stitch together well. It's more like LEGOS and less like cutting down your own timber and trying to make your own notches fit together.</font>


Ummm...yay?

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2004-03-24, 1:28 PM #11
Yeah, the HL2 has been in development since HL1 shipped.

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