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ForumsDiscussion Forum → Prince of Persia
Prince of Persia
2004-10-30, 2:56 PM #1
i just played through Sands of Time (for the millionth time :p) and i just felt the need to tell everyone that it is a really good game. best part would have to be the dungeon. i can't wait for Warrior Within to come out. one thing that i noticed was that at the end of SoT Farah still has her little necklace thingy, but in WW isn't that what the prince uses to travel through time?
free(jin);
tofu sucks
2004-10-30, 3:20 PM #2
No one really knows why he's able to travel through time yet, the ebst theory I've heard is that by using the dagger he somehow "absorbed" the dagger's abilities and that's why the creature hunts him.
2004-10-30, 3:23 PM #3
Correct me if I'm wrong, but my understanding was that the "creature" was Fate, coming after the Prince because he cheated death.
2004-10-30, 3:30 PM #4
That would make some sort of metaphysical sense, yes.
Hazard a company one process.
2004-10-30, 3:32 PM #5
the creature is known as the Dahaka, an incarnation of fate that was spawned because of the Prince's actions in SoT
free(jin);
tofu sucks
2004-10-30, 3:34 PM #6
I loved SoT.
Pissed Off?
2004-10-30, 7:07 PM #7
WW will suck ***. Did you play the demo?

It's ridiculous. The prince now has an American voice and says things like "b**ch!" when fighting. Gone is the persian/metal stuff replaced by Godsmack or something. Blood flies everywhere whenever you attack an enemy. The "open fighting system" is confusing as hell and never really explained (if there is one at all).

Basically the game has lost all of its class and motif to make the Prince a "badass". Utterly disappointing to me.
New! Fun removed by Vinny :[
2004-10-30, 8:09 PM #8
Quote:
Originally posted by oSiRiS
WW will suck ***. Did you play the demo?

It's ridiculous. The prince now has an American voice and says things like "b**ch!" when fighting. Gone is the persian/metal stuff replaced by Godsmack or something. Blood flies everywhere whenever you attack an enemy. The "open fighting system" is confusing as hell and never really explained (if there is one at all).

Basically the game has lost all of its class and motif to make the Prince a "badass". Utterly disappointing to me.

From what I've heard the menu music was just a placeholder until the score is completed. Apparently the voices in the demo suck because they didn't compress right or something.

Hopefully the full game isn't this buggy.
2004-10-30, 8:19 PM #9
I still have faith in WW. SoT was just so damned good, hopefully they cant totally screw up the sequel. All they have to do is stick to the same formula and I'll be happy.

The jail section in SoT is probably my favourite part too. Either that or climbing the outside of the tower. Even though you dont have the dagger, the level design is just spectacular. First time I saw PoP was when I went round to my friends place, walked in the front door and he was doing the wallrun-switch-jump/swing bit on the way down the dungeon. Knew right then I had to get this game.
The Massassi-Map
There is no spoon.
2004-10-30, 8:42 PM #10
Quote:
Originally posted by tofu
Apparently the voices in the demo suck because they didn't compress right or something.


How could bad compression make him say "b***h?" Silly Montereyan.
2004-10-31, 9:28 AM #11
Quote:
Originally posted by Thrawn42689
How could bad compression make him say "b***h?" Silly Montereyan.

I never said that. But the compression made his voice sound bad.
2004-10-31, 5:24 PM #12
The Sands of Time was incredible. It's too bad not that many games sell. I'm weary of the changes made to Warrior Within.
2004-10-31, 7:17 PM #13
I'm pretty sure they dropped his British accent and that the persian rock is gone, tofu. Where did you get your info, out of curiousity? (Not debating just curious and hopeful)
New! Fun removed by Vinny :[
2004-10-31, 8:11 PM #14
Quote:
Originally posted by oSiRiS
I'm pretty sure they dropped his British accent and that the persian rock is gone, tofu. Where did you get your info, out of curiousity? (Not debating just curious and hopeful)

Just from various forums, nothing really official. But the galleon music (the cutscene) seemed persia-esque in a heavier rock sort of way than the first.
2004-10-31, 8:33 PM #15
.... i was considering the game until i read about the persian metal.
"Those ****ing amateurs... You left your dog, you idiots!"
2004-10-31, 8:45 PM #16
I liked Sands of time but the new hard rock version they came out with is just very... out of time.
2004-10-31, 9:24 PM #17
Quote:
Originally posted by tofu
I never said that. But the compression made his voice sound bad.


I don't think that was what Brad was complaining about. :p
2004-11-01, 8:47 AM #18
Quote:
Originally posted by Spork
I still have faith in WW. SoT was just so damned good, hopefully they cant totally screw up the sequel. All they have to do is stick to the same formula and I'll be happy.


Yeah, seriously...how bad can you screw up such an awesome game? The only change that needed to be made was making the fighting more diverse, I think.
<spe> maevie - proving dykes can't fly

<Dor> You're levelling up and gaining more polys!
2004-11-01, 10:52 AM #19
I think it will still work.
In the trailers there is still elements of persian music, and it's supposed to be alot darker, so it should probably still be good.

You just have to look at it as more of an incredible action game than a persian game, and you will see that it's a game about a guy from persia.
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