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ForumsDiscussion Forum → City of Heroes Review
City of Heroes Review
2004-05-25, 9:03 AM #1
Disclosures:

My most advanced character is level 13. I have created 1 other character and helped my friends and family create 3 other ones that were all played up to about level 4 or so.

City of Heroes is a massively multiplayer online game that takes place in a fictional Paragon City. Every player uses a super hero creation tool to design his/her own character. Once you enter the city, you are given a series of very specific missions tailored to your level (or that of your team at the start of your mission). There is no crafting system and virtually no item system. You can't buy armor or weapons or anything, and although there is a form of currency called "influence," it's something that's generally used to trade with other players. In fact, the only time I trade with other players is when I'm giving something away that they need, because every "item" is avaiable from NPC stores and the only time you really need to trade is when you're out fighting and someone runs out.

The point of the game is to do a bunch of missions, build up your super hero by fighting enemies, join groups, and just have fun doing those activities. There is a storyline and you can always find out more by talking to NPCs or reading your mission briefings, clues, etc., but it's not really a big part of the game. Basically, there are a dozen or so warring gang factions that all have specific goals that you and your team are trying to thwart.

Enough background, is the game fun?

Character creation itself rocks. Their super hero generator literally allows millions of combinations, and I have never run into super heroes that look similar (unless they either TRIED to do it or they were mimicking an already-famous hero like the Hulk - in which case it's against the rules anyway, but I haven't seen it enforced). You can pick dual colors for every part of your character, plus there are things like hats, masks, scarves, glasses, breathers, head gear, gloves, boots, robotic arms, etc. You have to see it to believe it.

When you're done choosing the look of your hero, you pick their primary power set and their secondary power set. There is a very wide range of powers. The offensive powers I've played have all been very cool. The defensive ones are a mixed bag. Some powers surround you in a shroud of electricity, fire, dark energy, etc. This is okay, except they are very distracting and they make horribly annoying sounds. I would definitely recommend you do some research before picking your defensive power. There are some that are not annoying (regeneration and invulnerability come to mind). Apparently there is a mission when you become level 17 or so that allows you to completely change your powers, so if you do get stuck with an annoying power set, you have ONE CHANCE to fix your error.

Combat takes place by targetting an enemy and clicking on a power. The power then takes hit points. There are many types of damage and you have defensive powers that allow you to defend against certain ones. Combat in this game is fun. Moreso than any other MMORPG I have played (Asheron's Call and Horizons). When you increase in level and get more powers, it becomes even more fun, because most of the powers have really cool animations and effects. Team combat is even better, with up to 8 heroes all attacking huge groups of enemies hell-bent on crime. Once your enemy dies, you get rewarded with experience points, influence (money), and possibly enhancements or inspirations.

Inspirations are short-term powerups that you click to give you a boost in attack, defense, luck, endurance, whatever. They last about a minute and help in combat.

Enhancements are items you apply to your powers (on an individual basis) that allow you to increase your powers' effectiveness by a certain percentage. I guess the percentage increase is about 8-12% per enhancement. As you level up your character, every other level allows you a new power and every other other level allows you to add enhancement slots to your existing powers. So you can have powers with up to 8 (I think 8) enhancement slots. So far my most-buffed one has 4 slots. You can also buy these two types of items from NPCs.

The more interesting missions take place in warehouses, office buildings, sewers, caves, etc. Generally, you have to save some hostages, kill all the enemies, kill a boss, or collect a clue. These missions are "instance missions" meaning that once you enter it, you will be alone, or perhaps your team will be with you. But you won't run into any other players while you are in a mission. If they enter the same mission, they will have their own instance of it that won't conflict with yours.

My reaction to this is mixed. Every mission is specifically tailored to your level and you can't enter missions unless you were specifically tasked to do so by one of your NPC "contacts" (the guys who give you missions). This limits severely the exploration aspect of the game, at least when it comes to warehouses, buildings, caves, etc. You can still explore the overworld, however.

Speaking of the overworld, you are in a giant city consisting of a number of zones. There is a loading/transition screen between zones. Most of the time, you can take a train or walk directly to a zone, but some zones are "hazard areas" which require a certain level to enter. The hazard areas are by far the most interesting. So far I have visited Perez Park which is a nice outdoor/forest/lake area with tons of interesting enemies, and "Boomtown" which is a half-demolished city with tons of villians and ruined buildings laying everywhere. My descriptions don't do Boomtown justice, but it's very cool.

There are always other heroes looking for teammates in these hazard areas (and in the other areas, too). Finding a team is as simple as clicking the "seek team" button, which adds you to a list that those creating teams can see. I have been picked up within minutes every time I click the seek team button. If you want to create a team but don't have any friends online, you can click the "create team" button and then use the "find members" tool which allows you to see people seeking a team. You can tell at a glance what their hero type is (ranged blaster, melee tanker or scrapper, defender, controller, etc.), so it allows you to easily build a balanced team.

The city is literally teeming with life. There are cars driving on all the roads and freeways, there are ships in the harbor, trains on the tracks, and super heroes flying, jumping, teleporting, speeding, and running all over the place. There are thousands of pedestrians on the busy streets and only a few unfortunate ones in the back alleys with the thugs and gang members.

The atmosphere is incredible. Every enemy in the overworld map is DOING SOMETHING. The thugs are out prowling the streets stealing purses from pedestrians, beating up poor passers-by, having gang fights with rival factions, recruiting people to their gangs, vandalizing public property, scavanging metal and wood to further their plan, sacrificing innocents on the rooftops, and many other activities. Rarely is a an enemy NPC just sitting there waiting to be slaughtered.

Another impressive feat is the fact that I have experienced virtually NO LAG. Even when the server is at max capacity and there are hundreds of super heroes and thousands of NPCs in my immediate area. Mangore Kiramin, a former JK level editor and staff member here at Massassi, plays on a 56k modem and tells me that he has no lag either. He is a massively multiplayer fanatic and has played virtually every released MMORPG (and some unreleased ones), he knows what he is talking about. There are also surprisingly few bugs. The game feels ultra-polished.

Although I am really enjoying the game, I have doubts as to its long-term feasibility. There is no crafting system and not much to work for other than to level your character and get more powers. Fortunately, the powers are cool, the battles rock, and levelling is fun. I really like this game, and while there are certainly drawbacks that might cause those looking for a more in-depth RPG to pause, I would certainly recommend it, especially if you are looking to get into your first MMORPG and want something with fairly simple game mechanics.

I will upload some screenshots to this thread later tonight when I'm off work.

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EvilMagic.net: Brian's Web Log
2004-05-25, 9:05 AM #2
Oh, I forgot about one of the coolest aspects of the game! If you have a friend who has been into the game for a while and is a higher level than you, he can recruit you as his sidekick, which will allow you to fight near your mentor's level for as long as you are within about 200 yards of him. This lets you enjoy more advanced areas of the game with your friend without having to "power level" to the point where you could survive the areas solo. You still get experience points consistent with your "real" level, but the power ups you collect during battle are generally going to be a bit too strong for you to use depending on what level your mentor is.

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EvilMagic.net: Brian's Web Log
2004-05-25, 9:08 AM #3
Sounds interesting - but I bet you can't do the funny Improv superheroes such as "Captain Profanity" and "Uncontrollable Bladder Boy (TM)"...

hehe, too much Whose Line for that man!

Taxi for Martyn!

[http://forums.massassi.net/html/smile.gif]

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If at first you don't succeed, lower your standards.
2004-05-25, 7:23 PM #4
Sounds interesting...

I like the general concept, but it sounds like it could get very boring, fast. MMORPGs have to offer something for players to do other than wandering around killing stuff, or at least if that's all there is to do then make it very worth their while. It doesnt sound like CoH offers much more than 'walk around admire the view'.

Lets see some screenies [http://forums.massassi.net/html/smile.gif]

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The Massassi-Map
There is no spoon.
The Massassi-Map
There is no spoon.
2004-05-25, 7:31 PM #5
Pretty much "what Spork said". Is there much of an ongoing storyline? Without one I can see it getting old in a month or so.

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Cantina Cloud | BCF | The Massassian 1, 2 & 3 | Gonkmeg
Corrupting the kiddies since '97
2004-05-25, 7:35 PM #6
I shall make there be an ongoing storyline by buying the game, creating a "hero" but really being a "villain" whos reputation is purely built up by the community. It will be impossible to defeat me and my minions (people I get to join the "dark side"), and my defeat will be the ongoing goal for all of the "heroes"...

Easier said than done... but it would be cool.

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"Guns don't kill people, I kill people."
"Guns don't kill people, I kill people."
2004-05-25, 9:39 PM #7
There are a lot of small storylines and quest progression. As for a huge over arching storyline, I haven't seen one yet. I don't really pay attention though, I never get into them, because I like the idea of being "free" to do whatever I want. Like, there were stories in AC but I never paid attention. Horizons sort of had one, but it never really affected anything.

I have been playing a total of about 40 hours now and I just got to level 14. Thus, I got my super jumping ability that allows me to jump from building to building, and I can jump REALLY HIGH and really far and really fast. It's cool.

Granted, I don't know how long this will hold my interest. So far, I'm not bored at all, but on the other hand, I haven't been making lasting online "friendships" with the people I team with. In Horizons and AC, there was a point to being in a guild (organize quests, exchange items, etc.). There really isn't a point to that in CoH as any time you want to fight with someone, you can just press the Seek Team button. Missions are all specifically tailored to your character so working together is pretty pointless.

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EvilMagic.net: Brian's Web Log
2004-05-25, 11:03 PM #8
I've heard about it, and it sounds incredibly fun - especially the hero creation (character creation has always been my favorite part of RPGs). But the idea of having a city swarming with heroes is... kinda pointless. How is having superpowers any fun if everyone has them?

I'd give it a try if there were a demo, but I presume there isn't.

Do they charge you a monthly fee?

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WAITER: Here’s your green salad, sir.
ANAKIN: What? You fool, I told you NO CROUTONS! Aaaaaaargh!
The music industry is a cruel and shallow money trench where thieves and pimps run free, and good men die like dogs. There's also a negative side.
2004-05-25, 11:26 PM #9
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Flexor:
Do they charge you a monthly fee?

</font>


Yup.

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Roach - Caught in the war of hemispheres.
0 of 14.
omnia mea mecum porto
2004-05-26, 8:44 AM #10
Quote:
<font face="Verdana, Arial" size="2">But the idea of having a city swarming with heroes is... kinda pointless. How is having superpowers any fun if everyone has them?</font>
There are vastly more NPCs than there are super heroes, and there are so many powers that I rarely come across anyone that has the same powersets as I do. I thought the same way as you, but Kiramin told me it was fun so I gave it a try, and I don't even notice that aspect anymore. It's like a high-crime city where just one super hero isn't nearly enough [http://forums.massassi.net/html/wink.gif]

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EvilMagic.net: Brian's Web Log
2004-05-26, 11:45 AM #11
Pictures:
[http://www.massassi.com/coh/thumb001.png]
[http://www.massassi.com/coh/thumb002.png]
[http://www.massassi.com/coh/thumb003.png]
[http://www.massassi.com/coh/thumb004.png]
[http://www.massassi.com/coh/thumb005.png]
[http://www.massassi.com/coh/thumb006.png]
[http://www.massassi.com/coh/thumb007.png]
[http://www.massassi.com/coh/thumb008.png]

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EvilMagic.net: Brian's Web Log
2004-05-26, 11:45 AM #12
[http://www.massassi.com/coh/thumb009.png]
[http://www.massassi.com/coh/thumb010.png]
[http://www.massassi.com/coh/thumb011.png]
[http://www.massassi.com/coh/thumb012.png]
[http://www.massassi.com/coh/thumb013.png]
[http://www.massassi.com/coh/thumb014.png]
[http://www.massassi.com/coh/thumb015.png]
[http://www.massassi.com/coh/thumb016.png]


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EvilMagic.net: Brian's Web Log
2004-05-26, 11:46 AM #13
[http://www.massassi.com/coh/thumb017.png]
[http://www.massassi.com/coh/thumb018.png]
[http://www.massassi.com/coh/thumb019.png]
[http://www.massassi.com/coh/thumb020.png]
[http://www.massassi.com/coh/thumb021.png]


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EvilMagic.net: Brian's Web Log
2004-05-26, 11:52 AM #14
While I dont play anymore, here is my characther from beta

http://blargh.mine.nu/test/200/6.jpg

[please... the image is too wide and screws up the whole thread.. -Brian]

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"Just remember -- No matter how bad things get, Northern Minnesota will always be there"
-- Garrison Keeler

[This message has been edited by Brian (edited May 26, 2004).]
"If you watch television news, you will know less about the world than if you just drink gin straight out of the bottle."
--Garrison Keillor
2004-05-26, 12:08 PM #15
Hmm... that guy looks like he would make an awesome villain, fish. isn't the 'City of Villains' expansion supposed to come out sometime soon?

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"No good can ever come from staying with normal people"
-Outlaw Star
"Some people play tennis. I erode the human soul"
-Tycho, Penny Arcade
"I'm a Cannabal-Vegitarian. I will BBQ an employee if there is no veggie option"
-DX:IW
A Knight's Tail
Exile: A Tale of Light in Dark
The Never Ending Story²[/i]
A Knight's Tail
Exile: A Tale of Light in Dark
The Never Ending Story²
"I consume the life essence itself!... Preferably medium rare" - Mauldis

-----@%
2004-05-26, 12:10 PM #16
I dont really know, I dont follow the game. But indeed, a "Vilianous" characther was what I was going for (and I hit it quite well)

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"Just remember -- No matter how bad things get, Northern Minnesota will always be there"
-- Garrison Keeler
"If you watch television news, you will know less about the world than if you just drink gin straight out of the bottle."
--Garrison Keillor
2004-05-26, 2:24 PM #17
Looks like a really cool game. So Brian, when are you going to form you own "Justice League"?
2004-05-26, 3:28 PM #18
Why would "mimicking an already-famous hero" be against the rules? If I wanted to be a Superman-rippoff, then I should be able to do so.
2004-05-26, 3:33 PM #19
Oh, sorry about the image brian, Im running 1600x1200, didnt even stop to consider it

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"Just remember -- No matter how bad things get, Northern Minnesota will always be there"
-- Garrison Keeler
"If you watch television news, you will know less about the world than if you just drink gin straight out of the bottle."
--Garrison Keillor
2004-05-26, 4:11 PM #20
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Martyn:
Sounds interesting - but I bet you can't do the funny Improv superheroes such as "Captain Profanity" and "Uncontrollable Bladder Boy (TM)"...

hehe, too much Whose Line for that man!

Taxi for Martyn!

[http://forums.massassi.net/html/smile.gif]

</font>


Captain Hair!

Breakdance Kid!

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Because you're as bored as I am
"This world is made of love and peace!"
"Let's live today, let's live tomorrow, and let's live the day after that, even if it means living in eternal pain."
- Vash the Stampede
"I got kicked off the high school debate team for saying 'Yeah? Well, **** you!'
... I thought I had won."
2004-05-26, 5:52 PM #21
It does look kinda cool... I'm tempted.

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The Massassi-Map
There is no spoon.
The Massassi-Map
There is no spoon.
2004-05-26, 6:04 PM #22
Well, consider this. I have played about 40 hours since I bought the game, and I haven't even been billed for the 2nd month yet (first month is free). Other games I buy (like JA and JO, for instance) I play through once or twice and then that's about it. And those took less than 20 hrs to beat, so I feel like I've already gotten my money's worth. Of course, if you hate the game outright (rather than having fun with it for a month or two), it's all pretty pointless. I really wish they had a free demo, even if it's only 3 days or something.

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EvilMagic.net: Brian's Web Log
2004-05-26, 7:07 PM #23
Brian, a few questions if you would [http://forums.massassi.net/html/smile.gif]

How is death handled?

I dont quite understand how the economy works... You said there's no crafting or loot, so what kind of stuff can you buy from NPC vendors? And for what purpose?

Is there any reason to kill stuff other than xp?

Is there any PvP?

Thanks [http://forums.massassi.net/html/smile.gif]

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The Massassi-Map
There is no spoon.
The Massassi-Map
There is no spoon.
2004-05-27, 8:05 AM #24
Quote:
<font face="Verdana, Arial" size="2">How is death handled?</font>
When you die, there are three ways to come back. First, you can use a "revive" inspiration, which is a small power up item that you click on and it give you about 1/4 of your HP back and NO endurance. This results in you standing up right where you died and being "stunned" - so if the monsters that killed you are nearby, chances are that you will be killed again (so wait till the area is cleared). Second, you can wait to be revived by a teammate or other person that has a ressurection power. This will fill your health and endurance all the way so you can keep fighting. Finally, when you die, a small dialog box pops up informing you that you can be transported to a hospital if you click "ok" - in which case you will be transported to the nearest hospital and you'll have to walk back (or fly, jump, teleport, whatever) to wherever you died if you want to keep fighting.

When you die, you have to repay "xp debt." The amount of debt you get depends on your level, so last time I died I had to repay 350xp. This means that as I fight more baddies, half of the xp goes to the debt and half goes to your progression. It's not a very big death deterrent, but maybe it becomes so later when the debt gets really high. I'm not sure.
Quote:
<font face="Verdana, Arial" size="2">I dont quite understand how the economy works... You said there's no crafting or loot, so what kind of stuff can you buy from NPC vendors? And for what purpose?</font>
NPC vendors have inspirations and enhancements (I discussed them in the review). You have to keep buying upgraded enhancements because as you gain more levels, the enhancements you bought previously are too weak. So keeping your enhancements current is an ongoing task. Also, you can buy double-enhancements if you are certain type of character, but I haven't run into those yet.
Quote:
<font face="Verdana, Arial" size="2">Is there any reason to kill stuff other than xp?</font>
To finish your missions, to get enhancements or inspirations, to get "influence" which is basically money, and to help the poor civilians that are being terrorized by the baddies [http://forums.massassi.net/html/wink.gif] So, not really. Seriously, though, is there any point to killing monsters in -any- mmorpg game? If so, I haven't played one yet.
Quote:
<font face="Verdana, Arial" size="2">Is there any PvP?</font>
No. Apparently there will be (if you choose) once the expansion, City of Villians, comes out.

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EvilMagic.net: Brian's Web Log
2004-05-27, 2:20 PM #25
Definitely the best MMO I've played in ages. The only downside is like all MMORPG's it's boring alone. Supergroups and parties are the only way one can enjoy the game. There are different story progressions which are randomly assigned to you on character creation. Depending on the contacts and the missions you choose you can decide what direction you want your plot to develop.

ROBOSTALIN TAKES NO PRISONERS.

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A bus station is where a bus stops. A train station is where a train stops.
On my desk I have a workstation...
A bus station is where a bus stops. A train station is where a train stops.
On my desk I have a workstation...
2004-05-27, 2:35 PM #26
I play Lineage 2 which is almost this games brother, set in a totally different setting, like LOTR stuff. Both games are impressive indeed.

Leveling will become very tasking once your past lvl 20 or so ;P

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Quote:
<font face="Verdana, Arial" size="2">whenever any form of government becomes destructive to securing the rights of the governed, it is the right of the people to alter or to abolish it</font>


---Thomas jefferson, Declaration of Independance.
whenever any form of government becomes destructive to securing the rights of the governed, it is the right of the people to alter or to abolish it
---Thomas jefferson, Declaration of Independance.
2004-05-27, 9:32 PM #27
Can you change your appearance after the character creation? Are there, like, clothes and things you put on?

In EQ, that was the most important thing for me. Getting the snazziest-looking robe and hat. :-)
"The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt. " - Bertrand Russell
The Triumph of Stupidity in Mortals and Others 1931-1935
2004-05-28, 3:06 PM #28
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Mort-Hog:
Can you change your appearance after the character creation? Are there, like, clothes and things you put on?

In EQ, that was the most important thing for me. Getting the snazziest-looking robe and hat. :-)
</font>
No. Well, not really. You can't get any new clothes, you completely design your hero when you create him/her. Apparently you will be able to do some more customization in an upcoming expansion, but there aren't many details. Basically, you pick how you want to look and you stay that way through the whole game.



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EvilMagic.net: Brian's Web Log
2004-06-01, 7:14 PM #29
Code:
Order Items: (Price is in Australian dollars)
 -----------------------------------------------------   -----   ----------
  Product Name/Platform (Availability)                    Qty        Price
 -----------------------------------------------------   -----   ----------
 City of Heroes                                            1        A$89.95
   for PC CD-ROM   Availability: In Stock         

Shipping Notes:
 Order will be shipped next business day.


Are there different servers or anything?

Brian, let's hook up [http://forums.massassi.net/html/smile.gif]

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The Massassi-Map
There is no spoon.
The Massassi-Map
There is no spoon.
2004-06-02, 12:33 AM #30
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Brian:
Quote:
Originally posted by Mort-Hog:
Can you change your appearance after the character creation? Are there, like, clothes and things you put on?

In EQ, that was the most important thing for me. Getting the snazziest-looking robe and hat. :-)
</font>
No. Well, not really. You can't get any new clothes, you completely design your hero when you create him/her. Apparently you will be able to do some more customization in an upcoming expansion, but there aren't many details. Basically, you pick how you want to look and you stay that way through the whole game.

[/B]


:-(
"The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt. " - Bertrand Russell
The Triumph of Stupidity in Mortals and Others 1931-1935
2004-06-02, 8:47 AM #31
If you create a super group, you can select colors for your group and everyone who joins has the option of using them.

Spork: I'm on Justice (along with Mangore Kiramin if you remember him). My hero's name is Krenshaw.

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EvilMagic.net: Brian's Web Log
2004-06-02, 10:19 AM #32
Spork, let me know what you think of it.. If you enjoy it maybe I'll pick it up for the triumphant return of Sai/Tab baddie-thwartin' good times.
2004-06-03, 2:20 AM #33
First impressions: This game is FUN.

The interface is the best I've ever seen in a game. It's an absolute breeze to use. Everything is easy to use, always accessable, and customisable.

The city is amazingly detailed. Compared with walking around the comparatively sterile environments of Asheron's Call and Star Wars Galaxies, Paragon City is bustling with life. There's always a robbery or drug deal you can break up if you feel like it, and the missions seem nicely varied. Everything is moving and alive, and I guess once you can fly around, much of it is accessable. Combat is very easy to get used to, but will provide a surprising amount of depth once I unlock more moves and special powers.

The superhero powers are insanely cool. My guy sports sunglasses and a beret and has Wolverine-style spikes in hands to attack with. How cool is that? I also love how they give you no less than eight character slots per server. There's plenty of room for experimenting with the absolute plethora of superpowers available.

Right now I cant wait to log back in and fight evil some more... Longevity is still my number one concern with this game, but right now that doesnt really matter in the least [http://forums.massassi.net/html/smile.gif]

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The Massassi-Map
There is no spoon.
The Massassi-Map
There is no spoon.
2004-06-03, 2:22 AM #34
Oh, and the sidekick ability is really cool. I was able to tag along with Brian on one of his missions and fight as if I was as good as him. Very cool, and beats having to be powerleveled or just plain left behind any day.

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The Massassi-Map
There is no spoon.
The Massassi-Map
There is no spoon.
2004-06-03, 7:56 AM #35
Brian, your character looks awesome.

But I doubt that he is a match for...

[http://www.sestus.net/images/marquis.jpg]
Cordially,
Lord Tiberius Grismath
1473 for '1337' posts.

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