Favorite DooM levels! Woo yay etc.
With the finding of a mod that replaces the sprites in the game with 3d models, I've found myself to be playing through the game again.
I haven't played TNT or Plutonia all the way through yet, so I can't make a valid choice on those (I don't really enjoy them all that much either :\ )
For the original DooM, I have to go with e1m9: Warrens. It has the spiffy secret level music and has tons of enemies. Not so many that you die in the first few seconds apon seeing them (Ultra-Violence, the only way to play the game IMO), but enough to get you to run a lot, lest you be splattered by a stray rocket.
For DooM 2, I have to say Tricks and Traps, but I haven't played the game in a long time. That's for single player, of course. I think for Co-Op, I have to go with that one, with the island..thing. Cathedral was it? Oh well, I can't remember.
With the finding of a mod that replaces the sprites in the game with 3d models, I've found myself to be playing through the game again.
I haven't played TNT or Plutonia all the way through yet, so I can't make a valid choice on those (I don't really enjoy them all that much either :\ )
For the original DooM, I have to go with e1m9: Warrens. It has the spiffy secret level music and has tons of enemies. Not so many that you die in the first few seconds apon seeing them (Ultra-Violence, the only way to play the game IMO), but enough to get you to run a lot, lest you be splattered by a stray rocket.
For DooM 2, I have to say Tricks and Traps, but I haven't played the game in a long time. That's for single player, of course. I think for Co-Op, I have to go with that one, with the island..thing. Cathedral was it? Oh well, I can't remember.
"Jayne, this is something the Captain has to do for himself"
"N-No it's not!"
"Oh."
"N-No it's not!"
"Oh."