I didn't want to hijack the other thread, so I'm starting my own. I have some questions. And just so you know, the only other MMORPGs I've every played is WoW, CoH, and a little Ultima Online. First I'll go through each one on my likes and dislikes and people can respond on how each compares to Galaxies.
WoW: Love it. They say it's for casual gamers, but it sure does have a lot of mindless grinding 50+. That's the only real downside I can see on this game. I have a Hunter, Rogue, and Shaman. Enjoy all three of those.
CoH: Loved it and hated it. Loved the enviroment, atmosphere, classes, character customization, etc. Hated the level progressions. To me you either have to do a hell of a lot of grinding from the get go or do cookie cutter quests over and over until you run out and then grind anyway.
Ultima: Played a little bit. Liked the possibility of housing. I didn't engage in any pvp though. I heard if you got killed, you got your stuff looted by the enemy, which I think is crap unless they can only take a little bit of money.
Alright, now specifics of SWG
Are there different factions and/or PvP? Is it possible to be Imperial?
What seems to be the average maturity level of players?
What is currently the most overused class(or is there somewhere I can find out like warcraftrealms.com?)
Compared to WoW, how casual gamer friendly is it?
In most games I like to deal damage, preferably in melee if possible. I played both Blaster and Scrapper in CoH and Dark Melee Scrapper was my favorite(I still liked blaster though). I enjoy all the classes I've played in WoW, but I think I like Shaman the most(even though PvE turns to **** post 50) because he's a little of ranged and melee. What class in SWG falls the most in line with this playstyle?
Are there any classes that are obviously overpowered or obviously gimped?
Is it possible to solo level or does the game require group levelling?
What is end-game content like?
Any help is appreciated. I'm now off to download the trial. >.>
WoW: Love it. They say it's for casual gamers, but it sure does have a lot of mindless grinding 50+. That's the only real downside I can see on this game. I have a Hunter, Rogue, and Shaman. Enjoy all three of those.
CoH: Loved it and hated it. Loved the enviroment, atmosphere, classes, character customization, etc. Hated the level progressions. To me you either have to do a hell of a lot of grinding from the get go or do cookie cutter quests over and over until you run out and then grind anyway.
Ultima: Played a little bit. Liked the possibility of housing. I didn't engage in any pvp though. I heard if you got killed, you got your stuff looted by the enemy, which I think is crap unless they can only take a little bit of money.
Alright, now specifics of SWG
Are there different factions and/or PvP? Is it possible to be Imperial?
What seems to be the average maturity level of players?
What is currently the most overused class(or is there somewhere I can find out like warcraftrealms.com?)
Compared to WoW, how casual gamer friendly is it?
In most games I like to deal damage, preferably in melee if possible. I played both Blaster and Scrapper in CoH and Dark Melee Scrapper was my favorite(I still liked blaster though). I enjoy all the classes I've played in WoW, but I think I like Shaman the most(even though PvE turns to **** post 50) because he's a little of ranged and melee. What class in SWG falls the most in line with this playstyle?
Are there any classes that are obviously overpowered or obviously gimped?
Is it possible to solo level or does the game require group levelling?
What is end-game content like?
Any help is appreciated. I'm now off to download the trial. >.>
Democracy: rule by the stupid