fishstickz
New, Improved, and Boneless
Posts: 6,606
Servers are down tuesday mornings, so I can't take a screen of my character, but I've had an on again off again relationship with WoW (Not due to WoW, due to work, etc).
The bad things about MMOs in general unite them. They're repetitive, often boring, lots of monotonous gathering or killing. Large sections of the people that play them are often obnoxious nerds, or generally horrible people. You'll experience unhelpful people, angry gankers or people that'll steal your crap, at a much higher rate than the general populace.
From this perspective, you have to look at the positive qualities of both games. First off, WoW appeals to a much wider audience. There's more normal people that play WoW, it's easy to find casual players to run a dungeon with once a week, or super hardcore players that will have the newest content done as soon as it's released. You still get the ganking, and such, but you also get a lot more people that will help you for no reason. The little things make WoW alot of fun, the devs put a TON of detail into the game. You'll find characters out in the middle of no where that give you a small piece of story information, or little in-jokes (Like the white owl named "O'Really", the shop named "A tailor to cities"). It makes leveling a more fun experience. However, leveling is kind of a pain, it takes a good chunk of time to get from 1-70. And it's really what you make of it. It's easy to get lost in the story and merely do the quests and dungeons to find out as much about Azeroth as you can. Once you hit 70, there's tons to do, tons to find out. Although if you don't get in a raiding guild your options may become kind of limited.
CoH's character editor is divine, to say it simply. The amount of customization of your character is obscene. This is the game's best feature, by far. Because you can design your character to the must minute detail, you feel you're part of your character, as opposed to WoW, where you feel little attachment to your characther, but a large attachment to the world. That's where CoH always felt strange to me, and why I really never got into it. It's hard to feel like a "superhero" when everyone else, is, too. Thus, an attachment to your character is severed, leaving you with only the lame world. The community is smaller, and you're playing with more Hardcore players, which are often less welcoming than casual players, as well as less helpful.
CoH just never gave me that connection that WoW gave me, because the story in WoW is so amazingly engrossing if you let it be, while CoH's is, to say it simply, lame.
"If you watch television news, you will know less about the world than if you just drink gin straight out of the bottle."
--Garrison Keillor