http://cubeengine.com/
mhmhmhm another fun little thing I found completely by random. What it is is a FPS game engine (open source) where the architecture is based off of cubes.
To make a long story short, you're able to create multiplayer and single player maps on the fly in-game. And yes, you can do this via multiplayer and collaborate with other people.
I've only used it a little bit, but it's very fun. Has a little bit of a learning curve, but it's really not all that difficult. Think of it like blockland++++.
Here's some Screens
http://www.theteahouse.com.au/gba/cube.html cube derivitive in delphi for lowend machines
http://cube.snieb.com/ cube files and such, new site so not much content yet
http://sauerbraten.sourceforge.net/ based off the cube engine, supposedly allows for more advanced building in the editor. Haven't tried it out yet, though, and it seems to be a pretty early build so I'm not sure.
btw, this engine is FAST. I mean it runs great on my so so machine even with a ton of enemies and architecture on the screen. Check it, yo
mhmhmhm another fun little thing I found completely by random. What it is is a FPS game engine (open source) where the architecture is based off of cubes.
To make a long story short, you're able to create multiplayer and single player maps on the fly in-game. And yes, you can do this via multiplayer and collaborate with other people.
I've only used it a little bit, but it's very fun. Has a little bit of a learning curve, but it's really not all that difficult. Think of it like blockland++++.
Here's some Screens
http://www.theteahouse.com.au/gba/cube.html cube derivitive in delphi for lowend machines
http://cube.snieb.com/ cube files and such, new site so not much content yet
http://sauerbraten.sourceforge.net/ based off the cube engine, supposedly allows for more advanced building in the editor. Haven't tried it out yet, though, and it seems to be a pretty early build so I'm not sure.
btw, this engine is FAST. I mean it runs great on my so so machine even with a ton of enemies and architecture on the screen. Check it, yo