Massassi Forums Logo

This is the static archive of the Massassi Forums. The forums are closed indefinitely. Thanks for all the memories!

You can also download Super Old Archived Message Boards from when Massassi first started.

"View" counts are as of the day the forums were archived, and will no longer increase.

ForumsDiscussion Forum → Sony vs Lik-Sang = Game Over
12
Sony vs Lik-Sang = Game Over
2006-10-27, 3:20 PM #41
Originally posted by Jon`C:
360, by comparison, is like spending a thousand years in a harem full of large-breasted Kiera Knightleys for every line of code. And the 360 isn't appreciably slower than the PS3 so there isn't an issue with art assets.

I need to write XBox360 code.
Code to the left of him, code to the right of him, code in front of him compil'd and thundered. Programm'd at with shot and $SHELL. Boldly he typed and well. Into the jaws of C. Into the mouth of PERL. Debug'd the 0x258.
2006-10-27, 3:31 PM #42
Originally posted by Rob:
Are you going to call the Gamecube the "Dolphin?"

Are you going to call the Nintendo64 the "Ultra64?"

No.

THEN STOP ****ING CALLING IT THE REVOLUTION. IT'S THE WII.

Revolution.
D E A T H
2006-10-27, 3:45 PM #43
Epic said that they already pushed the 360 to its limits with Gears of War. So thats a pretty good gauge on what the graphics should be around when the system matures. Also, they implied that they will be looking at the PS3 for more horsepower.
\(='_'=)/
2006-10-27, 5:04 PM #44
Pushed the limits of a console with the first gen games? I don't believe it.
You can't judge a book by it's file size
12

↑ Up to the top!