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ForumsDiscussion Forum → Post your Networth
Post your Networth
2005-12-07, 3:27 PM #1
in Utopia of course...

I'm at 190,582gc with 1401 acres.. A touch landfat, I know, but I started late, and that's the price I pay to grow more quickly. This is my first age back after about a 2 year absence, and things are way different... Peasants eat a lot more food, so it took me a while to get used to it.

I an Elf Mystic, gaining land through Paradising.
Building strat is as follows:

Homes: 10%
Farms: 13%
Forts: 10%
Guilds: 19%
Towers: 28%
Hospitals: 05%
Banks: 15%

Probably going to be dropping banks down a couple % and ditching hospitals completely pretty soon to focus on Libraries instead..
If you choose not to decide, you still have made a choice.

Lassev: I guess there was something captivating in savagery, because I liked it.
2005-12-07, 3:28 PM #2
Until I saw "Utopia", I was thinking... "buck fifty".
"Harriet, sweet Harriet - hard-hearted harbinger of haggis."
2005-12-07, 4:48 PM #3
I don't play it anymore but I used to play a couple years ago. The last time I played it I was an Elf merchant. Can't remeber what I built but I do remeber that homes were almost useless and never built them. I got up to 650,000-700,000 by the end of the age with god knows how many acres I had. Of course, we were also one of the top kingdoms.
No sig.
2005-12-07, 5:24 PM #4
nice. that's a respectable networth... :)

The monarch of the kd I'm in now is at roughly 750. He was over 800k but he got grabbed twice in the course of a few hours... He's taking some time to recover I guess.
If you choose not to decide, you still have made a choice.

Lassev: I guess there was something captivating in savagery, because I liked it.
2005-12-07, 5:28 PM #5
That game was cool several years back, but then they did something like making all the racial special units the exact same...? That really, really sucked.
The Massassi-Map
There is no spoon.
2005-12-07, 5:29 PM #6
they're definately not the same.. At least not now.

Unfortunatley, Elves elite is a 5/2 now... Which sucks.
If you choose not to decide, you still have made a choice.

Lassev: I guess there was something captivating in savagery, because I liked it.
2005-12-07, 7:12 PM #7
Umm... yeah they used to be better right before I quit. If I recall, the Elf elite was a 5/5 unit.
No sig.
2005-12-07, 10:24 PM #8
213,884gc with 1624 Acres.

I'm also elf mystic and I also just recently started playing after about a years absense (stupid school got in the way :().

1. Homes: 241 (14.8%)
2. Farms: 161 (9.9%)
3. Forts: 161 (9.9%)
4. Guilds: 322 (19.8%)
5. Towers: 483 (29.7%)
6. Watchtowers: 161 (9.9%)
7. Libraries: 80 (4.9%)

Total Land: 1,624 Acres (99.1% built)

** Effects Summary (Available Buildings Only) **
1. +1,205 maximum population
2. Produce 9,681 bushels (12,101 with FL)
3. -11.51% losses when attacked, +3.84% defense
4. Training about 5.53 wizards per hour
5. Produce 4,149 runes per hour
6. Thieves: 19.18% catch, 30.69% identify
7. 206.16 science points per hour.

--------------

The Province of Tnarga (##:##)
[http://www.utopiatemple.com Angel v1.70 Beta 2]

Server: World of Legends (Age 30)
Utopian Date: March 1st, YR8
RL Date: December 8th, 2005 (6:00 GMT)

Ruler Name: Sir Tnarg the Sorcerer
Personality & Race: The Mystic, Elf
Land: 1,624 Acres
Money: 110,871gc (42,156gc daily income)
Food: 197,715 bushels
Runes: 305,334 runes
Population: 37,883 citizens (23.33 per Acre)
Peasants: 14,052 (86% Building Efficiency)
Trade Balance: 30,641gc (0% tax rate)
Networth: 213,884 (131.70 per Acre)
Thieves+Wizards+Science Networth: 31,419gc

ME+Stance (no spells): 104.2% off. / 108.1% def.
Soldiers: 578 (49.3% estimated draft rate)
Rangers: 0
Archers: 15,623 (84,442 defense)
Elf Lords: 0
War-Horses: 0
Prisoners: 0

Total Modified Offense: 602 (0.37 per Acre)
Practical (100% elites): 602 (0.37 per Acre)
Total Modified Defense: 85,054 (52.37 per Acre)
Practical (0% elites): 85,067 (52.38 per Acre)

Thieves: 2,474 (1.52 per Acre / 100% Stealth)
Wizards: 5,156 (3.17 per Acre / 100% Mana)

Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 7,855 (4.84 / Acre)
Estimated Thieves Number: 3,142 (1.93 per Acre)
Estimated Wizards Number: 1,178 (0.73 per Acre)

Buildings: 1,342gc to build, 756gc to raze
Away bonus: 70,260gc (12h) / 210,780gc (20h)
The Gas Station
2005-12-07, 10:55 PM #9
dang Grant.. How are you making so much money with no banks?

Science?
If you choose not to decide, you still have made a choice.

Lassev: I guess there was something captivating in savagery, because I liked it.
2005-12-08, 7:27 AM #10
nope, I've only pumped food and channeling... when I was in protection I pumped banks tho...
The Gas Station

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