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ForumsDiscussion Forum → Really really cool game.
Really really cool game.
2005-07-16, 6:43 PM #1
This is super nifty! I'm currently on level 7. It has that Tetris-like appeal to it. So simple, yet so fun. I don't know... some people might not like it, but I find it to be very fun.
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2005-07-16, 6:50 PM #2
Nifty
Pissed Off?
2005-07-16, 8:12 PM #3
That starts to get tough after 4 or 5.
Steal my dreams and sell them back to me.....
2005-07-16, 8:14 PM #4
Made it to 12 and it became extremely difficult...
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2005-07-16, 8:24 PM #5
Holy crap Free, how'd you get to 12? I'm on 6 and already I'm contemplating writing a program to solve it because there's too many vertices.
Stuff
2005-07-16, 8:34 PM #6
Got to level 6 and became scared at what might come. So I quit.
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2005-07-16, 8:34 PM #7
I made it to Level 8 with a score of 11,035 ... but then my internet gave out. :(

Ingenious game though, very addictive. I must say, 12 sounds like quite an accomplishment, Freelancer! :eek:
Attachment: 6146/small_high.jpg (40,405 bytes)
My JK Level Design | 2005 JK Hub Level Pack (Plexus) | Massassi Levels
2005-07-16, 8:39 PM #8
Ah, I've got a system for solving them worked out now. I'm working on level 9.
Stuff
2005-07-16, 8:41 PM #9
Quote:
Originally posted by kyle90
Ah, I've got a system for solving them worked out now. I'm working on level 9.

I assumed there was probably a system that could speed it up. As I went along I noticed several trends in how the vertices functioned, but I can't really put it into words.

Care to elaborate?
My JK Level Design | 2005 JK Hub Level Pack (Plexus) | Massassi Levels
2005-07-16, 8:50 PM #10
Neato
2005-07-16, 8:57 PM #11
Quote:
Originally posted by Daft_Vader
Care to elaborate?


Well, it's more like you said, it's hard to put into words... but basically what I'm doing is just working out one corner of it, and then as I get more and more untangled, move it to the side, which leaves more room to see what you're doing with the rest of the vertices. Then cross + uncross lines until it's all done. I'm now working on level 11.
Stuff
2005-07-16, 9:01 PM #12
Quote:
Originally posted by kyle90
Well, it's more like you said, it's hard to put into words... but basically what I'm doing is just working out one corner of it, and then as I get more and more untangled, move it to the side, which leaves more room to see what you're doing with the rest of the vertices. Then cross + uncross lines until it's all done. I'm now working on level 11.

Oh. That's pretty much what I did, there was me thinking there was some complicated mathematical formula ... well, maybe there is, but only a genious is going to figure that out. :o
My JK Level Design | 2005 JK Hub Level Pack (Plexus) | Massassi Levels
2005-07-16, 9:07 PM #13
Here's my method in action.
Attachment: 6151/method.jpg (48,942 bytes)
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2005-07-16, 9:14 PM #14
Quote:
Originally posted by Freelancer
Here's my method in action.

Very clever.
My JK Level Design | 2005 JK Hub Level Pack (Plexus) | Massassi Levels

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