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ForumsDiscussion Forum → Should I buy Halo 2?
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Should I buy Halo 2?
2007-05-15, 10:15 PM #41
Halo 2 is a fun videogame to play with friends, and to play co-op with a friend.
2007-05-16, 12:59 AM #42
Well on the strength of all that I've just bought Halo I and II for £15 from Amazon. It won't break the bank and it looks like it'll keep me quiet.

:)
2007-05-16, 5:43 AM #43
Originally posted by phoenix_9286:
Yeah. They did actually explain that if you paid attention.


oh okay



because if you're suggesting that the Covenant built them, they just found that Halo right before the game starts.
2007-05-16, 7:37 AM #44
Originally posted by saberopus:
Halo 2 is a fun videogame to play with friends, and to play co-op with a friend.

I played it a lot with a friend of mine (with lots of alcohol involved). What I *hated* was the fact that it doesn't save your progress in co-op. Who the hell decided that would be a good idea?
2007-05-16, 6:06 PM #45
Originally posted by saberopus:
Halo 2 is a fun videogame to play with friends, and to play co-op with a friend.


Is Halo 2 for Vista going to supportco-op for the campaign? I was a little disappointed when I found out the PC version of Halo had co-op taken out. :(
2007-05-16, 6:20 PM #46
Originally posted by Jon`C:
oh okay



because if you're suggesting that the Covenant built them, they just found that Halo right before the game starts.


No, I'm not.

There's seven Halos in all. Wouldn't you maybe want to decorate them differently? Because that's KINDA what that was all about. The ancient structures were supposed to be leftovers of the Forerunner civilization before they went all technological and stuff. As such, they more more or less historical monuments. Now, if the Halo's are designed to wipe out all life in the universe, one might well speculate that it probably, through one form or another, removes any and all traces of prior civilizations. Because if it didn't, well... someone would've decided something weird was up a long time ago. So using that logic, why not place these historical monuments of their past civilizations on the Halos. Places that are not at all, again, for whatever reason, affected by the universe wiping beams of death they produce.

So it's kinda like, "Hey, we're all dead, but here are these fun Halo weapon things that kill all sentient life, our entire database of knowledge, oh, and some fun landmark buildings of what our civilization used to be like."

Now, they didn't go into THAT much detail explaining it in game, but they gave you enough to infer it.
"In the beginning, the Universe was created. This has made a lot of people very angry and has been widely regarded as a bad move." - Douglas Adams
Are you finding Ling-Ling's head?
Last Stand
2007-05-16, 8:27 PM #47
Originally posted by phoenix_9286:
As such, they more more or less historical monuments. Now, if the Halo's are designed to wipe out all life in the universe, one might well speculate that it probably, through one form or another, removes any and all traces of prior civilizations. Because if it didn't, well... someone would've decided something weird was up a long time ago.


except that's exactly what the covenant are: more-or-less primitive aliens who use forerunner technology.
They never really found or understood where the Halos were or what they did until they unearthed the hyperspace maps that were being studied on Reach.



Maybe the buildings on the second Halo are meant to be a monument to the Forerunner, but then why is the Halo in the first game all high-tech? And if it's meant to be utilitarian, why the rich aspen biome?


I'm sorry, but no matter what way you cut it the stone ruins in Halo 2 make no sense.
2007-05-16, 10:05 PM #48
Originally posted by Jon`C:
except that's exactly what the covenant are: more-or-less primitive aliens who use forerunner technology.
They never really found or understood where the Halos were or what they did until they unearthed the hyperspace maps that were being studied on Reach.



Maybe the buildings on the second Halo are meant to be a monument to the Forerunner, but then why is the Halo in the first game all high-tech? And if it's meant to be utilitarian, why the rich aspen biome?


I'm sorry, but no matter what way you cut it the stone ruins in Halo 2 make no sense.


So because you live in New York and have never seen the Pyramids of Giza they don't exist?

Dude, you only ever saw a FRACTION of the Halos in BOTH games. Just because you didn't see stone temples and ruins on one doesn't mean they weren't there. And the biome, for all ANYONE knows, the Forerunner were planning to live on Halo after it was activated, but their plans changed at the last minute.

You've never been given the complete story in Halo, ever. It's unfolding in front of you, and as such, you don't get alot of information regarding things that are not important to your goals. It's just like in REAL LIFE.

Or at least close to it.
"In the beginning, the Universe was created. This has made a lot of people very angry and has been widely regarded as a bad move." - Douglas Adams
Are you finding Ling-Ling's head?
Last Stand
2007-05-17, 1:25 AM #49
Jeez, it's raining opinions.

Halo 2's story was alright by my standards, but I never played the first one. I mostly just cheesed people away with the energy sword, shotgun, and plasma grenades in MP.

I'd suggest finding a friend who has Timesplitters: Future Perfect and playing that until Halo 3 comes out. If you really want the story, check GameFaqs for one of those spoiler laden walkthroughs.

Or just rent it. A week should suffice.
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