The Mod files are all done, aside perhaps from some minor bugs.
The problem is.... all the files in gob format, are 3x bigger than the original res2.gob, but with 3x less files.
Usually, this issue could be helped by destroying the original res2.gob and using my own.
Unfortunately, the present JKSG1 mod REQUIRED normal JK levels. therefore, 90% of the files in res2.gob are still needed. (aside from Dark Jedi resources, other files simply override the old ones)
When a fix becomes available, you'll have your mod.
Otherwise, i'm working on a Large (too large) single player mission pack, which uses the mod for stargate levels.... That wont need the res2.gob.
Unfortunately, at present, i'm a one man team, making a whole new mini game, around 6 levels about (35% of the original JK game playing time) with 10x better graphics and environment.
Oh, and in 2 days time, I'm leaving.

Code:
if(getThingFlags(source) & 0x8){
do her}
elseif(getThingFlags(source) & 0x4){
do other babe}
else{
do a dude}