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ForumsDiscussion Forum → 3D motion sensor gaming not exclusive to Wii?
3D motion sensor gaming not exclusive to Wii?
2006-10-22, 1:44 AM #1
Quote:
Cross-Format Motion Sensor Gaming Unveiled

New technology allows true 3D motion sensor tracking on any games platform; publishers can now develop truly cross-platform titles incorporating full motion sensing

Friday 20th October/...

A unique wireless motion sensor system – codenamed Fusion – is in development, which could bring fun, interactive games incorporating motion sensing technology to all home gaming systems, no matter who they are manufactured by.

The technology opens up all kinds of exciting game design possibilities, and offers games players far greater freedom than they are currently able to enjoy on both current and next-generation formats. A tennis game, for example, can be played with a wireless mini tennis racquet rather than just a standard controller. The technology can not only track when the player swings, but also where they are on the court, the angle of the racquet as it hits the ball, and the precise arc of the swing. This level of control and interaction is impossible with other technologies, and will take gameplay to a whole new level.

Perhaps the most exciting function is the system’s ability to emulate any other motion-based controller. This allows games designed specifically for the Nintendo Wii motion controller to be brought to any other format. In a market where game development budgets can run into tens of millions of dollars, being able to publish a game on multiple formats has become essential for publishers to recoup their investment.

Developed by the innovators behind the Gametrak controller, In2Games, and scheduled for release Q3-2007, this plug-and-play system will offer publishers and gamers consistent motion sensing control across all formats. As such, games that benefit from enhanced gameplay through motion sensing can be enjoyed by a far larger audience, not restricted to one console.

Unlike existing products and technologies, In2Games’ Fusion system does not rely upon the gamer pointing a controller at the screen or restrict the gamer to limited movements. Instead, it combines patent-pending ultrasonic and RF technologies with 3-axis accelerometers to track the precise absolute position and orientation in 3D space of almost any wireless accessory such as golf clubs, baseball bats, tennis racquets, and bowling balls.

The technology can be integrated into any input device. Developers have begun exploring ways of using the system, even modifying existing joypad controllers to accommodate true 3D motion sensor technology – with some truly revolutionary ideas:

Sports:

* throw the first pitch of the World Series
* dribble, shoot and dunk on the basketball court
* swing a golf club and watch the ball soar down the fairway
* swing a tennis racquet and unleash forehands, backhands and smashes


Action

* run, jump, aim and shoot in a shooting game
* toss a grenade at enemy forces


Fighting

* throw a punch or rapid combination of punches


The unit will feature a baton-style wireless handset and a base station which is connected to the console via a USB port. The handset can be used on its own, or with add-on accessories such as tennis racquets, bowling balls, golf clubs and guns to enhance the gameplay experience.

“It’s great that the world is waking up to motion sensor gaming,” says Elliott Myers, Managing Director, In2Games. “Since we launched the world’s first 3D motion-sensing games back in 2004, we’ve been developing this system for the next generation. Our goal is to allow everyone to enjoy this wholly immersive way of playing games, regardless of which gaming platform they own. We’ve got the best technology, with incredible functionality allowing developers to produce exciting new games specifically for the system – taking advantage of its unique features - or to allow titles which use motion sensing to be published on any platform. It’s an exceptional proposition – for the industry and for consumers. We can’t wait to begin showing it off.”

Michael French, editor of Develop Magazine recently saw a prototype and concluded: “This kind of technology could level the playing field and have a serious impact on the direction of the next generation console market.”


(Source: http://www.bhpress.co.uk/release.asp?i=750 requires registration)

Could be bad news for Nintendo, good news for gamers (other than die hard Nintendo fans).
Looks like we're not going down after all, so nevermind.
2006-10-22, 2:24 AM #2
PC applications? Oh yeah.
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2006-10-22, 2:45 AM #3
The PS3 has that right?
Yes it does.
2006-10-22, 2:51 AM #4
Originally posted by Tiberium_Empire:
The PS3 has that right?
Yes it does.


The PS3 controller's motion sensor is very basic.
Looks like we're not going down after all, so nevermind.
2006-10-22, 2:56 AM #5
By "basic" kroko means "thrown in at the last second to try and compeat with the wii, but in the end useless."
ᵗʰᵉᵇˢᵍ๒ᵍᵐᵃᶥᶫ∙ᶜᵒᵐ
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2006-10-22, 2:58 AM #6
Well yes. But nonetheless still there. I doubted the Wii would be keeping its motion sensor only one that one console for long.
2006-10-22, 3:03 AM #7
Microsoft had a basic motion sensing controller for the PC years ago.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2006-10-22, 5:47 AM #8
Comeon. They've been in arcades for a decade. Even sensors that detected the players body motion, like in Police : 911.
Wikissassi sucks.
2006-10-22, 7:02 AM #9
I keep wondering how many people are going to "throw a grenade" or something similar with their controllers and then actually hurl the controller across the room.
"Flowers and a landscape were the only attractions here. And so, as there was no good reason for coming, nobody came."
2006-10-22, 7:09 AM #10
Originally posted by Isuwen:
Comeon. They've been in arcades for a decade. Even sensors that detected the players body motion, like in Police : 911.

That was the one where it had a pressure sensitive floormat, right? You looked silly playing it, but it was awesome :D
2006-10-22, 7:44 AM #11
The wii is still more accessable to the old guy bowling than a PC.

The wii still wins because of the price tag, and because of the brand name.
2006-10-22, 8:41 AM #12
Originally posted by LividDK27:
That was the one where it had a pressure sensitive floormat, right? You looked silly playing it, but it was awesome :D


Aye, but I only ever found it in airports. :(

Fun, but used to make your legs hurt after about 10 mins.
nope.
2006-10-22, 9:08 AM #13
No, it had a few motion sensors arrayed in the 'cage' you stood in. The floormat was just a floormat. It could detect when you ducked, and how far you leaned left/right, but that's it. It was still awesome dodging bullets in it though.
Wikissassi sucks.
2006-10-22, 9:09 AM #14
I played it in a service station coming back from France, I think.
2006-10-22, 9:15 AM #15
The PS3 controllers only have rotational sensing. (As in it detects pitch, roll, and yaw)

The Wii controller can detect where it is in relation to the TV, AND rotation. It knows when it is closer to the tv, futher from the tv, and you can point at the tv.

A pointing system using only rotational sensing would be almost impossible to set up.
2006-10-22, 10:45 AM #16
Originally posted by JediKirby:
By "basic" kroko means "thrown in at the last second to try and compeat with the wii, but in the end useless."


Darn, I only thought it would take two posts before someone started *****ing about that. :rolleyes:
Pissed Off?
2006-10-22, 11:13 AM #17
Why is that hard to believe? That someone sees through Sony's crap?
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2006-10-22, 12:18 PM #18
:psyduck:
一个大西瓜
2006-10-22, 4:16 PM #19
Originally posted by JediKirby:
By "basic" kroko means "thrown in at the last second to try and compeat with the wii, but in the end useless."

Have you even seen Warhawk?

The motion sensing isn't that basic, it works well from what I've seen/heard.
D E A T H
2006-10-22, 5:10 PM #20
[QUOTE=Dj Yoshi]Have you even seen Warhawk?

The motion sensing isn't that basic, it works well from what I've seen/heard.[/QUOTE]

I'm sure it does work fine, for what it is. It's just rotational sensing, nothing on the level of the Wii.
2006-10-22, 5:36 PM #21
[QUOTE=Dj Yoshi]Have you even seen Warhawk?

The motion sensing isn't that basic, it works well from what I've seen/heard.[/QUOTE]

Yea, the PS3 controller can sense rotation in all direction, as well as positive and negative movement. It's only slightly inferior to the Wii controller, if at all.

Disheartening to some people, I'm sure, but that's how it is :P
2006-10-22, 6:12 PM #22
[QUOTE=Cool Matty]I'm sure it does work fine, for what it is. It's just rotational sensing, nothing on the level of the Wii.[/QUOTE]
Not far off, but no, not quite on the same level.

But I don't care, still good enough for me (I hope).
D E A T H
2006-10-22, 6:36 PM #23
The PS3 motion sensing is nowhere near as powerful or awesome as the Wii motion sensing it. Sorry.
Think while it's still legal.
2006-10-22, 6:52 PM #24
[QUOTE=Victor Van Dort]The PS3 motion sensing is nowhere near as powerful or awesome as the Wii motion sensing it. Sorry.[/QUOTE]
I forgot consoles were based solely on how good their "motion sensing" capabilities were.

I also forgot IGN wasn't biased.

Or maybe I didn't forget because neither of those statements are true...

Hrm.
D E A T H
2006-10-22, 6:53 PM #25
[QUOTE=Dj Yoshi]I forgot consoles were based solely on how good their "motion sensing" capabilities were.

I also forgot IGN wasn't biased.

Or maybe I didn't forget because neither of those statements are true...

Hrm.[/QUOTE]

.

Just stop it. You havn't tried out either and you're already picking sides, Victor
2006-10-22, 7:01 PM #26
What the f***? Did I say the Wii was better than the PS3? No, I just said the PS3 doesn't have as good motion sensing capabilities as the Wii does. Don't put words in my mouth like both of you just did. Also, IGN really isn't biased. If you want a biased site go to 1up.com or read Game Informer. IGN is respected by all the major companies. They have different people for all the different consoles, and they even have round table discussions. IGN posts facts, and if it isn't posting facts it lets people know ahead of time. How is anything in that article I just posted bashing the PS3 or praising the Wii? It is just posting what the controllers can and cannot do. Stop being morons.
Think while it's still legal.
2006-10-22, 7:03 PM #27
From what I understand, this thread is (initially) about a 3rd party wii-like controller (or equivilant) that'll work for any system. While that certainly makes the Wii less unique, I'd hardly consider it a Wii killer if for no other reason than that the other systems won't be designed and packaged WITH the systems (exluding PS3's own motion-sensing version). Thus, game developers would be foolish to design a game say, for the 360, that relied totally on the third-party controller, even if they were the ones who developed and sold the controller. Yes, games do that sort of thing, and they also don't usually do very well. The fact that Wii is designed and packaged with its own motion-sensitive controller encourages developers to make their games around it. It sort of goes along with the argument about the advantage of compatability for consoles vs. PCs.

Hopefully I didn't misread the point of this thread... >.>
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2006-10-22, 7:18 PM #28
[QUOTE=Victor Van Dort]What the f***? Did I say the Wii was better than the PS3? No, I just said the PS3 doesn't have as good motion sensing capabilities as the Wii does. Don't put words in my mouth like both of you just did. Also, IGN really isn't biased. If you want a biased site go to 1up.com or read Game Informer. IGN is respected by all the major companies. They have different people for all the different consoles, and they even have round table discussions. IGN posts facts, and if it isn't posting facts it lets people know ahead of time. How is anything in that article I just posted bashing the PS3 or praising the Wii? It is just posting what the controllers can and cannot do. Stop being morons.[/QUOTE]
Someone's never been to IGN during E3 season. Or any other season, really. IGN gets paid to post a lot of the crap they do, and it's obvious and somewhat pathetic.

The article itself isn't biased, true, but you definitely inferred (even if not outright stating it; inferrence is a very powerful tool) that the Rev was much better than the PS3.

While of course the PS3's isn't going to be as sophisticated as the Rev's, nobody expected that. What is there is quite prominent, quite usable, and quite intelligently placed.
D E A T H
2006-10-22, 7:34 PM #29
I didn't say anything. You can think that I did, but I didn't. Also, your comments about IGN make me laugh because they are so false.
Think while it's still legal.
2006-10-22, 7:42 PM #30
It's not even worthwhile to compare the Wii and the Playstation 3.

What is worthwhile, however, is a comparison between the Xbox 360 and the Playstation 3. Considering the rather distressing number of exclusive titles on either system, I'd argue it's a fair bet that Playstation 3's tilt-sensing capabilities will be used about as often as the Dual Shock 2's analog buttons (which are, if I recall correctly, absent from the Sixaxis).

Wii's motion sensing features - whether they are better or worse than the competition - are more significant because they are the primary means of control in every single game.
2006-10-22, 7:48 PM #31
[QUOTE=Dj Yoshi]I forgot consoles were based solely on how good their "motion sensing" capabilities were.

.[/QUOTE]


Maybe you forgot the thread topic too. *cough*
2006-10-22, 8:15 PM #32
[QUOTE=Victor Van Dort]I didn't say anything. You can think that I did, but I didn't. Also, your comments about IGN make me laugh because they are so false.[/QUOTE]
You didn't say anything. I said as much also. lrn2read.

And my comments about IGN will be supported by anyone who saw the false news they put up during E3, then took down later to save their own asses.

Originally posted by Jon`C:
It's not even worthwhile to compare the Wii and the Playstation 3.

What is worthwhile, however, is a comparison between the Xbox 360 and the Playstation 3. Considering the rather distressing number of exclusive titles on either system, I'd argue it's a fair bet that Playstation 3's tilt-sensing capabilities will be used about as often as the Dual Shock 2's analog buttons (which are, if I recall correctly, absent from the Sixaxis).

Wii's motion sensing features - whether they are better or worse than the competition - are more significant because they are the primary means of control in every single game.

Except the motion-sensing capabilities are already planned to be used in a couple games, most notably Warhawk. I can only imagine what it means for the next Ace Combat.

And the Analog Buttons worked in some games, but it was underused tremendously. Also, I don't see why it'd be gone in the SIXAXIS--it's the DS2 with motion sensing and without rumble, iirc.
D E A T H
2006-10-23, 4:28 PM #33
Yoshi, bring up something besides Warhawk. I haven't followed it very much, and I'm sure it's going to be a very good game from what I HAVE seen, but freaking talk about something other than Warhawk.

I'm not doubting that there's other games, I'm just wanted more than one game for proof.
I had a blog. It sucked.
2006-10-23, 4:46 PM #34
In response to the original thread topic: Good. I like good graphics.

A believable world is a little more important to me than being able to actually swing a sword and aim a gun.

There's a reason I prefer playing fear over house of the dead.
>>untie shoes
2006-10-23, 4:59 PM #35
Hard to do, Zloc, when there's a wopping 2 dozen games announced...
omnia mea mecum porto
2006-10-23, 6:32 PM #36
Originally posted by Zloc_Vergo:
Yoshi, bring up something besides Warhawk. I haven't followed it very much, and I'm sure it's going to be a very good game from what I HAVE seen, but freaking talk about something other than Warhawk.

I'm not doubting that there's other games, I'm just wanted more than one game for proof.

Well considering the machine isn't out yet and it's the most prominent title using the motion sensor, and considering, as Roach said, there's only a handful of games announced, I think that'll be hard to do.
D E A T H
2006-10-23, 8:37 PM #37
Playstation 3 Launch Titles:
Blazing Angels: Squadrons of WWII
Call of Duty 3
College Hoops 2K7
Fatal Inertia
F.E.A.R.
Fight Night: Round 3
flOw
Full Auto 2: Battlelines
Genji: Days of the Blade
Madden NFL 07
Marvel: Ultimate Alliance
Mobile Suit Gundam: Crossfire
NBA 07
NBA 2k7
NHL 2k7
Need for Speed: Carbon
Resistance: Fall of Man
Ridge Racer 7
Sonic the Hedgehog
Tiger Woods PGA Tour 2007
Tom Clancy's Rainbow Six: Vegas
Tony Hawk's Project 8
Untold Legends: Dark Kingdom

Playstation 3 Exclusive Launch Titles:
Fatal Inertia
Full Auto 2: Battlelines
Genji: Days of the Blade
Mobile Suit Gundam: Crossfire
Resistance: Fall of Man
Ridge Racer 7
Untold Legends: Dark Kingdom

Playstation 3 Exclusive Launch Titles to use SIXAXIS motion sensing:
-

Playstation 3 Non-Exclusive Launch Titles to use SIXAXIS motion sensing as a stupid gimmick to make the Playstation 3 version virtually unplayable:
Sonic the Hedgehog

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