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ForumsDiscussion Forum → NEW Jump to Lightspeed Footage and Concept Art
NEW Jump to Lightspeed Footage and Concept Art
2004-05-12, 4:44 AM #1
Check it out: [http://forums.massassi.net/html/biggrin.gif]
http://www.lucasarts.com/games/swgalaxies_lightspeed/

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Try not, do; or do not.
Math is infinitely finite, while the universe is finitely infinite. PI = QED
2004-05-12, 4:56 AM #2
[http://www.lucasarts.com/games/swgalaxies_lightspeed/images/concept_art/5.jpg]
TRON!!!!

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[01:52] <~Nikumubeki> Because it's MBEGGAR BEGS LIKE A BEGONI.
2004-05-12, 5:03 AM #3
Yeah, I wish they would of drawn more from the X-Wing series games for stations. Especially X-Wing Alliance...

BTW, I noticed a passanger in one of the interior YT-1300 shots (from the clip). He was sitting in the co-pilot seat with the 'idle' sit animation (he was also experiencing the 'sliding seat' but as well as he was sitting back and to the left through the co-pilot chair). So, at least we know you can take passengers with you. Perhaps they can move around freely as well...

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Try not, do; or do not.

[This message has been edited by Friend14 (edited May 12, 2004).]
Math is infinitely finite, while the universe is finitely infinite. PI = QED
2004-05-12, 5:58 AM #4
The Screenshots and Concept Art don't work for me. [http://forums.massassi.net/html/frown.gif]

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"The only thing necessary for the triumph of evil is for good men to do nothing." - Edmund Burke

"Never let your sense of morals prevent you from doing what is right." -Isaac Asimov
"Flowers and a landscape were the only attractions here. And so, as there was no good reason for coming, nobody came."
2004-05-12, 7:07 AM #5
being a hardcore galaxysm play myself this will look like fun.

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All your my forums, belong to me.
Duel Roadkill
Who wants to play BOOM 3?
BOOM 3
SHOLVAS KREE!
2004-05-12, 7:18 AM #6
What's that mutated X-Wing thing in the concept art?

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Have a good one,
Freelancer
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2004-05-12, 8:23 AM #7
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Freelancer:
What's that mutated X-Wing thing in the concept art?

</font>



All craft will be heavily customizable. [http://forums.massassi.net/html/wink.gif]

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Try not, do; or do not.
Math is infinitely finite, while the universe is finitely infinite. PI = QED
2004-05-12, 4:30 PM #8
[http://www.lucasarts.com/games/swgalaxies_lightspeed/images/concept_art/1.jpg]
I like [http://forums.massassi.net/html/biggrin.gif]

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"No good can ever come from staying with normal people"
-Outlaw Star
"Some people play tennis. I erode the human soul"
-Tycho, Penny Arcade
"I'm a Cannabal-Vegitarian. I will BBQ an employee if there is no veggie option"
-DX:IW
A Knight's Tail
Exile: A Tale of Light in Dark
Scions of Light[/i]
The Never Ending Story Squared[/i]
A Knight's Tail
Exile: A Tale of Light in Dark
The Never Ending Story²
"I consume the life essence itself!... Preferably medium rare" - Mauldis

-----@%
2004-05-12, 7:19 PM #9
You see.. I would be excited about this... but... well...

You know its all just a ploy to get people to slog through endlessly boring hours of mindless level grind in an effort to squeeze every dollar out of their bank accounts in the normal (and horribly crappy) SWG game. This is the proverbial carrot on the stick, and no one is even sure if this carrot is even any good... it sure LOOKS tasty, but remember, so did SWG at one point.

In essence, my inner-child is crying because he wants to play this so bad it cannot be expressed in words, while the rest of me sees "Star Wars Galaxies" and immediately recoils in horror, mixed with vomiting on a scale previously thought impossible by modern medicine. Sad to say, I wouldn't be surprised if they screwed this up. The ONLY way it'd be passable at ALL is if you didn't ABSOLUTELY HAVE TO suffer through the agony that is SWG to actually be able to play this.

On a side note, watching the trailer... a.) why the hell would spacecraft leave contrails in anything but an atmosphere?! b.) why does it look like the pilot either really really sucks, or why does the control scheme seem way too much like Rogue Squadron and not nearly as manueverable as the craft X-Wing/TIE Fighter? Seems too... "stiff". Might just be the pilot. c.) Ok yeah definitely going to have to play the game to get a spacecraft, and thus this now has no interest to me at all. Sorry SWG, I can't justify buying a crappy game, even if it IS Star Wars...

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I'll admit to Reactor CTF, Duel Abyss, Duel Turbulent, Duel Dustball, and even the CCCP, but not Sky High! (my first, be kind!) Ok so maybe I will.
http://www.jedilegacy.net/gonk/
2004-05-12, 7:27 PM #10
/me anticipates a most glorious festival of lag.

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Map-Review | My Portfolio | The Matrix: Unplugged
2004-05-12, 7:35 PM #11
SWG was a failure, except for many models.

It looks good, but the core sucks.

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<landfish> FastGamerr > Satan
Star Wars: TODOA | DXN - Deus Ex: Nihilum
2004-05-12, 8:00 PM #12
Quote:
<font face="Verdana, Arial" size="2">Star Wars Galaxies: Jump to Lightspeed, the first expansion for the award-winning Massively Multiplayer Online Role-Playing game set in the Star Wars® universe.</font>


[http://forums.massassi.net/html/eek.gif]

Ok, well fair enough Horizons was really the only other MMORPG released last year, but still, jebus.

I have a mild interest in this news...though I honestly fear it'll be released buggy as **** and half-complete like the original, so I doubt I'll be taking a hard look at it till late '05.

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Cantina Cloud | BCF | The Massassian 1, 2 & 3 | Gonkmeg
Corrupting the kiddies since '97
2004-05-12, 8:15 PM #13
There will be only two kinds of spacecraft available at launch, X-Wings and TIE Fighters. You will not be able to carry passengers, travel through hyperspace, and 85 people will be permanently banned from the game for exploiting a bug involving shields.

Let it be so.
2004-05-13, 5:43 AM #14
SWG is mainly screwed up because idiot players bring earthly names, and stuff into the game. If everyone played the game starwars like then it would be good, besides the lack of development. I see people running around with thee most stupidest names. One person was named ""'alwayshorney' gurrl"" It's people like that that absolutly kill the starwars feel. When player cities was publish. It became a mess. Get this there is a city on Lok named "Margerita Ville." O_o That is just plain stupid. The second facter is the way players behave. I can't sit in a cantina anymore, and enjoy some jawa juice, with out hearing 100 differant entertainers saying, and spamming "PLEASE TIP, AND HEAL ME!" I can't Role play in mos eisly. anymore ever since they moved the n00b starting location to mos eisly. It used to be idiot free there. Third reason. The devs when making the game got so damn lazy. There concept art for every city including the naboo square was really looking starwarsish, as did the concepts for the player housing. But the devolpers did a crappy job on making citys look like starwars citys. And the repeated arcutecture totaly kills it. Ever cantina looks like the mos eisly one but with a differant theme. And so does every starport.
Even more worse since some laming idiots duped credits. The economy is really screwed up. Luke sold his landspeeder in the movie for 2k. People sell them in galaxys for 20k. Thats how much the game is screwed up. But I beilive in the future things will change to make it SW like. So I will keep playing it. I have fun with it. I just set up a shop on bria. It looks alot like junk bought, and sold place.

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All your my forums, belong to me.
Duel Roadkill
Who wants to play BOOM 3?
BOOM 3
SHOLVAS KREE!
2004-05-13, 6:03 AM #15
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Gonk:
You know its all just a ploy to get people to slog through endlessly boring hours of mindless level grind in an effort to squeeze every dollar out of their bank accounts in the normal (and horribly crappy) SWG game.</font>


It's only a grinding game if you make it one. I'm tired of people pointing the "grinding" stick at SOE. Yes, while the OLD system for becoming a Jedi was good in theory, it did encourage more grinding. But ultimately it's the players who make it a grinding game or not. Any type of game where the more you play the better skills you get WILL encourage grinding by default. That's just the way it is. I've been working on Mastering professions for 6 months now. I'm STILL on my second Holo (I only need 50k steel to finish it out [http://forums.massassi.net/html/smile.gif]). I'm taking my time because I'm enjoying the game. I've got almost every badge in the game and almost every type of Rare Loot (or Prize) in the game. As for the other grinders, I just ignore them. I stick to non-main cities like Mos Espa or Bela Vista. There's ussually always at least one entertainer or medic around that's not intrested in grinding. So I don't have to worry about AFK entertainers or AFK doctors healing AFK tumblers.

Quote:
<font face="Verdana, Arial" size="2">This is the proverbial carrot on the stick, and no one is even sure if this carrot is even any good... it sure LOOKS tasty, but remember, so did SWG at one point.</font>


It IS good. You just have to look past the goal of becoming a Jedi. If you want to be a Jedi, stick to JA or KoToR. The Devs said from the off-set that it would take a long time for anyone to achieve Jedi. That was true in the old system and will be true in the new system.

Quote:
<font face="Verdana, Arial" size="2">In essence, my inner-child is crying because he wants to play this so bad it cannot be expressed in words, while the rest of me sees "Star Wars Galaxies" and immediately recoils in horror, mixed with vomiting on a scale previously thought impossible by modern medicine. Sad to say, I wouldn't be surprised if they screwed this up. The ONLY way it'd be passable at ALL is if you didn't ABSOLUTELY HAVE TO suffer through the agony that is SWG to actually be able to play this.</font>


Have you even tried PvP? More specifically, GSW PvP between 2 or more large guilds? If you want to try it out, get on the Bloodfin server, start in Bestine (Tatooine) and head to a town called Mos VEA and join their guild. They use Ventrilo to communicate faster during fights. They go out fighting every night.

Quote:
<font face="Verdana, Arial" size="2">On a side note, watching the trailer... a.) why the hell would spacecraft leave contrails in anything but an atmosphere?!</font>


The devs said to make it easier to identify and predict with. I've seen some shots with it and some without it. So, like many things in SWG, I'm guessing it'll probably be something you can toogle in the options menu.

Quote:
<font face="Verdana, Arial" size="2"> b.) why does it look like the pilot either really really sucks, or why does the control scheme seem way too much like Rogue Squadron and not nearly as manueverable as the craft X-Wing/TIE Fighter? Seems too... "stiff". Might just be the pilot.</font>


Just the Pilot. The '02 E3 had some footage from the Space Expansion and you can see that the manuevering is right on par. Also keep in mind that they were shooting clips for the trailer. [http://forums.massassi.net/html/wink.gif]

Quote:
<font face="Verdana, Arial" size="2">c.) Ok yeah definitely going to have to play the game to get a spacecraft, and thus this now has no interest to me at all. Sorry SWG, I can't justify buying a crappy game, even if it IS Star Wars...</font>


The only REAL complaint you seem to have is that it's a "so-called" grinding game. The problem with that is that it's not. SWG is open-ended and you can make it whatever you want. Some (read as 'many') have choosen to make it a grinding game. But with the new jedi path system only a couple months away, we're starting to see less and less grinding and more people settling in to 1 or 2 master proffessions and joining in Guild Wars and the PvP scene.

Anyways, you have your opinions and I have mine. Just wanted to make sure there everybody saw both sides of the same coin. [http://forums.massassi.net/html/wink.gif] [http://forums.massassi.net/html/biggrin.gif]

[/B][/QUOTE]



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Try not, do; or do not.
Math is infinitely finite, while the universe is finitely infinite. PI = QED
2004-05-13, 6:10 AM #16
CasperHead, are you on Lowca?

I live just outside of Mos Eisley and just about every player there has a starwars type name. The ones that don't are the ones that are generally just passing through.

Anyways, my name is Bashnoova in-game. If your on the server, send me an e-mail.

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Try not, do; or do not.
Math is infinitely finite, while the universe is finitely infinite. PI = QED
2004-05-13, 7:08 AM #17
Quote:
<font face="Verdana, Arial" size="2">c.) Ok yeah definitely going to have to play the game to get a spacecraft</font>
From an GameSpy Interview
Quote:
<font face="Verdana, Arial" size="2">GameSpy: Will a player be able to jump into space from the moment he or she purchases the expansion, or will vehicles have to be built and purchased from players?
Cinco Barnes: Although you won't get a very good starship to begin with, you do have the option of leaping into space right away. All of the finest ships (with the best performance statistics, the most survivable qualities, and the greatest potential for upgrade) will be constructed by other players.</font>


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Check out updates for my editing work at the Shadow Jedi Academy.
2004-05-13, 11:08 AM #18
Ah Star Wars Galaxies never really interested me in the first place but these graphics look amazing.

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Your soul will be mine!
&lt;Astaroth&gt; wait a minute... I just thought of something... I have a 40 gig removable hard disk full of porn... if I formated it... I could put so many more games on my computer... but... could I bare to lose that much porn... hmmmmmmmm
&lt;Muurn&gt; That is quite possibly the saddest sentence ever written in the history of this chat.
&lt;Astaroth&gt; And remember folks you saw it first here
2004-05-13, 1:28 PM #19
I bet all of Massassi $10 bucks that a lot of people will name their Corellian Freighter, "Millenium Falcon". [http://forums.massassi.net/html/wink.gif]

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Titan A.E.
Titan A.E.
2004-05-13, 1:36 PM #20
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Cosmic Castaway:
I bet all of Massassi $10 bucks that a lot of people will name their Corellian Freighter, "Millenium Falcon". [http://forums.massassi.net/html/wink.gif]

</font>


They probably won't be able to. There's already name filters for players, pets, and other such things preventing that from happening; I imagine they'll do the same with ships.

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Moo.
Moo.
2004-05-13, 2:03 PM #21
This looks great and all, especially the starfighter graphics and customizations. The space expansion could make the game great...OR it could be an overambitious SOE money trap. I'll personally wait until I heard good reviews to get it.

Did I enjoy Galaxies? Sure, for a little. Maybe if I joined a guild it would be better. What server is the remaining Massassi population on?

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17
You could no more evade my wrath than you could your own shadow.
2004-05-13, 2:04 PM #22
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Friend14:

It's only a grinding game if you make it one.
</font>


But the simple fact of the matter is, you're doing repetitive, somewhat mind-numbing processes over and over and over (in your case for 6 months) just to progress your character. Jedi are the extreme example of that, but anything in the game is grinding. No matter if you do it fast or slow, its grinding. You CAN just go out and sit in a cantina and use the game like a visual chatroom or something, but when you want to progress your character, you are stuck doing whatever it is that you do over and over. The SPEED at which you do it is irrelevant, it's obvious that not everyone likes to be insane like the powerlevellers. It's the simple fact that grinding is defined as a repetitive series of actions performed with the interest of advancing the character. Regardless of how you look at it (or how fast you do it), that's exactly what you're doing.

I know its kind of hard for MMORPGs to get away from this type of system, but I wish someone would TRY. I mean, sometimes the craziest ideas can be really cool. As it is right now, I find SWG's gameplay fairly mundane, not only because of the grind, but simply because I don't really know anyone in the game. Everyone I know who had it (Jeff, Juz, Waz, etc.) either canceled their accounts, or play infrequently. That simple fact killed any motivation for me to go out and play SWG. My motivation to play is two-fold: 1.) Community, and specifically friends I know who play the game. 2.) Gameplay. Yes, that means I'll play a level-grinding-fest simply because I enjoy playing the game with a good group of people (I played Asheron's Call for 2+ years for just that reason). But it doesn't mean I'd particularly enjoy it, beyond the social aspect.

Quote:
<font face="Verdana, Arial" size="2">
It IS good. You just have to look past the goal of becoming a Jedi. If you want to be a Jedi, stick to JA or KoToR. The Devs said from the off-set that it would take a long time for anyone to achieve Jedi. That was true in the old system and will be true in the new system.
</font>[/quote]

I don't give a damn about Jedi. I never did. I actually wished that they had excluded them from the game completely. They should've figured out a way to make them accessible to people who don't want to sit in front of the game for the majority of each day of each week of each month (or however long it'd take) just to get a FS slot, if you ask me. As it is I see the Jedi as just another reward given to the people who basically add nothing to the experience that I'M after.

Honestly I never found the SWG community to lean much more than level-grinders and people trying to prove that their pants are much tighter in the crotch than yours or mine, than anything else. This is true to a certain extent in ALL games, regardless of genre, but its especially prevalent in MMORPGs, and especially, for some reason, SWG. At least in my experience with the game. No thanks, I'll pass.

Quote:
<font face="Verdana, Arial" size="2">
Have you even tried PvP? More specifically, GSW PvP between 2 or more large guilds?
</font>[/quote]

Yes. On both accounts. No I didn't think it was anything more than something tacked on as an afterthought. You'd think that with something with as much potential as the Galactic Civil War, they'd have done something INTERESTING with it. As it was when I last bothered to try, it was run-of-the-mill MMORPG, which again heavily favors those who spend insane amounts of time grinding their characters.

I'm glad that it was just a crappy pilot in the trailer, I can kind of understand the idea behind the contrails (and honestly, I'm not so nerdy as to really give a damn. After all, sound in deep space isn't realistic either, but its nice for a movie.)

Quote:
<font face="Verdana, Arial" size="2">
The only REAL complaint you seem to have is that it's a "so-called" grinding game. The problem with that is that it's not. SWG is open-ended and you can make it whatever you want. Some (read as 'many') have choosen to make it a grinding game.
</font>[/quote]

It's standard MMORPG fare, i.e., its a level-grind. Regardless of how you cook it, and egg is still an egg. It may look different, hell it may TASTE different, but its never not going to be an egg. Sure, you can NOT grind, there's some stuff to do (from what I understand its still kind of lacking in content), but the simple fact of the matter is that the game rewards level-grinding. You can't just do what you want AND actually progress your character at any pace other than "slower than a snail". I mean, if the GAMEPLAY, or even the community, were good, the level-grind would be passable. But the fact is, the level-grind IS the gameplay, with other stuff "tacked on". The game IS level-grinding. You can think of it how you want, but it IS a level-grind. Period. There's no way around that fact. To accomplish anything with your character REQUIRES a certain amount of level-grind, regardless of what you think you're focusing on.

Maybe that's a bit stupid to note, since its really what's going on with EVERY MMORPG (and, indeed, roughly the same thing with RPGs), but the mark of a well-designed game is that you can advance your character WHILE ALSO having fun. I played SWG. I had fun, but my character didn't improve or anything like that while I was having fun. In fact the only way I went about improving skills so that I could be of more use to a group I was travelling with, or my guild, or anything like that, was by grinding. In fact I was ENCOURAGED to grind, simply due to the fact that the people I played with were constantly progressing, and to keep up with them I HAD to.

To be fair, the same is true, as I said, for basically all MMORPGs I've played. (I'm holding out hope for WoW, simply because I'm a Blizzard fanboy.) But for some reason it seems especially noticeable in SWG. I don't really understand why, but it is.

edit:

Oh, and just because I have to do this (tradition, after all):

[http://www.jedilegacy.net/gonk/girdance.gif]

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I'll admit to Reactor CTF, Duel Abyss, Duel Turbulent, Duel Dustball, and even the CCCP, but not Sky High! (my first, be kind!) Ok so maybe I will.

[This message has been edited by Gonk (edited May 13, 2004).]
http://www.jedilegacy.net/gonk/
2004-05-13, 2:08 PM #23
we're kind of split up...

my account runs out in about three months, so I'll probably have enough time before my player is deleted to hear if this is worthing resubscribing or not. It looks pretty slick, but then again so did the original when it fist came out [http://forums.massassi.net/html/tongue.gif]

I want to fly tie interceptors!! [http://forums.massassi.net/html/biggrin.gif]

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Do you have stairs in your house?

[This message has been edited by Correction (edited May 13, 2004).]
Do you have stairs in your house?
2004-05-13, 3:36 PM #24
Those space battles look incredible.....god I wish we have a new X-Wing game. Although one thing that concerns me, the fighters seem really slow in that one screenshot with the rebel gunship.

[This message has been edited by Cloud (edited May 13, 2004).]
2004-05-13, 7:09 PM #25
Gonk, basically all I got from your last post is that your not advancing your character unless your grinding. In other words, your looking for a quick return, a quick pay-off.

If you go out and kill one Nuna, your technically advancing your character. However, that's different from your deffinition of advancing your character. Your diffinition of advancing your character means getting a new skill box, correct?

I think part of the problem is the UI skill monitors. I don't use them. I go out and do my thing. Every once in a while a message will flash across my screen saying I qualify for a new skill and I go get trained. To address the point specifically:

Quote:
<font face="Verdana, Arial" size="2">Originally posted by Gonk:
But the simple fact of the matter is, you're doing repetitive, somewhat mind-numbing processes over and over and over (in your case for 6 months) just to progress your character.</font>


How do you figure? I don't do repetitive processes to advance my character. I do a mouse droid here, an R2 there. I don't care how long it takes me to get the next set of schematics or whatever. I'll get there when I get there. That's why SWG is NOT a grinding game for me (and many like me who are enjoying the game).

Anyhow, I'll stop here. You've already made your mind up on your out-look of the game, and that's cool....your certainly entitled to it. The purpose of my post was not to lash out at you or anything but to mearly show how SWG is what you make it.

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Try not, do; or do not.
Math is infinitely finite, while the universe is finitely infinite. PI = QED
2004-05-13, 7:52 PM #26
The ONLY things I dont like about SWG is the crafting system, the item decay after death (it should be item decay after a set period of time, it would stimulate the economies more), and the HAM stats your character gets. You shouldnt have to wear armor and get buffs to fight stormtroopers or other things you see getting capped every 5 seconds in the movies, granted they should be pretty difficult, but not like that.

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free mp3 ~Jump - Young America

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2004-05-14, 1:40 AM #27
The thing is, in SWG, you're supposed to be a rather ordinary joe. An ordinary joe that can get himself rather powerfully skilled and equipped, but still an ordinary joe (well, other then the Jedis). The devs don't want you to get powerful enough to take down Luke or Vader, or even come close, for that matter.

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"No good can ever come from staying with normal people"
-Outlaw Star
"Some people play tennis. I erode the human soul"
-Tycho, Penny Arcade
"I'm a Cannabal-Vegitarian. I will BBQ an employee if there is no veggie option"
-DX:IW
A Knight's Tail
Exile: A Tale of Light in Dark
Scions of Light[/i]
The Never Ending Story²[/i]

[This message has been edited by Noble Outlaw (edited May 14, 2004).]
A Knight's Tail
Exile: A Tale of Light in Dark
The Never Ending Story²
"I consume the life essence itself!... Preferably medium rare" - Mauldis

-----@%
2004-05-14, 5:23 AM #28
I play on bria My name is maluak. Anyone the only real dumb thing about the game is every planet is littered with ugly harvesters and houses that have the most dumbest names. The mos espa circut is litered with them, and it really kills the starwars feel. And to make maters worse People go afk and spam there shops endlessly. And the at the cantina its even worse the dancers have started camping out at the enterance of the cantina. And doing Afk spamming only this time there yelling for tips, and heals. It's just really annoying.Another thing thats annoying The imperial guil FoE. A huge guild, (even has 10 jedi in it.) They Exploit. And the CSR's know they. But they let them off the hook. On of the FoE members has a girl freind who is a CSR. So you got those idiots who cheat at PVP. Here is another annoyance. You can not get healed up when you go into a hospital anymore. Want to know why? Because the medics are too busy healing the tumblers. When you tumble alot of you action, mind pool go down. And the mindless grinders have come up with that lame *** tatic of healing them. And then the tumblers will beg for tips,and spam it like crazy. Then you have the greifers on top of that. I got one greifer banned. He went by Kold Steel and he harrassed ever reb in Anchor Head He would get his pets to follow them around. He told people duel no db is they where below his level. When he incaped them He would death blow them. Then he would spend hours a day making an *** out of himself. It gets annoying.

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All your my forums, belong to me.
Duel Roadkill
Who wants to play BOOM 3?
BOOM 3
SHOLVAS KREE!
2004-05-14, 6:23 AM #29
I really love the Corellian Corvette ish ship in the concept art.

I however don't have the computer or the money to play Galaxies [http://forums.massassi.net/html/smile.gif]

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tristan is the best friend of the jedi

"I am the signature virus! Copy me into your signature so that I can take over the world! Moohahahee!"
tristan is the best friend of the jedi

"I am the signature virus! Copy me into your signature so that I can take over the world! Moohahahee!"
2004-05-14, 7:36 AM #30
That's the other big turn-off.. PvP is decidedly uninteresting. Especially if there's guilds that are so massive that no one can compete with them. I know there's guilds like the one Casper is referring to, and then there's the SA forum goons who have a SWG guild that basically destroys every other guild on the server (they have a few AT-STs and quite a few stormtroopers guarding their town)... I don't mind friendly competition, but when its just one group always beating the hell out of every other group, why bother?

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I'll admit to Reactor CTF, Duel Abyss, Duel Turbulent, Duel Dustball, and even the CCCP, but not Sky High! (my first, be kind!) Ok so maybe I will.
http://www.jedilegacy.net/gonk/
2004-05-14, 8:39 AM #31
Well The PVP goes to far. the imperials and rebels. Imperails the most. Have been mission camping rebels. When rebs go out to grind and do destroy missions they get camped my imps who pick us off one by one. I lost alot of faction points due to it. Like gonk is saying The PvP is system is really unfair. There are players who will flag you and theres no way in hell you can beat them. If it whereme in a fight I would be whacking them like mad.

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Duel Roadkill
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SHOLVAS KREE!
2004-05-14, 9:24 AM #32
That's largely due to turn-based combat. After the new combat and GCW balances, most of the 'Templars' should disappear. Until then, I'll enjoy kicking their *** in space. [http://forums.massassi.net/html/biggrin.gif]

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Try not, do; or do not.
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