So I've been thinking a little bit about Risk.
You know how some continents just suck and others don't? Why does everyone seem to go for Australia and America at the beginning? I came up with a little method to determine the 'true' value of the continents, rather than the values the board game assigns them.
It goes like this:
(Value given to continent by board game) / (0.5 * ( (Number of countries that can attack continent) + (Number of entry points to continent) ) ) / 0.37 * ( (Number of countries in continent) + (Number of border countries in continent) )
The values of each continent, using this formula, are given below.
1) North America: 5.4
2) Asia: 4.6
3) Australia: 2.7
4) Europe: 2.1
5) South America: 1.6
6) Africa: 1.5
The overall purpose of the formula is to determine which continents give you the most net gain. For example, North America gives you 5 armies per turn but you may only need to devote 3 of those toward actually defending North America. So stuff like how easily defendable the continent is, how many armies it gives you, how many different places it can be attacked from, and how many resources you have to allocate toward accquring the continent in the first place is all regarded in this formula.
In my opinion, it's pretty accurate. Before doing this I always used to go for Africa and I kept wondering why I'd get trounced.![;)](../../smileys/wink.gif)
You know how some continents just suck and others don't? Why does everyone seem to go for Australia and America at the beginning? I came up with a little method to determine the 'true' value of the continents, rather than the values the board game assigns them.
It goes like this:
(Value given to continent by board game) / (0.5 * ( (Number of countries that can attack continent) + (Number of entry points to continent) ) ) / 0.37 * ( (Number of countries in continent) + (Number of border countries in continent) )
The values of each continent, using this formula, are given below.
1) North America: 5.4
2) Asia: 4.6
3) Australia: 2.7
4) Europe: 2.1
5) South America: 1.6
6) Africa: 1.5
The overall purpose of the formula is to determine which continents give you the most net gain. For example, North America gives you 5 armies per turn but you may only need to devote 3 of those toward actually defending North America. So stuff like how easily defendable the continent is, how many armies it gives you, how many different places it can be attacked from, and how many resources you have to allocate toward accquring the continent in the first place is all regarded in this formula.
In my opinion, it's pretty accurate. Before doing this I always used to go for Africa and I kept wondering why I'd get trounced.
![;)](../../smileys/wink.gif)
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009