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ForumsDiscussion Forum → Getting started on Star Wars Galaxies...
Getting started on Star Wars Galaxies...
2005-07-14, 5:35 PM #1
I want to get started on SWG, but I need some help.

1st: If I get the trial, could I then upgrade to a paying account?

2nd: What will it take for me to become a Jedi?

3rd: Whats happening inside the game, I mean, any big wars, battles, our things?
Nothing to see here, move along.
2005-07-14, 7:49 PM #2
You have to have a credit card to sign-up, period. If you dont cancel your account you start paying automatically.

Do yourself a favour and get WoW instead.
The Massassi-Map
There is no spoon.
2005-07-14, 7:51 PM #3
Quote:
Originally posted by Spork
Do yourself a favour and get WoW instead.
2005-07-14, 8:15 PM #4
Quote:
Originally posted by Spork
Do yourself a favour and get WoW instead.
2005-07-14, 8:19 PM #5
Quote:
Originally posted by Spork
Do yourself a favour and get WoW instead.
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2005-07-14, 8:47 PM #6
Quote:
Originally posted by Spork
Do yourself a favour and get WoW instead.
2005-07-14, 8:55 PM #7
Quote:
Do yourself a favour and get WoW instead.
Think while it's still legal.
2005-07-14, 10:25 PM #8
Do yourself a favour and kill yourself instead...


Oops, I mean, SWG is fun :)
Author of the JK levels:
Sand Trap & Sand Trap (Night)

2005-07-14, 10:27 PM #9
WoW sucks.

Seriously.

SWG is 10x better IMO.
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2005-07-14, 10:44 PM #10
Quote:
Originally posted by Freelancer
WoW sucks.

Seriously.

SWG is 10x better IMO.


And you guys wonder why I always say his opinion is moot.
D E A T H
2005-07-14, 10:44 PM #11
MMORPG's suck.
2005-07-14, 10:45 PM #12
Quote:
Originally posted by Shintock
MMORPG's suck.
2005-07-14, 11:01 PM #13
Quote:
Originally posted by Spork
Do yourself a favour and not waste your time or money on an MMORPG instead.
2005-07-14, 11:11 PM #14
Quote:
Originally posted by Dj Yoshi
And you guys wonder why I always say his opinion is moot.


SWG is way more deep than WoW. There are waaaaay more things you can do in SWG and way more skill combinations. In SWG players actually have an impact on the world.
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2005-07-14, 11:12 PM #15
I'm not going to argue.
D E A T H
2005-07-14, 11:16 PM #16
Get Guild Wars... no monthly fee and its damn fun.
"Guns don't kill people, I kill people."
2005-07-14, 11:54 PM #17
I did get Guild Wars. I played it for half an hour and I haven't been feeling masochistic enough to fire it up again. (That was about 2 weeks ago).
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2005-07-15, 2:00 AM #18
Try City Of Heroes, theres no getting started, it's easy to get straight to the fun parts. IE, busting peoples skulls in. :)
2005-07-15, 4:39 AM #19
Freelancer, then you are obviously not fit to play RPGs and MMORPGs.

Guild wars is one of the best games to come out in a long time. There is a LOT of exploration to do. Its amazing.


SWG on the other hand if doing same killing mission over and over again, in a new (and worste) combat system. W00t!
Was cheated out of lions by happydud
Was cheated out of marriage by sugarless
2005-07-15, 4:54 AM #20
Quote:
Originally posted by SF_GoldG_01
I want to get started on SWG, but I need some help.

1st: If I get the trial, could I then upgrade to a paying account?

2nd: What will it take for me to become a Jedi?

3rd: Whats happening inside the game, I mean, any big wars, battles, our things?


1) As far as I can remember, you have to use your credit card to activate the 30-day trial. After the trial, it'll give you a notice that your subscription needs to be renewed. It'll then guide you through the subscription process. You're options will be 1-month, 3-month, 6-month, 12-month.

2) To become FS (Force Sensitive) you have to earn a certain amount of each type of badge:
http://swvault.ign.com/View.php?view=Guides.Detail&id=20
To become a Jedi Initiate, you must complete quests out of a FS villiage (this has actually changed somewhat...at least in how skills are unlocked). Here is a complete guide from Non-FS through all of the quests (and their solutions):
http://forums.station.sony.com/swg/board/message?board.id=Forcesensitive&message.id=33406
Also see here for the FS village quests:
http://www.swgcenter.com/info/article.asp?ID=3061
The following thread breifly discusses everything from non-FS through the Padawan Trails (with their solutions as well):
http://forums.station.sony.com/swg/board/message?board.id=Forcesensitive&message.id=18
Know that, becoming a Jedi Initiate takes a very long time. The earliest you can take the exit quest to the village after you started is 6 months and that's by grinding your *** off for experience day in and day out. Each phase of the village (there are 4 phases) last 4 weeks each. You have to climb at least 6 full branches of FS skills.

3) The GCW is constantly going on and constantly changing control of major cities. It is unfortunate, but SWG is slowly becoming the game it should have been all along.

I will say, however, I'm pissed at how they are currently handleing level combat experience points. I'm level 66, yet I can barely take out a level 50 solo. With the way they have the points working, anything I kill under level 67 will only give me 1 point of experience. I'm about convienced to use what little Bounty Hunter skills I have to get BH experience, since thats a 1:1 ration of FS experience exchange. I understand them wanting the game to become more group oriented, but they have alienated the casual gamer.
"The solution is simple."
2005-07-15, 5:59 AM #21
Quote:
Originally not posted by Spork
Do yourself a favour and get FFXI instead.
Hey, Blue? I'm loving the things you do. From the very first time, the fight you fight for will always be mine.
2005-07-15, 6:30 AM #22
I just got to say that SWG is much more deeper in terms of professions.

I got WoW first then after 3 months of crappy grinding in WoW I tried SWG.

WoW needs a lot more work.

That said WoW has so much potential and SWG has 2 expansion packs giving it the current advantage.

Best bet is to register with a credit card for the free month, immediately cancel your subscription and renew if you really enjoyed the free month with SWG.
[IMG]http://i2.photobucket.com/albums/y43/DMC87/f49d0793.gif[/IMG]
2005-07-15, 6:47 AM #23
Haha, MMORPG's.
Star Wars: TODOA | DXN - Deus Ex: Nihilum
2005-07-15, 6:59 AM #24
I personally suggest you choose your battles. Depends on what you like to do in an RPG!

Rec'ed Character Development :

Guild Wars
Star Wars Galaxies
City of Heroes

Rec'ed for Exploration :

Guild Wars
World of Warcraft
Everquest II

Rec'ed for PvP :

Guild Wars
World of Warcraft
Star Wars Galaxies

I've tried them all except CoH and enjoyed each of them very much, and I like a mixture of Character Dev and Exploration. I found Guild Wars to be my best bet mainly because it offered both. Yes, the level cap is 20, but Levels aren't really what make your character's growth in GW. Even after you reach lvl 20, you still have 60+ hours of exploration to do (In which you put your hands on more advanced skills, armor and weaponry.)

Note : while there are a few nice worlds to explore in SWG, I didn't list it under rec'ced for Exploration because the worlds (cept for Dathomir) tend to be a little flat and boring, with rolling landscape. But again, thats just my opinion. I'm a graphics freak, and the FANTASTIC scenery of Guild War's world totally hooked me.
Was cheated out of lions by happydud
Was cheated out of marriage by sugarless
2005-07-15, 7:24 AM #25
Quote:
Originally posted by Shintock
MMORPG's suck.
2005-07-15, 7:27 AM #26
Quote:
Originally posted by Spork
You have to have a credit card to sign-up, period. If you dont cancel your account you start paying automatically.


That's funny, I didn't have to give my credit card to take the trial.

Of course I stopped my trial when I got stuck on the hardest planet in the game (at a low level) with no credits to get off. >:(

2005-07-15, 8:19 AM #27
To Mega... I see your aurabesh..... btw, I don't like WoW, I already looked at it, and its not my game...
Nothing to see here, move along.
2005-07-15, 9:10 AM #28
I played SWG for almost a year. Got bored when I realized that every single one of the quests are the same. You do them for XP and cash and that's it. All of them are "kill x womprats" or "take this disk to Bestine".

Quests in WoW actually have a sense of accomplishment to them. I can't say why, but after completing them, you actually get a feeling of "Well, I'm glad I'm having an impact on the world." You attack fortresses and towns (instead of garbage dumps, ala SWG). And yes, the quests are still "kill x number wolves" or "get alcohol from these 4 cities and bring them here!" or "get 20 axes off the orcs", but it doesn't feel anywhere near as repetitive as SWG.

After a year of SWG, I finally realized that the whole game was built as a grind. You have to be really high level to do any PVP (in WoW, I've run into people my level from both sides many times). The much vaunted "professions" serve no purpose. You start the game as a marksman and a craftsman. You play to.... advance your crafting skill... That means hours of sitting in one spot, getting chemicals and crap, only activity being clicking the "find deposit" button when it pops up every five minutes or so.

In WoW, you play as say, a Warrior. Then you can get professions. Let's say you want to make some bags for yourself, so you get tailoring. The stuff you need to advance in tailoring you come across over the course of normal gameplay. Enemies drop stuff while you quest, so even if your goal is to get 100 linen (that's a whole lot at the lower levels), it doesn't feel like a grind. Then you skill up and make your bags, and you think "man, I wish I could make some armor for myself!" So you drop tailoring and pick up mining and blacksmithing. Think of the mineral deposits like any of the stuff that you'd use a sampler to find in SWG. Thing is, you don't have to sit around and grind for hours to get a lot of it. You can find the deposits with a handy "find mineral" option that puts dots on your minimap - and you run into them over the course of questing, or exploring, or anything. On top of that, there are about a dozen professions in the game, and they're secondary to your class, of which there are nine. Any class can have any profession, so instead of playing a game where you're main goal is to find minerals, your goal is to play your class and enjoy the game, and if you want to find minerals, you have that option.

I got back into SWG after Jump to Lightspeed came out, played for about an hour, and uninstalled it again. Same crap. Missions for space are boring and repetitive. The ships move slowly, and the controls are clunky.

This "Rage of the Wookie" expansion was nothing more than a plug for Episode III. Come on - General Grievious in the Original Trilogy? No thanks. ::cue "SWG raped my childhood!":: All that we have after both expansions is about a million Jedi running around, which ruins the Star Wars gaming experience.

I've been playing WoW since November now. My highest level is 32 (I'm pretty casual), but I've only explored about eleven zones (out of like... thirty - much more than the planet selection in SWG), I've gone into PVP and won, I'm loving the quests, and I've gotten a friend addicted too, and that's without the advantage of two expansions.

However, all that aside - the most important thing that seperates WoW from SWG is that the developers are actually adding content - and quality content, at that. New instances, new talents, the Battlegrounds, an upcoming "Hero" class, revamping a boring zone (the Barrens), etc etc etc. SWG has thrown 2 expansions (one of which was for the release of EpIII), a series of bugs, a combat upgrade that everyone already playing hated (I tried SWG again after they released it, played for an hour, uninstalled.) SWG simply doesn't feel like Star Wars. WoW feels very much like Warcraft, and with as many content patches as they're hinting too, it's only going to get better. I'm still anxiously awaiting the first WoW expansion, which, if Blizzard follows their usual pattern, will be awesome (see SC:BW and WC:FT).

So, that's my long winded rant about WoW and SWG.

You may all begin quoting it for truth.
Frightening the very small and very old since 1952.
2005-07-15, 9:59 AM #29
The one problem in SWG's quest was that about 70% of them did not have a story.

Jabba's Palace, Emperor's Retreat, and Rebellion Hideout quests had a story to them, though not very elaborate and some rather stupid... (Thrawn telling you to kill a gigantic beast for some blood to use as ink to write a letter)
Was cheated out of lions by happydud
Was cheated out of marriage by sugarless

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