Compos Mentis
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Posts: 2,331
I don't disagree that Id relied alot on doom3s new features, but isn't that the point of new features? the ability to make such an ugly room look great without adding a ton of extra polys is a good thing, I would think. Besides that, until I see shots of HL2 with a voodoo2 and it's looking better than these, I'm going to continue doubting it would look much better.
Although, I haven't played HL2 so I could be very very wrong. I just want some proof, is all.
Oh, and I thought the environments in doom3 where about all that was good in it. It pulled off the LabTakenOverByDemon look very well, so I don't consider that bad design. The plot, on the other hand, and lack of gameplay besides run/shoot needed a rethink. But that's a different aspect of design.
I guess bugged me about your comment is the lack of clarity. Sure, some parts of doom3 had bad design, but some parts had great design. I think that using the new engine features to make such ugly rooms look good is great design. And no, I'm not a fanboy, as I haven't even finished doom3 cuz it's boring. And I can't play HL2 because my computer is too far away (this is a ****ty laptop).
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<Anovis> mmmm I wanna lick your wet, Mentis.
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