Massassi Forums Logo

This is the static archive of the Massassi Forums. The forums are closed indefinitely. Thanks for all the memories!

You can also download Super Old Archived Message Boards from when Massassi first started.

"View" counts are as of the day the forums were archived, and will no longer increase.

ForumsDiscussion Forum → Critical bugs in games...
12
Critical bugs in games...
2006-09-01, 11:38 PM #1
"Pool of Radiance: Ruins of Myth Drannor was criticized for a number of bugs, such as a very serious issue in the unpatched version that would delete the Windows's System Folder if the game was uninstalled."

:eek: :eek: :eek: :eek: :eek:
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2006-09-01, 11:58 PM #2
Myth 2 would delete the entire hard drive if you installed it to c:\ and then tried to uninstall it.

A recipe for hilarity.
2006-09-02, 12:03 AM #3
Good lord!
2006-09-02, 12:38 AM #4
Those are some scary bugs.
You can't judge a book by it's file size
2006-09-02, 1:22 AM #5
As scary as GIANT ISOPODS?

ANYWAY, I remember there was this bug in Goldeneye 64 where enemies in one of the surface levels would have 4 faces, on each side of their head.
2006-09-02, 2:52 AM #6
That's what you get when you get games rushed or programmers that don't care.

Vampire The Masquerade Bloodlines has several annoying graphical bugs and one almighty **** hit the fan one, which is where the game crashes when you reach a certain point. The developers know about it but rather than make a patch they tell you to activate the console and skip that part of the game!
2006-09-02, 3:40 AM #7
The un-patched version of UT2k4 corrupts your boot sector when it crashes.
Wikissassi sucks.
2006-09-02, 4:18 AM #8
Originally posted by DracoZandros:
That's what you get when you get games rushed or programmers that don't care.

Vampire The Masquerade Bloodlines has several annoying graphical bugs and one almighty **** hit the fan one, which is where the game crashes when you reach a certain point. The developers know about it but rather than make a patch they tell you to activate the console and skip that part of the game!



They know about, but can't do anything about it.


Development money for that game ran out before it was even released.
2006-09-02, 5:49 AM #9
Unpatched Half-Life supposedly deleted the previous directory when it was uninstalled (like, if it was on C:\Program Files\Half-Life it would have deleted whole Program Files).
Star Wars: TODOA | DXN - Deus Ex: Nihilum
2006-09-02, 6:04 AM #10
Is it possible to get off the asteriod before it explodes in MotS?

-I never managed. Always died. Oh well.
2006-09-02, 6:08 AM #11
Uh. Yes.
Star Wars: TODOA | DXN - Deus Ex: Nihilum
2006-09-02, 7:16 AM #12
Originally posted by DracoZandros:
That's what you get when you get games rushed or programmers that don't care.


More often than not, it's the producer who's rushing the programmers and content developers to get the game out by a certain time.
the idiot is the person who follows the idiot and your not following me your insulting me your following the path of a idiot so that makes you the idiot - LC Tusken
2006-09-02, 8:17 AM #13
Back when Day of Defeat was a mod, if you tried to uninstall it, it would delete your HL folder and all your mods.
2006-09-02, 11:10 AM #14
Originally posted by Rob:
They know about, but can't do anything about it.


Development money for that game ran out before it was even released.


That doesn't mean they can't make a patch... Even though Anachronox was a commercial failure and the branch of Ion Storm that made it collapsed, the programmers still released an 'unofficial' patch. Because they cared.
I'm just a little boy.
2006-09-02, 12:00 PM #15
Do you remember how that bug in Goldeneye came about? I know a lot of Goldeneye stuff but that's a first for me :confused:

I remember there was an Extreme G type arcade game (don't remember what it's called) that I played in Ocean City that I managed to crash. It's weird, seeing the arcade machine reboot.

I also managed to crash Paper Mario for the N64 once by being able to do Sushie's Tidal Wave attack too well. Never managed to do it again, though, as I got worse with it. :(
The Plothole: a home for amateur, inclusive, collaborative stories
http://forums.theplothole.net
2006-09-02, 4:06 PM #16
Originally posted by Flirbnic:
That doesn't mean they can't make a patch... Even though Anachronox was a commercial failure and the branch of Ion Storm that made it collapsed, the programmers still released an 'unofficial' patch. Because they cared.



Because they're really going to be able to do that without their development tools.
2006-09-02, 4:13 PM #17
Notepad :ninja:
2006-09-02, 4:27 PM #18
Turok 2 will crash in Hi-Res mode from overheating the N64. And the Turok 2 demo for PC only worked on a very narrow set of hardware, everything else would lock up the PC.

Mario 64 will crash if you manage to fall out of the game world when doing one of the door-skip glitches (like the bunny one, or the long-jump in reverse one)

I think everyone remembers the MISSINGNO Pokemon glitch, and what would happen if you captured it then saved :psyduck:

Mario Kart 64 had a few places where you could fall out of the game world and it'd lock up (other places would just act like you fell in water and Lakitu would pick you up).

There's quite a few games with insanely "touchy" CD protection software, including UT2003 (or was it 04?). UT2003 released a patch soon after that would allow you to play without the CD in the drive.

Diablo II likes to crash on the latest patch if it can't access your cinematics (either cause you opted for the CD method or what have you).
2006-09-02, 5:06 PM #19
All these uninstaller bugs are why I love NSIS. They actually TEST their uninstaller, because their installer IS the product being installed!

2006-09-02, 5:40 PM #20
Originally posted by Rerun:
Myth 2 would delete the entire hard drive if you installed it to c:\ and then tried to uninstall it.

A recipe for hilarity.

[http://www.penny-arcade.com/images/1999/19990106h.jpg]
2006-09-02, 6:26 PM #21
I've always enjoyed this one:
Attachment: 13748/12-01 - From Another Dimension!.jpg (66,745 bytes)
the idiot is the person who follows the idiot and your not following me your insulting me your following the path of a idiot so that makes you the idiot - LC Tusken
2006-09-02, 6:33 PM #22
BWahahhaha!
2006-09-02, 6:49 PM #23
[QUOTE=Cool Matty]Mario Kart 64 had a few places where you could fall out of the game world and it'd lock up (other places would just act like you fell in water and Lakitu would pick you up).[/QUOTE]

Mario Kart is the only console game I've ever seen to lock up.
But I think the Lakitu thing happens when you just get stuck somewhere. I guess it's actually "Not a bug, but a feature"(tm) to keep the kart from getting into a place where it can't get out.
Sorry for the lousy German
2006-09-02, 6:52 PM #24
Originally posted by Tiberium_Empire:
BWahahhaha!



You aren't even old enough to have possibly known about either of these problems until just now.
2006-09-02, 7:16 PM #25
Originally posted by Impi:
Mario Kart is the only console game I've ever seen to lock up.
But I think the Lakitu thing happens when you just get stuck somewhere. I guess it's actually "Not a bug, but a feature"(tm) to keep the kart from getting into a place where it can't get out.


Well yeah usually it picks you up as you are getting off course, but if you manage to REALLY go off course, you'll go off the "edge" of the world and fall for a good clip, then suddenly hit a white floor which is apparently water, since it makes a splash and all that good stuff. Then Lakitu comes.

Other times you just fall... and fall... and fall... and STOP.

Oh, and another classic buggy game:

MORROWIND. It was bad enough on the PC with its laggy gameplay and fall-through-the-floor-for-no-reason bugs, among many others. On the XBOX it was far worse, giving more "Disc Read Error"s than a first-gen PS2.
2006-09-02, 7:18 PM #26
Originally posted by Rob:
You aren't even old enough to have possibly known about either of these problems until just now.


Don't see why not. Anyone can play old games.
You can't judge a book by it's file size
2006-09-02, 7:21 PM #27
Both of which were fixed before he could have ever possibly played them.


It's like if I said I remembered the Berlin Wall going down. Clearly, I was alive then. But I was too busy being like 4 years old to care.
2006-09-02, 8:57 PM #28
Originally posted by Rob:
Because they're really going to be able to do that without their development tools.


Did they lose their development tools when they ran out of money?
I'm just a little boy.
2006-09-02, 9:01 PM #29
:gbk: yes. The repo man came and dissected their HDDs.
I had a blog. It sucked.
2006-09-02, 11:31 PM #30
Originally posted by Flirbnic:
Did they lose their development tools when they ran out of money?

He means the developers cannot make an "unofficial patch" because it is likely the license for any tools would have run out.

Patches are usually sanctioned by the entire firm or publisher, not just the development team.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2006-09-03, 5:52 AM #31
There's a bug in Co-Op in Rebel Strike, which is consistent and once caused one of my memory cards to become corrupted.
If you play the 5th mission and either complete it or fail, on your next attempt, the game will lock up when the transports begin to land on the shore. Everything will freeze and a loud, awful "BRRR" sound fills the audio. I first saw it happen while a friend and I were just playing for fun. And when we decided to try for gold on all missions, well, then it became apparent it was a consistent bug. We used to dread making our attempts at gold, simply because we would have to reset the console after each attempt, which just gets tedious.

I've also had True Crime and Spider-Man 2 freeze occasionally, with the same loud "BRRR" sound coming through the audio. In both those games it seemed to happen pretty randomly and infrequent, but in Spider-Man 2 it had a higher chance of happening with random crimes involving those green, mech-like guys.

There's also a fairly frequent glitch towards the end of X-Men Legends. In one level, if the camera is set to Far at certain points the game will freeze, with the same, loud "BRRR" noise. But it can easily be overcome by keeping the camera set to Close for that level.


I don't know if any of these bugs are exclusive to the GameCube, or maybe I just play my games to hard?
You Can't Kill What You Can't See
-Beware of the FantomJedi
2006-09-03, 12:46 PM #32
Bet that's the Crapcube overheating.
Face it. They aren;t exactly top of the line. Even 4 years ago.
2006-09-03, 12:59 PM #33
My Gamecube has never overheated. And overheating is RANDOM, it wouldn't occur in the same place every time.

2006-09-03, 1:01 PM #34
Jedi Knight had this odd bug that caused nerds to modding it for years. :ninja:
[Not that its a bad thing!]
2006-09-03, 7:16 PM #35
In Super Smash Bros. Melee, the black hole glitch crashes the game, but the music keeps playing normally when it does :psyduck:
"Oh my god. That just made me want to start cutting" - Aglar
"Why do people from ALL OVER NORTH AMERICA keep asking about CATS?" - Steven, 4/1/2009
2006-09-03, 9:15 PM #36
I saw that glitch, it's awesome. The real bug is not that it crashes, but that it's possible to get that many object onto the playing area at one time in the first place.

2006-09-03, 9:19 PM #37
black hole glitch? do tell, do tell.
I had a blog. It sucked.
2006-09-03, 9:34 PM #38
There were two critical bugs in Bloodlines, but I think there's a patch that fixes both. One after the explosion in the cave and one when you meet C... Er... The Taxi driver right before the endgame. But I thought the game was worth the trouble one had to go through to manually fix them.
幻術
2006-09-04, 12:51 AM #39
I'm also curious about this black hole glitch. I'd like to try it out.
You Can't Kill What You Can't See
-Beware of the FantomJedi
2006-09-04, 1:13 AM #40
Originally posted by Tiberium_Empire:
Bet that's the Crapcube overheating.
Face it. They aren;t exactly top of the line. Even 4 years ago.


Eh? I've never encountered a problematic gamecube (barring chipped ones.. idiots) but I've seen plenty of faulty x-boxes and ps2s (my GOD do not get me started on ps2s).
You can't judge a book by it's file size
12

↑ Up to the top!