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ForumsDiscussion Forum → Morrowind, a heavy burden
Morrowind, a heavy burden
2004-07-13, 3:42 PM #1
I love this game. I hate this game. DAMNIT! I'm at the part, after talking to Cauis(sp?) where he tells you to find the Urkilashu(sp?) camp and run the trial run thing. See, I was here in my old game, with the old PC, but it died and I lost EVERYTHING. I REALLY DON'T want to repeat the trails, they were so frickin' annoying! Aaaaargh!! [http://forums.massassi.net/html/mad.gif]

Must... resist... going... mad...

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Titan A.E.
Titan A.E.
2004-07-13, 3:53 PM #2
I was just assigned my first mission in Vivec, so I popped over to the Mages guild and had them teleport me. Vivec is big. I figured I'd just run in circles until I found what I wanted.



Now I'm lost. [http://img30.exs.cx/img30/5066/icon_emo1.gif]
2004-07-13, 3:58 PM #3
Vivec only has like 9 buildings... how exactly can you get lost?Plus, you have an active map.
DO NOT WANT.
2004-07-13, 4:01 PM #4
No, no, you can get lost. I did. Although there are only nine buildings, IT'S FREAKIN' HUGE! [http://forums.massassi.net/html/eek.gif]

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Titan A.E.
Titan A.E.
2004-07-13, 4:02 PM #5
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Zell:
Vivec only has like 9 buildings... how exactly can you get lost?Plus, you have an active map.</font>
Each building has about 200 rooms. I counted while I was running.



I may have counted some twice.
2004-07-13, 4:07 PM #6
Ok a.) the Urshilaku camp isn't hard to find, follow Caius' directions b.) the Urshilaku only send you to a cave to kill a ghost and get a bow, not hard really. c.) You get to go to Kogoruhn, which has awesome loot. d.) if anything, the Zainab camp is the worst, because you have to haul your *** all over the countryside to get this pervert a wife, and then haul her all the way back.

The Ahemmusa camp is just kicking Ordinator/Temple and Daedric worshipper *** at Ald Daedroth up in Sheogorath. Its actually an awesome dungeon because there's literally a war going on. The Erabenimsun only have you murder people. [http://forums.massassi.net/html/smile.gif]

Meanwhile, Vivec is huge yes, and everything looks exactly the same, yes. What you have to remember is, the foreign quarter is north, the temple complex and vivec's palace are south, and the only cantons that can't be reached by the ferrymen are St. Olms, St. Delyn, and the Redoran. Fortunately its a short jaunt to any of them from a nearby ferry boat. Also, the weird triangle things on the sides of the cantons will tell you what canton you're at, if you just look at 'em. The map also tells you where you are, both in local and world modes.

Another key thing to recall about the cantons is that, with the exception of the Foreign Quarter and the Arena, which is the largest canton, all other cantons have 4 areas. The Plaza, which is up on top and accessed from the roof through large double doors, the waistworks, which are the main access from the "ground" floor (where the ferrymen are), the canalworks, which can be accessed either from the waistworks or, sometimes from the water, and the underworks, which are the sewers.

The Foreign Quarter differs only in that it has two waistworks sections (upper and lower). Beyond that its exactly the same as the others. The Arena differs in that instead of a plaza, there's the arena pit, which is accessed from the waistworks.

Regardless, I think Bethesda made Vivec too difficult to navigate visually. You either have to depend solely on the ferries, memorize everything, or use the map judiciously, at least until you're used to the place.

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http://www.jedilegacy.net/gonk/

[This message has been edited by Gonk (edited July 13, 2004).]
http://www.jedilegacy.net/gonk/
2004-07-13, 4:38 PM #7
Okay. As I've posted on every other Morrowind thread, the game no longer works for me.

Is it worth a reformat?

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"Look at me! I'm Tracer! BLAHBLAHBLAH!"

-MBeggar
COUCHMAN IS BACK BABY
2004-07-13, 4:41 PM #8
Get the Better Bodies 2.0, Better Heads, and Atmospheric Sound Effects (updates 2, 3 and 4) plug-ins and it is.
2004-07-13, 5:16 PM #9
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Tracer:
Okay. As I've posted on every other Morrowind thread, the game no longer works for me.

Is it worth a reformat?

</font>


To me, it isn't even worth 20$.
2004-07-13, 5:40 PM #10
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Omicron88:
[http://img30.exs.cx/img30/5066/icon_emo1.gif] </font>


<3

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Map-Review | My Portfolio | The Matrix: Unplugged

Blown away by the force of the word, woken up by the sound of the siren. It's genocide.
2004-07-13, 6:42 PM #11
I never really had too much trouble navigating Vivec, Given I also had a natural tendency to throw myself off the waistworks level to the bridges down below (not a good idea as a low level, but by the end of the game, I could take almost any fall with no real ill effects). The only time I every really got lost was on my first Trans-continental road trip from Gnaar Monk to Sandrith Mora (via the GhostGate) on foot at level ~12. I got REALLY lost in the last leg of the Southern Ash mountains, halfway between the GhostGate and Sandrith Mora.

By the end of the first game, I also had a very useful ring that let me jump from Sandrith Mora to Molag Mar, from Molag Mar to Vivec, or from Vivec to Balmora in a single bound. (I think I once made it from Sandrith Mora all the way to Vivec once, but I recall I emptied my inventory and cast a few feather spells such that my encumbrance was zero to achieve that)...

Ahhh... Good memories... CURSE YOU FOR MAKING ME THINK OF THEM!

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"Well, if I am not drunk, I am mad, but I trust I can behave like a gentleman in either
condition."... G. K. Chesterton

“questions are a burden to others; answers a prison for oneself”

[This message has been edited by West Wind (edited July 13, 2004).]
"Well, if I am not drunk, I am mad, but I trust I can behave like a gentleman in either
condition."... G. K. Chesterton

“questions are a burden to others; answers a prison for oneself”

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