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ForumsDiscussion Forum → Sociology: Source
Sociology: Source
2005-07-15, 11:54 PM #1
http://www.newscientist.com/article.ns?id=dn7674

European scientists have been making virtual societies using artificial intelligence. They are trying to mimic human society to study and get answers to questions about real society. BTW they are using the Source Engine.
visit my project

"I wonder to myself. Why? Simply why? Why why? Why do I ask why? Why do I need to find out why? Why do I have to ask why as a question? Why is why always used to find out why? Why is the answer to why always why? Why is there no final answer to why? Simply why not? Holy cow, this is pretty deep, meaningful **** I wrote. Glad I wrote it down. Oh man."
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [slog], Echoman
2005-07-16, 12:02 AM #2
Meh.. I really don't understand how you can learn anything about people from a simulation coded by a bunch of programmers. The AI clearly isn't even close to the behavior of real humans. If you want to learn about human behavior, I guess I'm saying wouldn't it be better just to study.. humans?
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2005-07-16, 12:09 AM #3
I know, but the interesting thing is that they picked a game engine from popular game designers for their work.
visit my project

"I wonder to myself. Why? Simply why? Why why? Why do I ask why? Why do I need to find out why? Why do I have to ask why as a question? Why is why always used to find out why? Why is the answer to why always why? Why is there no final answer to why? Simply why not? Holy cow, this is pretty deep, meaningful **** I wrote. Glad I wrote it down. Oh man."
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [slog], Echoman
2005-07-16, 12:12 AM #4
That's almost a non-issue when you consider what they're trying to achieve.

The fact that they're using source demonstrates that graphics aren't really the focus at all. (Heck, they're using Breen there).
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2005-07-16, 2:40 AM #5
It actually says they are using source ONLY for the graphics, and they are making their own program to design the behavior patters and whatnot.
"Guns don't kill people, I kill people."
2005-07-16, 5:16 PM #6
Hence what I said.
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2005-07-16, 5:41 PM #7
Quote:
Originally posted by Freelancer
Meh.. I really don't understand how you can learn anything about people from a simulation coded by a bunch of programmers. The AI clearly isn't even close to the behavior of real humans. If you want to learn about human behavior, I guess I'm saying wouldn't it be better just to study.. humans?


Because if you can reconstruct human society from scratch, you know exactly what it is composed of.

They start off with some basic rules of interaction and stuff, leave it running for a while and see what they get. Most of the time they'll get something weird and crazy (but fascinating and interesting nonetheless), but then they'll tweak it slightly and try to create something that looks more like human society.
"The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt. " - Bertrand Russell
The Triumph of Stupidity in Mortals and Others 1931-1935
2005-07-16, 5:49 PM #8
I also think this will be significant for Richard Dawkin's theory of Memetics:

Quote:
Perhaps most importantly, however, by pointing to objects and using randomly generated "words", characters should be able to conjure up their very own language and communicate with others inside their world.

And this language may bear little resemblance to anything spoken in human societies. "It's quite possible they will develop a language that we have to interpret," says Ben Paechter at Napier University in Scotland. "They may discuss things in ways we find difficult to understand."


Basically, in that ideas or thoughts or information generally may be spread by one individual to other individuals, who will in turn spread it onwards, and the ideas/thoughts/information that is most useful at the time will spread the most.
This virtual world will help to show exactly what constitutes as 'useful' in terms of ideas/thoughts/information.

Fascinating stuff.
"The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt. " - Bertrand Russell
The Triumph of Stupidity in Mortals and Others 1931-1935
2005-07-16, 5:59 PM #9
Where is the source code for this thing?
Nothing to see here, move along.
2005-07-16, 6:06 PM #10
But what happens when they become aware they're not real?
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2005-07-16, 6:17 PM #11
Quote:
Originally posted by TheJkWhoSaysNi
But what happens when they become aware they're not real?


It launches its missiles against the targets in Russia. Because Skynet knows the Russian counter-attack will eliminate its enemies over here.
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2005-07-16, 6:19 PM #12
Quote:
Originally posted by TheJkWhoSaysNi
But what happens when they become aware they're not real?


Well, we haven't.
"The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt. " - Bertrand Russell
The Triumph of Stupidity in Mortals and Others 1931-1935
2005-07-16, 6:21 PM #13
Quote:
Originally posted by Mort-Hog
Well, we haven't.


In that case, what happens when the AI creates its own AI? :p
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2005-07-16, 6:25 PM #14
Quote:
Originally posted by Freelancer
In that case, what happens when the AI creates its own AI? :p
Attachment: 6145/0767806808.01.lzzzzzzz.jpg (47,751 bytes)
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2005-07-17, 3:08 AM #15
Quote:
Originally posted by Mort-Hog
I also think this will be significant for Richard Dawkin's theory of Memetics


Wouldn't it be awesome to see them come up with their own little religions? The simulation would have to be extremely powerful though.
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enshu
2005-07-17, 5:45 AM #16
Quote:
Originally posted by Tenshu
Wouldn't it be awesome to see them come up with their own little religions? The simulation would have to be extremely powerful though.


It'd be more amusing if they turned out to be atheists
"The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt. " - Bertrand Russell
The Triumph of Stupidity in Mortals and Others 1931-1935
2005-07-17, 6:14 AM #17
Quote:
Originally posted by Mort-Hog
It'd be more amusing if they turned out to be atheists


If a large part of the population turns out to be atheist, something is wrong with the simulation.
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enshu
2005-07-17, 7:55 AM #18
What do they probably have to discuss first? "Hi!" "Hello!"
SnailIracing:n(500tpostshpereline)pants
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2005-07-17, 8:16 AM #19
Quote:
Originally posted by Mort-Hog
It'd be more amusing if they turned out to be atheists


But how can they prove that they weren't created by intelligent design (by the almighty Valve)? Along they way, they might figure out they were created through the eyes of somebody. There isn't exactly science, evolution, historical data, etc. to support "atheist" views in their little world. So, being atheist would be wrong, I guess.

They could argue who is the original "God" and start a holy war. That would be awesome.
SnailIracing:n(500tpostshpereline)pants
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2005-07-17, 10:47 AM #20
IMO, its completely impossible for humans to program another human. Our brains are way too complex and we don't know nearly enough about them. It's impossible. At best we get shotty robotic AI.
2005-07-17, 12:36 PM #21
Artificial intelligence as "smart" as we are is entirely possible. Computers can indeed learn...if we'll be able to achieve such AI anytime soon...well, probably not.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2005-07-17, 12:51 PM #22
Quote:
Originally posted by Raoul Duke
IMO, its completely impossible for humans to program another human. Our brains are way too complex and we don't know nearly enough about them. It's impossible. At best we get shotty robotic AI.


Not entirely impossible. Programmers have already successfully created software to simulate how the human brain learns. This topic, is, of course, artificial neural networks. While I'm not sure about the age of the subject, it did not just appear yesterday. It's actually fairly easy to find articles and tutorials on neural nets. You might want to google the "Hopfield Network" for a neural net story.

While I'm not saying neural nets by themselves will allow scientists to easily recreate an artificial human society, I wouldn't be surprised if it played a vital role.
2005-07-17, 12:52 PM #23
In sociology the individual level doesn't matter as much. We don't have to look at individual action and psychology, just at group level dynamics. It's still complex as ****, but it should still be interesting, and variables could be added over time.
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enshu
2005-07-17, 1:02 PM #24
Heres a good idea to what a Neural Network can do (besides character reconition)

http://www.mindcreators.com/

Quote:
However, The important thing to realize about this example is that nowhere did I explicitly program any of this behavior into the simulation. Every action, every movement and behavior of this simulated insect is completely controlled by its neural network brain.


Another:

http://www.seattlerobotics.org/encoder/200205/abionin.htm

Quote:
ABIONIN is a micro-robot that uses neural networks’ technology to mimic, in a general way, the living of a real-biological insect. ABIONIN’s brain is a neural network of 10 artificial neurons that all have been constructed using simple analog electronic components. ABIONIN is not more than a minimalistic robotic creature that is smart enough to live autonomously and survive in a dynamically changed environment.
Got a permanent feather in my cap;
Got a stretch to my stride;
a stroll to my step;

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