I was looking through the JO npcs.cfg file and I found something quite funny. For some of the NPCs there was an annulled field (it had // in front of it) specifying that character's race. Kyle was human, Jan was human, but some of the others...
Galak_Mech, Reelo, Ugnaughts, Grans, Weequays, Trandoshans... All of them are actually Klingons! Weird, huh?
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"Have you ever noticed that if you rearranged the letters in mother in law, they come out to Woman Hitler?"
"Isn't it funny how the word 'politics' is made up of the words 'poli' meaning 'many' in Latin, and 'tics' as in 'bloodsucking creatures’?"
Contrary to most tutorials, JK2Radiant is terrible.
Well don't just sit there, REPLY!!!
Code:
fullName "Fyyar, Galak" playerModel galak snd galak reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 rank captain playerTeam enemy enemyTeam player // race klingon
Galak_Mech, Reelo, Ugnaughts, Grans, Weequays, Trandoshans... All of them are actually Klingons! Weird, huh?
------------------
"Have you ever noticed that if you rearranged the letters in mother in law, they come out to Woman Hitler?"
"Isn't it funny how the word 'politics' is made up of the words 'poli' meaning 'many' in Latin, and 'tics' as in 'bloodsucking creatures’?"
Contrary to most tutorials, JK2Radiant is terrible.
Well don't just sit there, REPLY!!!