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ForumsDiscussion Forum → Elder Scrolls IV: Oblivion, new screens
Elder Scrolls IV: Oblivion, new screens
2004-10-22, 5:04 PM #1
Well at least I think they're relatively new....and forgive me if I missed any posts by anyone else today on it.

http://media.pc.ign.com/media/702/702491/img_2425882.html
http://media.pc.ign.com/media/702/702491/img_2425883.html
http://media.pc.ign.com/media/702/702491/img_2425884.html
http://media.pc.ign.com/media/702/702491/img_2425885.html

That is simply ridiculously cool. New details too.
2004-10-22, 5:21 PM #2
o that is so cool do u play Morrowind?
The keyboard is mightier than the ion cannon.

Dangerous toys are fun but you could get hurt! ^.^
2004-10-22, 5:38 PM #3
This game makes me hard. Seriously, this is the best thing since the lightbulb. Truly, a work of art.

And just think, this is the X-Box2's RELEASE title. Imagine what some of it's later generation games will look, and play like? The gaming industry is an amazingly fast and growing industry. Fantastic.

JediKirby
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2004-10-22, 5:43 PM #4
Quote:
This game makes me hard. Seriously, this is the best thing since the lightbulb. Truly, a work of art.


:eek: .....Girls only do that for me. Not video games. :rolleyes:
2004-10-22, 6:58 PM #5
...And you call yourself a Massassian. Pfft.

Anway, screens 2,3, and 4 are mlgmlmglnlnlblblblblblblblbl
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2004-10-22, 8:19 PM #6
Yea, I'd love to hear the minimum requirements for that. A 6800 GT can probably run that at 640x480 minimum detail.
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2004-10-22, 8:37 PM #7
Well, if the Xbox 2 is running an ATI R500, and TV runs at about 640x480, that'll be easy. But in order for it to really look good, will it be for PC?
2004-10-22, 11:03 PM #8
Quote:
Originally posted by Temperamental
:eek: .....Girls only do that for me. Not video games. :rolleyes:


I thought you were a girl....? Maybe I'm thinking of the wrong person.
Little angel go away
Come again some other day
Devil has my ear today
I'll never hear a word you say
2004-10-24, 9:21 AM #9
Looks like they increased the view distance a lot, thats a good thing. The graphics are amazing...
America, home of the free gift with purchase.
2004-10-24, 9:30 AM #10
Whoa. I saw the scans and I thought the game looked brilliant, but these screenshots make it look even better. I can't wait for this one.
2004-10-24, 10:40 AM #11
Hopefully it won't be as buggy as Morrowind.
The screens look nice.
It's not the side effects of cocaine, so then I'm thinking that it must be love
2004-10-24, 11:18 AM #12
Quote:
Originally posted by Temperamental
:eek: .....Girls only do that for me. Not video games. :rolleyes:


Quote:
Originally posted by Crimson
I thought you were a girl....? Maybe I'm thinking of the wrong person.


Geez, ladies, can we break it up please.

Yea, that new morrowind looks pretty good!
[IMG]http://i2.photobucket.com/albums/y43/DMC87/f49d0793.gif[/IMG]
2004-10-24, 11:26 AM #13
It's not the 'new Morrowind'. Morrowind takes place in a place called Morrowind, and this does not.

The place Morrowind takes place in is to the east of this, I think. This game takes place somewhere that's supposed to be more like Europe.

I'd still rather see a game that takes place in medieval Europe than another pseudo-European fantasy world.

I am impressed by the forest screenshot.
I'm just a little boy.
2004-10-24, 12:04 PM #14
Their AI system sounds intriguing. But ir eally want to know what sort of tree-noding it takes for an npc to decide whether or not to go to church, like they mentioned :o

It does look remarkable, however so did ES3, and that one i just uninstalled last week along with its two expansions because i quite simply got bored as hell of it and hadn't played it in a few months. There are a few things they /must/ improve with ES4.

  • Dialogue. I got so incredibly tired of that stupid give you a whole list of ever-expanding keywords you have to spend 2 minutes scrolling through that you can ask people, who in turn respond with wikipedia-style stubs about x which tend to be exactly identical paragraphs for most things from most people. At the very very least have them split up into trees eg People Places Things so the list isn't just one massive stupid thing.
  • Mobs. It got so incredibly boring running around this massive world, which somehow only had approxmately 9 different species which lived all over it. Yes, there were a few only found in certain places, but as a rule any mob could be found anywhere. [eg the hateful things what are cliff-racers]. Regionizing what mobs can be found where at the very least would help. Even with the GIANTS and Wilderness mods installed i, it still got very old.
  • Panoply. ES3 had an unbelievably limited variety of basic weaponry and armor. Which i realize is not an entirely un-realistic thing, but it to go the point where after one [relatively quickly] acquired a good set of glass armour, there was never any reason to even so much as look at anything else. Somehow glass armour was the most unbelievably protective [and yet Light] armour known to man. After finding this, eventually the only thing i ever switched out in terms of protection was for a magical Cuirass of the Saviour's Hide i found somewhere.

    Similarly, after enchanting a dwemer halberd [into a Poisoned Pointy Bamboo Stick], there was never any reason to so much as glance at anything else. The variety of clothing at least was very nice, unfortunately for some reason they decided that all that stuff mostly should be worn /under/ your armour so it never really got seen.

    On a side-note, the lack of feet/headwear for the non-human races was a bit peculiar. I mean, not all armour is made by humans, it doesn't break my mind to think that the non-humans might make armour suited to theirselves. At the very least give them some sort of foot-wear which isn't a boot per se [maybe even anklets or something], the fact for instance that as an Argonian i couldn't wear Boots of Blinding Speed was rather sad, though i did find the greatest bamboo Gondolier's Hat ever [on the corpse of a gondolier even! >.>]
  • Magic. If it even must be included in anything beyond an alchemical/enchantments/relics sort of way [which were good mind you], make it viable, every single person i knew who tried to make a mage wound up having to lug a sword around to kill things anyways.
  • Combat. Do something about this, for the love of qod. What the hell happened to Redguard with weapon-specific comboes and move-chaining and finishing moves and such. Why the hell did it turn into jump;stab;stab;stab;repeat;!;!;!;!;!;!;! ad infinitum.
  • Stability. My qod. I have /never/ played a game which crashed /anywhere/ near that often and quickly.


I realize that many of those issues can be at leat somehwat addressed by various modifications, but still, at least try to get it right this time instead of having everyone else have to try to fix it for you.

[/rant]
Also, I can kill you with my brain.
2004-10-24, 2:27 PM #15
Quote:
Originally posted by DMC87
Geez, ladies, can we break it up please.

Yea, that new morrowind looks pretty good!


Eh? I thought Tempermental was a girl, you feeling ok?
Little angel go away
Come again some other day
Devil has my ear today
I'll never hear a word you say
2004-10-24, 2:30 PM #16
Quote:
Originally posted by Flirbnic
It's not the 'new Morrowind'. Morrowind takes place in a place called Morrowind, and this does not.


Morrowind took place in somewhere called something like vvardenfall
nope.
2004-10-24, 3:09 PM #17
Quote:
Originally posted by Boco
Morrowind took place in somewhere called something like vvardenfall


Morrowind is the Imperial province, the island is Vvardenfell.
VTEC just kicked in, yo!

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