Working on it slowly. Here's what I've done so far:
- Thing limit in JKL is raized to 2*thing number+200
- Added an option to dock the item editor, toolbar and 3D Preview windows
- When you try to select one of the several sectors/surfaces/edges/etc. that are on top of
each other JED now cycles through them in order of increasing distance from you.
Now I have questions about some of the things you requested:
Anybody has any 3DO that RELIABLY gives this problem? If you do send it to me so that I could see what's going on.
So how are those done?
What is that about?
Cool idea, but many gotchas. For instance - what attributes to have for sectors, things, etc?
- Thing limit in JKL is raized to 2*thing number+200
- Added an option to dock the item editor, toolbar and 3D Preview windows
- When you try to select one of the several sectors/surfaces/edges/etc. that are on top of
each other JED now cycles through them in order of increasing distance from you.
Now I have questions about some of the things you requested:
Quote:
- Fix the bug: texture alignment errors on 3dos when moving sectors.
Anybody has any 3DO that RELIABLY gives this problem? If you do send it to me so that I could see what's going on.
Quote:
- Create something more visual for bot-paths.
So how are those done?
Quote:
- Updating the various flag values.
What is that about?
Quote:
JK independent version of JED
Cool idea, but many gotchas. For instance - what attributes to have for sectors, things, etc?