Massassi Forums Logo

This is the static archive of the Massassi Forums. The forums are closed indefinitely. Thanks for all the memories!

You can also download Super Old Archived Message Boards from when Massassi first started.

"View" counts are as of the day the forums were archived, and will no longer increase.

ForumsDiscussion Forum → It's inevitable... HALO 2 vs Half Life 2
It's inevitable... HALO 2 vs Half Life 2
2004-11-20, 1:08 PM #1
Well, whaddya think?

Suits - Pretty close call here. I like the features of the HEV better than the Master Chief's suit, what with the cool voice giving you morphine, and having pretty much everything except super strength... The Chief definitly has the better looking suit, but I'm gonna give this one to HL2.

Vehicles - Haven't played enough HALO2 to make this call yet, but the airboat in HL2 is incredibly awesome. The whole sequence with it was pure sweetness.

Story - Haven't finished either yet, so no call on this one...

Graphics - Half Life 2 hands down. Unfortunately my PC doesn't run it to it's fully beauty.

Multiplayer - Hmm, both are fun, but I have a soft spot for all things Counter-Strike. CS is more my thing, so I'll give this one to Half Life 2.

Weapons - Gonna have to give this one to HL2. Gravity gun is much more fun than the sword :)
2004-11-20, 1:09 PM #2
Half Life 2 by a country mile.
"If you watch television news, you will know less about the world than if you just drink gin straight out of the bottle."
--Garrison Keillor
2004-11-20, 1:11 PM #3
Haven't played either of them. :(
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2004-11-20, 1:14 PM #4
Half-life 2 >>>>>>>>>>>>>>>>>>> Halo 2
He's Watching you
…../|,-‘`¯¯`\(o)_\,----,,,_………
…( `\(o),,_/` ¯ : o : : : o`-, ….
2004-11-20, 1:17 PM #5
Um.. Of course half life 2. I have both... and I mean... it's not even fair to compare them.
>>untie shoes
2004-11-20, 1:26 PM #6
HL2 gets my vote.
Time is but a window
Death is but a doorway
He'll be back
2004-11-20, 1:37 PM #7
Quote:
Originally posted by Bill
Um.. Of course half life 2. I have both... and I mean... it's not even fair to compare them.
America, home of the free gift with purchase.
2004-11-20, 2:16 PM #8
hl2.
2004-11-20, 2:17 PM #9
gravity gun > *
[01:52] <~Nikumubeki> Because it's MBEGGAR BEGS LIKE A BEGONI.
2004-11-20, 2:22 PM #10
Quote:
Haven't played either of them.:(

I haven't even played Halo/Half-Life 1. My dad has this overprotective thing going...
"It is not advisable, James, to venture unsolicited opinions. You should spare yourself the embarrassing discovery of their exact value to your listener."
"Rationality is the recognition of the fact that nothing can alter the truth and nothing can take precedence over that act of perceiving it."
2004-11-20, 2:46 PM #11
Oh wow, that must suck, Revan. Ouch. >.<


...At least you have JK/JO/JA.
DO NOT WANT.
2004-11-20, 2:48 PM #12
i can't make any calls on HL2 until valve gives us a real ending
eat right, exercise, die anyway
2004-11-20, 2:52 PM #13
Come on people. . . is anyone in the right mind going to pick Halo2 over HL2?

I think not.

Gordon Freeman gets my vote for president.
2004-11-20, 2:54 PM #14
Quote:
Originally posted by DrkJedi82
i can't make any calls on HL2 until valve gives us a real ending

How was that not a real ending?
As endings go... it's kind of lame.
But this is Half-Life we are talking about, and the whole G-man concept makes it a normal ending.
2004-11-20, 3:32 PM #15
Quote:
Originally posted by Squirrel King
How was that not a real ending?
As endings go... it's kind of lame.
But this is Half-Life we are talking about, and the whole G-man concept makes it a normal ending.


HL1 we got more of an end... we got to see the places we were and some of the results of our hard work... HL2 just didn't end... it stopped
eat right, exercise, die anyway
2004-11-20, 4:02 PM #16
Screw all of you! HALO 2 all the way. Even if I did beat it one day :(
2004-11-20, 5:33 PM #17
Quote:
Originally posted by Insipid
Screw all of you! HALO 2 all the way.


I hope that's sarcasm.

Half-Life 2. It's not even worth debating.
.
2004-11-20, 5:36 PM #18
Quote:
Originally posted by Insipid
Screw all of you! HALO 2 all the way. Even if I did beat it one day :(
several people here did with HL2 also
Holy soap opera Batman. - FGR
DARWIN WILL PREVENT THE DOWNFALL OF OUR RACE. - Rob
Free Jin!
2004-11-20, 7:53 PM #19
Quote:
Originally posted by JDKNITE188
Come on people. . . is anyone in the right mind going to pick Halo2 over HL2?


ME damnit.

I started Halo 2 last night around 7ish, and played until 3 AM. I finished it today. Started around 4ish, and finished around 7ish. Probably could've finished in less time than that, but I had to take about five 15 minute breaks to relax my hands. When I get tense, I grip the controller HARD and I never realize it until I lessen my grip. By that time, my hands hurt. I loved every second of of that game. As for the ending, while abrupt, I still liked it. There were a few plot holes that didn't get filled, but those carried over from the First Strike novel. I was under the distinct impression the authors of those books knew where Bungie was headed with the plot, and it'd all tie in. It didn't this time 'round. But the hole was minor and wouldn't have made a huge difference. The only change I would've liked, is a longer battle on Earth, and/or in Earth orbit. I was hoping to see more of what was in the E3 '03 demo. Now that I think about it, that whole sequence was there, it was just that the surroundings were different... Meh. Aside from those two minor things, the game rocked.

Half-Life 2 looks nice, but I honestly never really was that interested in the first one, so I'm not that interested in the second.
"In the beginning, the Universe was created. This has made a lot of people very angry and has been widely regarded as a bad move." - Douglas Adams
Are you finding Ling-Ling's head?
Last Stand
2004-11-20, 11:36 PM #20
Halo 2. Best mp experience I've had.
Peace is a lie
There is only passion
Through passion I gain strength
Through strength I gain power
Through power I gain victory
Through victory my chains are broken
The Force shall set me free
2004-11-21, 1:29 AM #21
Come on people, are you really going to turn this into a multiplayer vs. single player thing?
I mean seriously. This is a pointless debate because it's going to go on and on and it's not oging to get anywehre.

Anyone in their right mind can see, System Shock 2 is the best choice.

Half-life 2 has headcrabs and futuristic-looking soldiers and facial expressions, whoop de frickin doo. Halo 2 has fantastic looking graphics of master chief and dual-weapons, not to mention a slew of new vehicles and multiplayer modes and options. But where are you going to see the Point-and-click interface to equip new weapons in a very diablo 2-esque item inventory system? WHere are you going to be able to upgrade your weapons with cybernetic or biological enhancements? You know how many times you see Master chief in Halo 2? about...well let's say 20 cutscenes. He's either talking, or got a gun, or flying in a ship, or turning off a bomb, or whatever. In half life 2, how many times do you see your character? If you got the right box, Gordon Freeman's face is right there. Plus you get to see the HEV suit again while you're in-game. Essentially, Gordon freeman's face is well-known, as well known as master chief. But what is the name of our nearly faceless character of system shock two? How many times do you see his face? Twice. That's right, the beginning, and the end. THe rest of the game is totally story driven and brought out through your experiences in the game. THerefore, System Shock 2 is more original.

Where in half-life 2 are you going to see zombies screaming "RUN, GO NOW" because they can't control their own body functions and they know the parasite within them will kill you? Where in halo 2 will you find an organism that not only takes over the victem...but has a very very fine and intricate looking veign going down the victem's face? Nowehre. Sure the flood look cool, but do you see them talking? No, all they do is run around and throw themselves at people in a lollygagging kind of way, exploding right next to you or hitting you with their flailing arms, and it can be assumed that there is no real "control" for the flood, as they just randomly attack. No. System Shock two has more intelligence put into the design of the host/parasite system.

A True, great superiority of System Shock two comes in it's animations as well.

Just look at halo 2. You stare at a green suit and a gold reflective eye visor. WHat the heck is talking under there? WHere's the mouth moving? Seriously, the very athletic asian under the suit who can take a beating and handle acrobatic situations should stop getting a voice over and have a good-looking soldier face showing through his visor. I mean all else we see is some strange looking aliens with wierd white teeth and gilled-mouths or worm-heads "talking," when in actuality we're looking at very predator-esque seeming worm head with little tentacles sticking out that move out and in. This is supposed to give the impression that the alien is "talking," but it can easily be assumed that the aliens are just voiced-over, conceptually recycled morons.
IN half-life two, they implement a very unique system for facial expressions, including eye movement, cheek movement, and various other parts of the face--giving what they call a more "realistic" feel to the game. Now, just look at this as a gamer. When you're blasting the crap out of things, do you really care how emotional a character is? WHat they're thinking, or their character development? Valve just took a wrong direction here, focusing on unimportant character development in a very action-oriented game. It's like having romeo and juliette dialogue in the middle of Quenten Tarentino's "From dusk till dawn." What's the point?

No, system shock two has great animations, as can be seen at the end of the game when your character stares his nemesis in the face on a very well-animated 2D square surface in a room consisting of a very large series of square cubes. The nemesis's mouth even moves with a series of sprites, giving the illusion that it is talking. This very effective method both ceases to confuse the gamer, and gives a fun, scary, and realistic feel to the game.

And don't even get me started on the weapon systems.
Sure, Halo two has dual-weapons, alien and human, not to mention enhanced and newer weapons from it's previous Halo: Combat Evolved. Half-life 2 has the new "Gravity gun," where you can pick up heavy items and "throw" them at alien or human scum.
Where's the upgrades?

System shock two lets you spend hours and hours searching for upgrades, or searching for points and cyber-units that let you have the ability to buy skills to let you later upgrade things yourself (assuming you don't fail the attempt to upgrade), not to mention let you repair weapons that you've already upgraded and damaged, or broken weapons that you've found. This adds to gameplay, and also eliminates the necessity to pick up a new weapon constantly, like in halo 2.

I could go on, but theres just too much to say. System Shock 2 is far superior visually, story-wise, and weapon-wise, not to mention other unmentioned qualities.

Screw halo 2 and half-life 2!!!!

:P
This signature agrees with the previously posted signatures. To violate previously posted signatures is a violation of the EULA for this signature and you will be subject to unruly behavior.
2004-11-21, 8:21 AM #22
Ok let me elaborate further on the goodness of HALO 2. The weapons act as realistically as possible for a sci-fi FPS. the SMG [et dual] will actually rise as you fire. The melee actacks for different weapons vary to their size. For example, the Plasma Pistol, with which you actually punch with a fist does not compare to the damage caused by the Brute Shot, that has a blade for it's melee attack. Using a Plasma Pistol to knock off an Elite then blasting his head full of lead with the Magnum is a very, very joyous occasion that should be shared by the whole family.

The story is spectacular, though short, and I won't go into details for those that plan on playing the game but haven't yet.

Now, vehicles. There's nothing, like jumping off a building onto an enemy controlled tank, grabbing hold and knocking off the door, and tossing down a grenade. BOOM. there's nothing like havin some idiot think he can smash you from the air with a Banshee, and grabbing hjold of it and kicking him out of it, thus making him vulnerable, and you flying through the air. There's nothing like stealing a Ghost the running over the fool you stole it from. There's nothing like driving your Warthog into the ground - literally, all vehicles can be destroyed.

The music fits the epic nature of some of the levels. The song by Breaking Benjamin "Blow me away" plays at one point where you're stuck in an arena full of Brutes, Elites, Hunters and Drones. Amazing music pumps through the audio as in one of the early levels you hop on top of a scarab that's cutting a path of destruction on Earth.

The only I didn't like about the game was the fact that I beat it after one day of playing it. There's so much more, I just can't think of any right now.

VIVA LOS HALO DEUX!
[yes i realize that's a mixture of 3 languages]
2004-11-21, 8:31 AM #23
Quote:
Originally posted by Freelancer
Haven't played either of them. :(
My JK Level Design | 2005 JK Hub Level Pack (Plexus) | Massassi Levels
2004-11-21, 10:29 AM #24
Quote:
Originally posted by phoenix_9286
ME damnit.

I started Halo 2 last night around 7ish, and played until 3 AM. I finished it today. Started around 4ish, and finished around 7ish. Probably could've finished in less time than that, but I had to take about five 15 minute breaks to relax my hands. When I get tense, I grip the controller HARD and I never realize it until I lessen my grip. By that time, my hands hurt. I loved every second of of that game. As for the ending, while abrupt, I still liked it. There were a few plot holes that didn't get filled, but those carried over from the First Strike novel. I was under the distinct impression the authors of those books knew where Bungie was headed with the plot, and it'd all tie in. It didn't this time 'round. But the hole was minor and wouldn't have made a huge difference. The only change I would've liked, is a longer battle on Earth, and/or in Earth orbit. I was hoping to see more of what was in the E3 '03 demo. Now that I think about it, that whole sequence was there, it was just that the surroundings were different... Meh. Aside from those two minor things, the game rocked.

Half-Life 2 looks nice, but I honestly never really was that interested in the first one, so I'm not that interested in the second.


Honestly, even if you HATED Half-life, you'll like HL2. It's totally different IMO.
Got a permanent feather in my cap;
Got a stretch to my stride;
a stroll to my step;
2004-11-21, 10:50 AM #25
Quote:
Originally posted by Veger
. . .
Anyone in their right mind can see, System Shock 2 is the best choice. . . . System Shock 2 is far superior visually, story-wise, and weapon-wise, not to mention other unmentioned qualities.

Screw halo 2 and half-life 2!!!!

:P


Too bad all that time taken into writing a comparision of HL2 && Halo2 vs. System Shock 2 was wasted in a description that was slightly irrelevant to the thread.
2004-11-21, 11:00 AM #26
Half Life 2.
2004-11-21, 11:06 AM #27
hmmm lots of interesting points made...

you know its enforced me to make a decision: HALF LIFE 2! :D

The shine of that game is second to none.
[IMG]http://i2.photobucket.com/albums/y43/DMC87/f49d0793.gif[/IMG]
2004-11-21, 11:26 AM #28
From what I've seen, Halo 2 is just UT2004 with less attitude and more fanboys. Comparing Halo 2's graphics to Half-Life 2's ones is pointless, there are specs and facts to prove it beside personal opinion. Half-Life 2 gets my vote.
2004-11-21, 11:38 AM #29
Halo 2's textures are much better IMO. The bumpmapping really adds liveliness. Other than that, though, you're right. :p
D E A T H
2004-11-21, 1:20 PM #30
Quote:
Originally posted by JDKNITE188
Too bad all that time taken into writing a comparision of HL2 && Halo2 vs. System Shock 2 was wasted in a description that was slightly irrelevant to the thread.


well I guess I failed in my attempt :P

I was trying to be funny and show how an out-dated game was superior to two other games when it really...wasn't. Well not really, unless you're a die hard SS2 fan.

I've been watching alot of mockumentaries lately :P
This signature agrees with the previously posted signatures. To violate previously posted signatures is a violation of the EULA for this signature and you will be subject to unruly behavior.
2004-11-21, 2:43 PM #31
I vote neither, for that's what I have played.
Hey, Blue? I'm loving the things you do. From the very first time, the fight you fight for will always be mine.
2004-11-21, 5:54 PM #32
Quote:
Originally posted by Sol
Honestly, even if you HATED Half-life, you'll like HL2. It's totally different IMO.


I never said anything like that. I fully intend to get HL2 at some point. Probably in December, around the 25th. Yeah... I'm interested enough to GET the game, but not interested enough to go out and buy it right this moment.

I'm a Bungie fanboy. Until they REALLY ROYALLY screw something up, I'll stay that way.
"In the beginning, the Universe was created. This has made a lot of people very angry and has been widely regarded as a bad move." - Douglas Adams
Are you finding Ling-Ling's head?
Last Stand
2004-11-21, 5:58 PM #33
Quote:
Originally posted by RingMaster481
Halo 2 is just UT2004 with less attitude and more fanboys.


ummmm.... no

i have ut2004 and no

as far as halo 2 remember it is limited due to its console heritage... not that its not its own fault but the halo 2 engine is very impressive and can do alot of those cool things we see in hl2 and doom 3. In the bonus disc the developers talk about the normal mapping, stencil shadowing and lighting (that the engine could do and do it well i might add, who watched the first halo 2 teaser....) that had to be dumbied down for the fast and awesome gameplay of halo 1. Your spec's are wrong my good sir. None the less Hl2 and its PC heritage ends up looking like a better game but do not doubt the power of the halo 2 engine. Halo 1 was revolutionary in itself when it first came out... who ever heard of bumpmapping before it? who stared hours upon hours at the Ice in Halo 1 to try to figure out how they did that?!!! i did and i stick up for halo against all of you!!
2004-11-21, 6:17 PM #34
Not to make this a platform argument, but...

Quote:
1 was revolutionary in itself when it first came out...

You mean the goofy and mostly completely pointless shader usage?

Quote:
who ever heard of bumpmapping before it?

People who owned computers. Bumpmapping was nothing particularly new. Halo was one of the first few games to do it, but it certainly wasn't THE first, and certainly wasn't the best.
Warhead[97]
2004-11-21, 6:29 PM #35
Personally i've always liked the Half-Life series over Halo... but that's just me...I enjoyed both of the first games, and am sure I'll enjoy the next two, once I've gotten them.. I think i'll like half life 2 a little more, because I don't as of yet have an xbox, and FPS games on console are hard for me.. I like my keyboard and mouse! :P
No-one knows what it's like to be the bad man,
to be the sad man Behind Blue Eyes.

- The Who
2004-11-21, 6:37 PM #36
You can buy an adapter for the Xbox that lets you use a standard PS/2 Mouse/Keyboard.

How well it works, is something I can't vouch for.
"In the beginning, the Universe was created. This has made a lot of people very angry and has been widely regarded as a bad move." - Douglas Adams
Are you finding Ling-Ling's head?
Last Stand
2004-11-21, 10:25 PM #37
i started playing comp games avidly on zone back in 98-99 due to jk. I played most games and read most reviews and never saw any games use bump mapping as a worthwhile feature. I mean if you can name one game before 2001 that uses it that was known please let me know, because I played alot (i know im a loser) and i always looked for cool new features in games and when halo arrived i was awed by the way it did graphics. I will be the first to admit that the archi was often angular and the locale's repetitive but halo honestly changed the way i looked at fps. I mean i know there was half life and jk before it but for some reason the way it implemented vehicles that felt native unlike the often cumbersome vehicles in most games (tribes, ut, bf to name a few) it kept everything somehow focused and 'smooth.' I don't doubt halo wasn't the first to bumpmap, but it was the first to implement it efficiently into the entire game to make something as simple as a texture worth looking at twice.
2004-11-21, 10:43 PM #38
Some Matrox card had it as their special feature...it didn't go over well because no one was quite ready for it.

I remember a game called Slave Zero, big robot game. It had bump mapping. That had to be..2000? Evolva and possibly Giants: Citizen Kabuto had some form of it. I know there were others, too.

Anyway, that's beside the point. The bump-mapping and shader usage in Halo was very goofily done. The reason there weren't a lot of games that used those kinds of features yet is because, as halo showed, they weren't perfected yet.

My point is that Halo was nothing particularly special as far as games in general go. It was a great game as far as consoles go..for multiplayer.


But then, I may jsut be bitter about the whole thing....

.


...HALO 99 FOREVER! [Edit: Rather, NEVER! Because it didn't happen!]
Warhead[97]
2004-11-22, 12:45 PM #39
Quote:
Originally posted by me
I found myself sitting, bored. The levels were boring, uninspired. The weapons (excepting the very cool energy blade) were boring, and (again) uninspired. I never got this feeling of "Wow, this is really cool!"

The Flood in the first Halo game were at first really cool and awesome, and then eventually become slight irritations. In Halo 2, they start as slight irritations and become flat-out the worst enemies in any popular FPS I've ever played.

The only new enemies they bothered to introduce are the Brutes and the Councilmen/Prophets/FLOATING MEN OF SOMEWHAT PARTIAL DEATH . The elites were still elites, the grunts still grunts, and the flood...was still the God-damned flood.

Uberpoints to Halo 2 for allowing the player to play as Covenant . That, by far, was the best part and I loved every single one of those missions you were on. The only reason why I don't think this game is absolute crap.

The multiplayer is intolerable. Every single time I play it, I become more and more disgusted with it. The took away the Halo 1 pistol -- call it an overpowered weapon if you wish, but I loved it. The rocketlauncher's blast radius is far too short -- you pratically have to shoot the person at their feet to kill them with one rocket. In addition, the rocket's ability to track is ridiculous, and should be removed. Vehicles are as good as deathwishes, removing any and all appeal of them from multiplayer. Say all you want of "it's good if you don't suck!" and stuff it -- you X-Box Live! kiddies can run around with your voice masking to make it sound like your testes have dropped, but the bottom line is: Halo 2's multiplayer sucks. The only enjoyable part of it is the Juggernaut mode -- the rest is utter garbage.

In the end, I'm glad I didn't pay for it. It was a "gift" to me from my university, and I'm more than glad to let them foot the bill.


Half-Life 2 had the new zombies, the new headcrabs (DAMN NEUROTOXIN! AAAARGH!), and the robotic enemies. The Gravity Gun and Antlion Pheromones kept me giggling with joy throughout the entire game. The levels were not completely confusing (unlike Halo 2), the enemies were not friggin' annoying (unlike Halo 2), the story was more gripping (unlike Halo 2, which is sad, due to the fact that Half-Life 2's story wasn't as good as the first Half-Life's), the gameplay kept me excited and involved (unlike Halo 2), and the vehicle sequences were much, much more enjoyable than Halo 2's.

Half-Life 2 has CS: Source and DoD: Source, not to mention the slew of mods that are being developed for it. Sure, you can try to discount them as invalid in this comparison ("Valve didn't make them!"), but the fact is that Halo 2 has nowhere near the customability of Half-Life 2. Natural Selection: Source, co-op mods, and HL2DM will put any of Halo 2's piddily multiplayer modes to shame.
the idiot is the person who follows the idiot and your not following me your insulting me your following the path of a idiot so that makes you the idiot - LC Tusken

↑ Up to the top!