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ForumsDiscussion Forum → Star Wars Galaxies
Star Wars Galaxies
2005-06-03, 7:54 AM #1
So, Im getting highspeed soon (YAY\o/) and I have been looking into Galaxies. BUT ive heard many goods things from people, and then some people downright hate it. I was just wondering what are some good and bad things about it and if its worth my money.
2005-06-03, 8:20 AM #2
If you're a strong Star Wars fan, get it. If you're looking at it just to get a MMORPG, you might want to try something else.
2005-06-03, 8:26 AM #3
Eh. The problem with Galaxies is that it doesn't feel like Star Wars. It does for the first couple times you go out and explore things, but after that - You'll get missions for the exact some things, with the exact some quest description. You'll go out and grind to try to advance your professions, and it gets boring really fast.

The ships for Lightspeed feel bulky and slow. Nowhere near as fast paced as even the old TIE Fighter game was.

But, you do get to play as a Star Wars character. It's up to you, methinks.
Frightening the very small and very old since 1952.
2005-06-03, 9:52 AM #4
MMO's actually work very well with dial up...though I'm sure you're happy to hear that NOW.

:x
D E A T H
2005-06-03, 10:13 AM #5
I just quit Galaxies kinda. Or at least, not going to play much anymore. Reason why? Every single place I go, every city, there is a Jedai. Not Jedi, Jedai. Jedai is someone running around shouting "OMG I NEED SABRES IV!!111111111111111 PST!!!!!!11oneoneoen" Jedi are people who are like Ben, Yoda, and Luke.

If you go to Theed, granted there are 6-7 people that are dueling because they are a Jedai.

If you don't mind that, ther'es another problem:

Galaxies and SOE just came out with a "Combat Upgrade" which I like very well, but also came out with "Rage of the Wookies" expansion. Problem? Way, way too many bugs. And very few content (not very good quest, too easy, etc.)

If you don't mind the popularity of the Jedai, and the bugs, get it. Why do I care so much about Jedai?

1.) Ruins the storyline of SWG. SWG takes place in the years between episodes IV and V (A New Hope and Empire Strikes Back). There are NO Jedi that are going to spaceports saying "OMG you just killed my guildie, die you idiot" and use Force Choke on them in those between years. I think it would support the storyline very well if all the Jedi were in hiding, because of the Jedi Temple's destruction and few survivles of the Jedi (such as in episode III), but now Jedai roam around too much.

2.) Jedi have NO weakness at all. Even if you're Padawan, it takes a very good and experianced Bounty Hunter to kill a Jedi. And when you're a Master/Overlord, nothing can kill you except other Jedi. I don't know about you, but I like games that have penalties for certain classes, even though it won't fit the Star Wars world very well.


By the way, despite the commercial, you can not talk to Yoda.


The good things about the game? I love the graphics very very well. Very realistic. I especially love Dantooine, Rori, Theed, and Endor. Here's a few screenshots


http://photobucket.com/albums/y153/Anovus/

Don't ask me why '3PO is green. It's a graphics problem with this computer I think.

Also, the Galactic Civil War PVP is done very nicely, I think. If only the battlefields work. But there's a problem with that too: Statistics at SOE are showing that there are more rebels than imperials (player wise) on every server. Should be the other way around ;) but eh, I'm a Reb too, I can't complain.

I also like the professions instead of classes idea. Basically, you can respec, (that is if you get tired of being something, you can do something else with that character without having to delete) to another profession. Like say you were a Bounty Hunter, but wanted to be a Smuggler, you can drop Bounty Hunter and start working on Smuggler.

Problem with that? Certain professions are almost extinct -- Image Designers, Tailors, etc., and certain professions are too populated -- Bounty Hunters, Smugglers, Jedi, Doctors, etc. But this isn't too much of a problem either.

THERE YOU GO. My opinions on Galaxies.
2005-06-03, 11:53 AM #6
Are smuggler's still gimped? They've been promising to fix them since Day 1, and I think we got a very small patch that made it so one of our trees was.. you know.. useful. Prepatch, you could take the skills... and they didn't do anything. Nothing at all.

And are there things to smuggle yet? I doubt it.

Graphics were very good, but everything else was subpar. Go for WoW if you want a really good MMO. Galaxies doesn't feel like Star Wars after the first few weeks; it gets monotonus and boring.
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2005-06-03, 1:57 PM #7
Smugglers are always gimped, they just puff out their chests and always shoot first so people dont notice it.

I tried SWG during beta, during retail, but have yet to try it since the CU - I promised I wouldn't play again until Smugglers could actually Smuggle. (CAPITAL S)
"Whats that for?" "Thats the machine that goes 'ping'" PING!
Q. How many testers does it take to change a light bulb?
A. We just noticed the room was dark; we don't actually fix the problems.
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2005-06-03, 3:06 PM #8
I got tired of living in a world where I grinded and didn't go anywhere... even though I'd been EVERYWEHRE on the map. After awhile, quests were boring, loot was terrible, and you'd have to grind your arse for 2 weeks to be able to use one cool item that really... wasn't worth the effort to get.

Vehicles were fun... pvp was ok... but I mean... WOW is just more... level oriented. More fun.
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2005-06-03, 4:04 PM #9
If they put all the effort they spent on making so many Jedai (good term) into quests and decent content, it'd be a great game.
"Whats that for?" "Thats the machine that goes 'ping'" PING!
Q. How many testers does it take to change a light bulb?
A. We just noticed the room was dark; we don't actually fix the problems.
MCMF forever.

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