I can't decide! For those of you who have been playing the beta, please help me decide on a WoW class. All I've decided on so far is that I want to play alliance. Race will be selected based on what best suits that class I choose. I want to pick something I won't regret later on. I played a dragoon in FFXI and I was really disappointed at how useless I was in parties compared to other classes, so I want to be useful in groups in WoW.
All I know for sure, judging from other MMORPGs, is that a group requires a tank, and a healer.
The warrior is obviously the tank in this game, but I've read on forums that warrior is really gimped right now and boring to play. The secondary tank, paladin, is also gimped, and I don't really want to play a hybrid class anyway. So tank is out, I guess, unless you guys tell me otherwise.
The priest is obviously the healer, but I find healing boring. At least the FFXI white mage had good utilitarian spells like teleport, sneak, and invis, but it looks like the priest just has crappy hate-shedding spells, crappy damage-dealing spells, and a whole lot of healing/protection spells. I foresee a priest ignoring the crappy spells in favor of saving MP for healing, so basically they'd just be healing over and over again. *Yawn*, so healer is out.
I played both rogue and hunter in the beta and had a lot of fun playing both. However, while they were a lot of fun, so was dragoon, so I need to know whether these two classes are actually good and useful in a group before I spend time leveling one of these. Right now I'm leaning toward rogue, because of the soloing potential: they have a mobility ability (speed), they can stealth undetected, and they can pick locks. Seems like this and mage are the only classes that would allow you to take on a quest in a particularly difficult dungeon by yourself by stealthing your way through. However, if rogue is worthless in a party, it doesn't matter.
Shaman is out because I want to play alliance... 'nuff said.
Mage seems awesome, but they are definitely overpowered right now, so it's likely that they'll be gimped fairly soon. Also, the servers are way over-populated with mages, and I don't really want to be what everyone else is.
Druid, like paladin, is a hybrid class, so they have a variety of abilities, but they don't seem like they're good at anything. And like I said, I'd prefer to specialize in one area.
One of my friends played a warlock in the beta. He said it was a lot of fun, but it doesn't really look appealing to me, so I won't choose it unless someone here makes a strong case for it.
So that's my evaluation on the classes, based on very limited data. Someone who is more informed please help me out!
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Now as for server, have we picked an official massassi server yet? I've already decided on Elune, because I joined a guild that was started by Ian McConville and his friends over at Mac Hall. If a server hasn't yet been decided on, I think it'd be cool if Massassians joined me over on Elune
All I know for sure, judging from other MMORPGs, is that a group requires a tank, and a healer.
The warrior is obviously the tank in this game, but I've read on forums that warrior is really gimped right now and boring to play. The secondary tank, paladin, is also gimped, and I don't really want to play a hybrid class anyway. So tank is out, I guess, unless you guys tell me otherwise.
The priest is obviously the healer, but I find healing boring. At least the FFXI white mage had good utilitarian spells like teleport, sneak, and invis, but it looks like the priest just has crappy hate-shedding spells, crappy damage-dealing spells, and a whole lot of healing/protection spells. I foresee a priest ignoring the crappy spells in favor of saving MP for healing, so basically they'd just be healing over and over again. *Yawn*, so healer is out.
I played both rogue and hunter in the beta and had a lot of fun playing both. However, while they were a lot of fun, so was dragoon, so I need to know whether these two classes are actually good and useful in a group before I spend time leveling one of these. Right now I'm leaning toward rogue, because of the soloing potential: they have a mobility ability (speed), they can stealth undetected, and they can pick locks. Seems like this and mage are the only classes that would allow you to take on a quest in a particularly difficult dungeon by yourself by stealthing your way through. However, if rogue is worthless in a party, it doesn't matter.
Shaman is out because I want to play alliance... 'nuff said.
Mage seems awesome, but they are definitely overpowered right now, so it's likely that they'll be gimped fairly soon. Also, the servers are way over-populated with mages, and I don't really want to be what everyone else is.
Druid, like paladin, is a hybrid class, so they have a variety of abilities, but they don't seem like they're good at anything. And like I said, I'd prefer to specialize in one area.
One of my friends played a warlock in the beta. He said it was a lot of fun, but it doesn't really look appealing to me, so I won't choose it unless someone here makes a strong case for it.
So that's my evaluation on the classes, based on very limited data. Someone who is more informed please help me out!
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Now as for server, have we picked an official massassi server yet? I've already decided on Elune, because I joined a guild that was started by Ian McConville and his friends over at Mac Hall. If a server hasn't yet been decided on, I think it'd be cool if Massassians joined me over on Elune

Sell crazy someplace else, we're all stocked up here.