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ForumsDiscussion Forum → Risk
Risk
2006-07-27, 2:55 PM #1
So I've been thinking a little bit about Risk.

You know how some continents just suck and others don't? Why does everyone seem to go for Australia and America at the beginning? I came up with a little method to determine the 'true' value of the continents, rather than the values the board game assigns them.

It goes like this:

(Value given to continent by board game) / (0.5 * ( (Number of countries that can attack continent) + (Number of entry points to continent) ) ) / 0.37 * ( (Number of countries in continent) + (Number of border countries in continent) )

The values of each continent, using this formula, are given below.

1) North America: 5.4
2) Asia: 4.6
3) Australia: 2.7
4) Europe: 2.1
5) South America: 1.6
6) Africa: 1.5

The overall purpose of the formula is to determine which continents give you the most net gain. For example, North America gives you 5 armies per turn but you may only need to devote 3 of those toward actually defending North America. So stuff like how easily defendable the continent is, how many armies it gives you, how many different places it can be attacked from, and how many resources you have to allocate toward accquring the continent in the first place is all regarded in this formula.

In my opinion, it's pretty accurate. Before doing this I always used to go for Africa and I kept wondering why I'd get trounced. ;)
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2006-07-27, 3:01 PM #2
Australia is always my first. It's easily defensible and you get that nice bonus for holding all the territories.
2006-07-27, 3:04 PM #3
Europe. Happydud knows.
"If you watch television news, you will know less about the world than if you just drink gin straight out of the bottle."
--Garrison Keillor
2006-07-27, 3:06 PM #4
This kind of also explains why the Australia -> Asia tactic is so successful. By taking 2 of the 3 top continents, you're basically guaranteed success. People tend to forget about Asia because "it will take a long time for the guy who's going after Asia to become a threat." They disregard Asia because they figure Asia is easily penetrated later in the game, so they squabble amongst themselves in North/South America and Europe, leaving Asia relatively untouched.

Also, I'm always amused when there's a cold war going on between North Africa and Brazil. That's a sure-fire way to get your *** handed to you by someone else; because two sides are devoting most of their resources to defending the two crappiest continents.
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2006-07-27, 4:18 PM #5
North America, and I'll tell you why. You take all of North America. There are 3 provinces/counties/whatever leading into North America, but not part of it. Take those three. leave one unit in each. Mass all your troops in the counties right behind those (which are part of NA). Your opponent will take those 3 counties each turn. Then, on your turn, you take them back. Leave one unit in each. Repeat. Basically, you'll get the NA troop bonus each turn, and since your opponent/s will begin each turn one county shy of having SA/Europe/Asia, they won't get their troop bonus. Then they take the county their turn, setting them up to get the bonus next turn, but since you get another turn before they do, you take that county back (with the troops you have amassed in the nearby county).
If you choose not to decide, you still have made a choice.

Lassev: I guess there was something captivating in savagery, because I liked it.
2006-07-27, 4:22 PM #6
Africa baby!

Them suns a b****es can't take the Congo!
"Oh my god. That just made me want to start cutting" - Aglar
"Why do people from ALL OVER NORTH AMERICA keep asking about CATS?" - Steven, 4/1/2009
2006-07-27, 4:29 PM #7
If I can secure Australie at the start, sweet. If not, I make a rampage through Asia, trying to secure it ASAP, and then just wiping out Austraila.
$do || ! $do ; try
try: command not found
Ye Olde Galactic Empire Mission Editor (X-wing, TIE, XvT/BoP, XWA)
2006-07-27, 4:33 PM #8
South america. I seem to crowd around Brazil for some reason.
"Jayne, this is something the Captain has to do for himself"

"N-No it's not!"

"Oh."
2006-07-27, 4:38 PM #9
Africa. But I normally play LotR Risk. Far more fun. In which case - Gondor.
Clarinetists, unite!

-writer of Bloodwing
(a work in progress)
2006-07-27, 4:45 PM #10
I've never actually played risk.
2006-07-27, 5:07 PM #11
I prefer North America, since I find it easier to conquer more continents afterwords. I'm always afraid that if I take Australia, I won't be able to fight my way out through Asia.
[This message has been edited. Deal with it.]
2006-07-27, 5:33 PM #12
Gondor...

:ninja:
“Without education we are in a horrible and deadly danger of taking educated people seriously.” -G.K. Chesterton
2006-07-27, 5:43 PM #13
[QUOTE=Vincent Valentine]I've never actually played risk.[/QUOTE]

I hadn't until 20 minutes ago. It isn't bad.
nope.
2006-07-27, 6:00 PM #14
What would you guys do if you were in my situation? I'm grey. :(

I'm actually pretty proud of myself, as this was an 8-man game of Risk and I've survived to the last two. My opponent has about 70% more troops than I do, but I am in a unique position to cause a lot of damage. What should I do? :<
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"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2006-07-27, 6:03 PM #15
[QUOTE=Vincent Valentine]I've never actually played risk.[/QUOTE]

same, and i've also not played monopoly. The later being high up on a list of things I want to try.
"The only crime I'm guilty of is love [of china]"
- Ruthven
me clan me mod
2006-07-27, 6:04 PM #16
Monopoly is epic. It's like Risk with money.
2006-07-27, 6:13 PM #17
Originally posted by tinny:
same, and i've also not played monopoly. The later being high up on a list of things I want to try.

... :eek: Monopoly is the best game ever conceived.

Free - What is it you're using there? Looks much better than the system I just used.
nope.
2006-07-27, 6:14 PM #18
Risk II.
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2006-07-27, 6:29 PM #19
Here's what I did with that turn. Not bad if I say so myself. ;)
Attachment: 13364/untitled.JPG (145,105 bytes)
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2006-07-27, 6:33 PM #20
Doh. >.<
Attachment: 13365/untitled.JPG (17,907 bytes)
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2006-07-27, 6:37 PM #21
What kind of freakish rule set are you playing with that lets you attack from a territory in the same turn you conquer it?

Either way; if you also allow moving armies to any other un-isolated owned territory, he should take all that back next turn. Of course, he won't get any troop bonuses, which leaves you in position to attack again from Siam. You win.
Wikissassi sucks.
2006-07-27, 6:37 PM #22
You should've hit Europe with Greenland, too, that would've cost him every continent bonus.

In ROTC back in high school, a couple times a year we'd play RISK II in class with the projector, same-time play. We'd suck up a week or so to do this.
$do || ! $do ; try
try: command not found
Ye Olde Galactic Empire Mission Editor (X-wing, TIE, XvT/BoP, XWA)
2006-07-27, 6:37 PM #23
Oh, never mind. YOU LOSE.
Wikissassi sucks.
2006-07-27, 6:39 PM #24
Originally posted by Isuwen:
What kind of freakish rule set are you playing with that lets you attack from a territory in the same turn you conquer it?

Either way; if you also allow moving armies to any other un-isolated owned territory, he should take all that back next turn. Of course, he won't get any troop bonuses, which leaves you in position to attack again from Siam. You win.

That's the original rules, rampage until you run out or feel like stopping.
$do || ! $do ; try
try: command not found
Ye Olde Galactic Empire Mission Editor (X-wing, TIE, XvT/BoP, XWA)
2006-07-27, 6:43 PM #25
FINLAND.

Though you didn't hear that from me.
2006-07-27, 6:50 PM #26
Oh, man. It was so close!

I almost held off his uberarmy long enough to turn in my cards and get 95 troops. It came down to a fight between 9 enemy troops and my last single guy in Eastern Australia. My last remaining guy took out four of them in a row before he went down. :)
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2006-07-27, 7:05 PM #27
By the way, Risk has like 70,000 rulesets, plus individual rulesets each person brings in. Bring 6 people together that have all played 6 different versions of risk, and you're just begging for a fistfight to break out.
"If you watch television news, you will know less about the world than if you just drink gin straight out of the bottle."
--Garrison Keillor
2006-07-27, 7:24 PM #28
Diplomacy > Risk.
If you think the waiters are rude, you should see the manager.
2006-07-27, 7:24 PM #29
Whenever my friends and I play Risk (the actual board game, the way it should be played), we divide up the territories evenly through a random dealing. Thus, the approach from there is not as simple as an aim to take the best continent. Sometimes, the dealing gives you a cluster on one continent; therefore, you can easily take that continent first. Other times, the dealing spreads your territories across the entire world. To survive, you have to choose which territories to sacrifice to enemies and which territories to amass forces. I have never played a game of Risk with less than 5 people; alliances also complicate things. The point I am trying to make is that there isn't a formula that can indicate the best action for any game setup.

Monopoly is also a classic, fun board game. I never bothered to play board games on the computer because it is just so much more fun to play face to face with friends. On the other hand, you can't play CS in RL.
2006-07-27, 7:33 PM #30
I was known for making "alliances", and half the time using them merely as a means to avoid a head-on confrontation, or simply attack as they attack elsewhere.
$do || ! $do ; try
try: command not found
Ye Olde Galactic Empire Mission Editor (X-wing, TIE, XvT/BoP, XWA)
2006-07-27, 7:36 PM #31
Originally posted by JDKNITE188:
Monopoly is also a classic, fun board game. I never bothered to play board games on the computer because it is just so much more fun to play face to face with friends. On the other hand, you can't play CS in RL.

Sure you can! It's called Paintball or Airsoft!
I had a blog. It sucked.
2006-07-27, 7:51 PM #32
or Gunfight!
Holy soap opera Batman. - FGR
DARWIN WILL PREVENT THE DOWNFALL OF OUR RACE. - Rob
Free Jin!
2006-07-27, 7:58 PM #33
OO. THAT'S A FUN GAME! My uncle (49 Cent, if you must know. No relation to 50 Cent, other than they slapped the same ***** once or twice) used to play that game all the time. He usually won, too. He used to tell the greatest stories, about hoes in distress and drive-by's.

I'm way too damn bored to be posting on Massassi. This post is a result of that boredom. I do not have an uncle 49 Cent. [/spoiler]
I had a blog. It sucked.
2006-07-27, 8:19 PM #34
Originally posted by Freelancer:
The values of each continent, using this formula, are given below.

1) North America: 5.4
2) Asia: 4.6
3) Australia: 2.7
4) Europe: 2.1
5) South America: 1.6
6) Africa: 1.5



This game is racist.
2006-07-27, 8:33 PM #35
Originally posted by Darkjedibob:
I was known for making "alliances", and half the time using them merely as a means to avoid a head-on confrontation, or simply attack as they attack elsewhere.


That is an excellent strategy. It is the reason my guy friends and I have often lost to girls. They can be extremely manipulative!
2006-07-28, 12:12 AM #36
I've never won a game of Risk. :(
Sorry for the lousy German

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