...but what makes a game great?
I'm curious as to what you guys find to be the best qualities in a game.
For me, it would have to be replay value and lots of "secret" things to optionally uncover.
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Genesis 22:2-5 - And God said unto Abraham "You must kill your son, Isaac." And Abraham said "What? I can't hear you! You'll have to speak into the microphone." And God said "Check, check, check, check. Jerry, can you pull the high end out. I'm getting some hiss up here."
Valuable Life Lesson: Frog + Potato Gun = Blindness
Catalog of Electronic Components - Complete IC data sheets
National Electrical Code® (NEC®) Online - Legal requirements for wiring projects.
I'm curious as to what you guys find to be the best qualities in a game.
For me, it would have to be replay value and lots of "secret" things to optionally uncover.
------------------
Genesis 22:2-5 - And God said unto Abraham "You must kill your son, Isaac." And Abraham said "What? I can't hear you! You'll have to speak into the microphone." And God said "Check, check, check, check. Jerry, can you pull the high end out. I'm getting some hiss up here."
Valuable Life Lesson: Frog + Potato Gun = Blindness
Catalog of Electronic Components - Complete IC data sheets
National Electrical Code® (NEC®) Online - Legal requirements for wiring projects.