. . . it would be Jedi Power Battles II.
But not your typical JPB gameplay. We're talking new elements. It's easier just to make a list, so here goes:
Ya, it's wishful thinking. Even still, it's very possible to do even with an archaic engine. Head over to [url]www.quake2evolved.com[/url] and see what they're doing with the Q2 engine. Per-Pixel Lighting and a bunch of other stuff, too. Add GLM support and we're on our way.
Okay, I'm done ranting. It's just wishing anyway.
So what kind of SW game would you make?
But not your typical JPB gameplay. We're talking new elements. It's easier just to make a list, so here goes:
- Traditional JPB gameplay (SP and coop wise)
- A decent 'level up' system (a little better than X-Men Legends, but not quite KotoR)
- MK: Deception style mini games
- Tekken style duel mode ( to add Masters of Teras Kasi gameplay)
- More unlocks
- Custom characters a la JA
Ya, it's wishful thinking. Even still, it's very possible to do even with an archaic engine. Head over to [url]www.quake2evolved.com[/url] and see what they're doing with the Q2 engine. Per-Pixel Lighting and a bunch of other stuff, too. Add GLM support and we're on our way.
Okay, I'm done ranting. It's just wishing anyway.
So what kind of SW game would you make?
-There are easier things in life than finding a good woman, like nailing Jello to a tree, for instance
Tazz
Tazz