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ForumsDiscussion Forum → Not Again...Cube Engine...
Not Again...Cube Engine...
2005-02-24, 1:11 PM #1
http://cubeengine.com/
mhmhmhm another fun little thing I found completely by random. What it is is a FPS game engine (open source) where the architecture is based off of cubes.

To make a long story short, you're able to create multiplayer and single player maps on the fly in-game. And yes, you can do this via multiplayer and collaborate with other people.

I've only used it a little bit, but it's very fun. Has a little bit of a learning curve, but it's really not all that difficult. Think of it like blockland++++.

Here's some Screens
[http://imagecorner.sorrowind.net/300/2.jpg]
[http://imagecorner.sorrowind.net/300/3.jpg]
[http://imagecorner.sorrowind.net/300/4.jpg]
[http://imagecorner.sorrowind.net/300/5.jpg]
[http://imagecorner.sorrowind.net/300/6.jpg]


http://www.theteahouse.com.au/gba/cube.html cube derivitive in delphi for lowend machines
http://cube.snieb.com/ cube files and such, new site so not much content yet
http://sauerbraten.sourceforge.net/ based off the cube engine, supposedly allows for more advanced building in the editor. Haven't tried it out yet, though, and it seems to be a pretty early build so I'm not sure.

btw, this engine is FAST. I mean it runs great on my so so machine even with a ton of enemies and architecture on the screen. Check it, yo
</sarcasm>
<Anovis> mmmm I wanna lick your wet, Mentis.
__________
2005-02-24, 1:28 PM #2
looks great. /downloads
-=I'm the wang of this here site, and it's HUGE! So just imagine how big I am.=-
1337Yectiwan
The OSC Empire
10 of 14 -- 27 Lives On
2005-02-24, 1:45 PM #3
Serious Sam + Quake = ?
Think while it's still legal.
2005-02-24, 1:50 PM #4
Quote:
Originally posted by SAJN_Master
Serious Sam + Quake = ?

kinda yeah
</sarcasm>
<Anovis> mmmm I wanna lick your wet, Mentis.
__________
2005-02-24, 2:23 PM #5
isn't that very old news, I got this f****** Game on several cd from magazines...
SpriteMod (JO 2003) Roger Wilco Skin

Snail racing: (500 posts per line) ---@%
2005-02-24, 2:45 PM #6
Quote:
Originally posted by G-Man
isn't that very old news, I got this f****** Game on several cd from magazines...

Why did you curse? :confused:
2005-02-24, 2:50 PM #7
Quote:
Originally posted by G-Man
isn't that very old news, I got this f****** Game on several cd from magazines...

only old news if it's been posted, not everyone subscribes/buys whatever magazines you buy. And it wasn't my point to introduce it to anyone, because I'm sure alot of people have heard of it. I'm looking to get together with some people and have a building fest, like blockland but more advanced.

Please don't swear in my thread unless you have a good reason

****
</sarcasm>
<Anovis> mmmm I wanna lick your wet, Mentis.
__________
2005-02-24, 3:04 PM #8
... I'm really not sure how the damned thing works. But it looks cool... I don't understand the lighting system. Once I get that and I'm not standing in the dark everywhere, I'm sure I'll be good.
-=I'm the wang of this here site, and it's HUGE! So just imagine how big I am.=-
1337Yectiwan
The OSC Empire
10 of 14 -- 27 Lives On
2005-02-24, 3:13 PM #9
If you hit esc and look around in the editor options you should be able to turn on fullbright. Then it's a matter of building your levels then putting in light entities. Make sure you read the Docs if you're gonna use the editor, or you won't get anything done heh.
</sarcasm>
<Anovis> mmmm I wanna lick your wet, Mentis.
__________
2005-02-24, 3:15 PM #10
Quote:
Originally posted by G-Man
isn't that very old news, I got this f****** Game on several cd from magazines...
BURNED.
2005-02-24, 3:18 PM #11
My cube engine > that cube engine

>.>
Code to the left of him, code to the right of him, code in front of him compil'd and thundered. Programm'd at with shot and $SHELL. Boldly he typed and well. Into the jaws of C. Into the mouth of PERL. Debug'd the 0x258.
2005-02-24, 3:40 PM #12
Quote:
Originally posted by G-Man
isn't that very old news, I got this f****** Game on several cd from magazines...


Well I never heard of it. Thanks Compos[t]!

2005-02-24, 4:00 PM #13
It's really quite sad, after you master it. You realize that all the time you wasted learning how to build blocky and boring archi, you could have been mastering JED. I had this a long time ago on a linux machine I built at school. Boring, and a horribly knockoff of Quake.

JediKirby
ᵗʰᵉᵇˢᵍ๒ᵍᵐᵃᶥᶫ∙ᶜᵒᵐ
ᴸᶥᵛᵉ ᴼᵑ ᴬᵈᵃᵐ
2005-02-24, 4:13 PM #14
Could have been mastering jed. Someone PM me when the function to collaborate live with other people gets added.
</sarcasm>
<Anovis> mmmm I wanna lick your wet, Mentis.
__________
2005-02-24, 6:36 PM #15
Quote:
Originally posted by jEDIkIRBY
It's really quite sad, after you master it. You realize that all the time you wasted learning how to build blocky and boring archi, you could have been mastering JED. I had this a long time ago on a linux machine I built at school. Boring, and a horribly knockoff of Quake.

JediKirby


Like Chris said, it's not live or with other people, and JK looks worse than this game (surprisingly enough) although Spiral and Daft_Vader have made some...nice....looking levels.

Meh.
D E A T H
2005-02-24, 7:58 PM #16
Quote:
Originally posted by JediGandalf
My cube engine > that cube engine

>.>


Ew, a Mac!
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2005-02-24, 7:59 PM #17
No, that's a fake Mac. :p

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