I'm a World of Warcraft player. I enjoy WoW, but I think it's starting to get old for me(hell, I've played it for almost 2 years now). Now, I talked a lot with a friend about Guild Wars and it sounded kind of interesting. I'm not sure if I should buy Guild Wars with expansion or wait for Burning Crusade to come out. I'm just curious what the opinions of Guild Wars are in relation to WoW and if anyone can provide me with additional useful information. I guess it'd be helpful if I break down my views on both games:
WoW Likes: Very open-ended world, can level solo easily, PvP battlegrounds, lots of socializing, RPing
WoW Dislikes: End-game emphasis on gear over skill in PvP, extremely limited character models, after awhile PvP battlegrounds get old and there is not a lot of world PvP
Guild Wars Likes(that I think exist...): many class combos, can change classes, can go to some kind of special server to try out a maxed out character of your choice to see if you like it, seperate areas you can quest in, limited abilities you can take out into the world with you so you have to think strategically
Guild Wars Questions: Even though you have individual instances for areas for quests, does it feel like you're disconnected from the rest of the world? Is there much socializing with other characters? Is there any RPing? How much emphasis is put on gear in the end-game? Is it possible to level solo(can't you hire henchmen to help?) How easy is it to find a group? Are there any class sets that are obviously overpowered? What is PvP like? Any large battlefields people can fight in? How are factions determined and who gets which faction?
This question is for those that have played both: Compared to how long it takes to get to max level with a WoW character, how long does it take to max level with a Guild Wars character?
Thank you for any help.
WoW Likes: Very open-ended world, can level solo easily, PvP battlegrounds, lots of socializing, RPing
WoW Dislikes: End-game emphasis on gear over skill in PvP, extremely limited character models, after awhile PvP battlegrounds get old and there is not a lot of world PvP
Guild Wars Likes(that I think exist...): many class combos, can change classes, can go to some kind of special server to try out a maxed out character of your choice to see if you like it, seperate areas you can quest in, limited abilities you can take out into the world with you so you have to think strategically
Guild Wars Questions: Even though you have individual instances for areas for quests, does it feel like you're disconnected from the rest of the world? Is there much socializing with other characters? Is there any RPing? How much emphasis is put on gear in the end-game? Is it possible to level solo(can't you hire henchmen to help?) How easy is it to find a group? Are there any class sets that are obviously overpowered? What is PvP like? Any large battlefields people can fight in? How are factions determined and who gets which faction?
This question is for those that have played both: Compared to how long it takes to get to max level with a WoW character, how long does it take to max level with a Guild Wars character?
Thank you for any help.
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