phoenix_9286
This is what sane looks like.
Posts: 4,794
So I finished the demo.
All in all, it was decent. I wouldn't buy the game. If it was given to me, it'd probably sit around somewhere for awhile before I bothered to install it, and even then I wouldn't play it often.
It was all quite predictable, and thus boring to me. Having a demon appear from nowhere and jump at you is only slightly scary so many times. In my case, that number was about 5. I wish I could crank the graphics a bit more so I could form a better opinion on that. I might try it later. I don't need it to be playable, I just want to see what it looks like with things cranked up. The shadows formed by your flashlight for the most part looked amazingly bad and unrealistic to me. They just didn't seem to be cast right. They always looked like they were sitting right behind the object. Glass was cool. In general, I felt that the bumpmapping was heavily overused. One thing that annoyed me, and that I only noticed after playing some more Halo 2, was that when you push moveable objects, or knock them over, there isn't any sound from them at all. Halo did that, and I'm used to hearing it, which is why I noticed. I'm curious as to why the flashlight seemed to have the power of a shotgun when you hit someone. As for the environment... It was repetative to me and I kept feeling overwhelmed by all the details. Details are good. And they had great details. The information stations, the numerous computer terminals, singage and labels, etc. But it was difficult for me to know what I was supposed to be paying attention to. All to often I found myself walking over to a computer screen thinking there was something I needed there, or that I could interact with it. Doors were another problem. Most of the doors had the LCD security screen things on them. But time and again I'd end up walking over to a wall that had a similar LCD type screen on it and carried a texture that I interpreted as a door and finding out only after I got there that it wasn't a door.
I should probably break all of that into paragraphs, but I don't want to. It's also probably a lot of silly nit-picking that can be done with ANY game. But having played part of it now, I think I have enough to form a better opinion. It's good qualities I mentioned early on in my first post I believe. The rest I found to me 'meh' and boring. On a scale of 1 to 10, it gets about a 4ish from me.
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