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ForumsDiscussion Forum → Who here is working on a JK project?
Who here is working on a JK project?
2008-03-24, 9:11 AM #1
I'm wondering whether I should move on to another game engine :)
Magrucko Daines and the Crypt of Crola (2007)
Magrucko Daines and the Dark Youth (2010)
Magrucko Daines and the Vertical City (2016)
2008-03-24, 9:15 AM #2
Nope. I still feel like finishing Anonymous someday but recreating it for a new engine (AKA UE3) would be a far better choice :P

In conclusion: Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 v
Star Wars: TODOA | DXN - Deus Ex: Nihilum
2008-03-24, 9:55 AM #3
I would try JK editing for sh*ts and giggles, mainly because I always get a vibe from the graphics of 90s games. But I don't have a working JK.exe (but all the rest of the files) and not bothering myself of torrenting a new one. I still have JA projects to complete. I do want to try editing of newer games...but alot of it comes down to if there are editing communities that are supportive and time.

Plus, new games + laptop isn't exactly the best way to go, although its a decent laptop.
SnailIracing:n(500tpostshpereline)pants
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2008-03-24, 10:13 AM #4
Not me. I haven't had Jedi Knight installed in a long time. Plus, I rarely boot Windows if I were to get in the mood for some reason. Let's not forget 60hr per week between work and school. :saddowns: I miss it though.
Naked Feet are Happy Feet
:omgkroko:
2008-03-24, 10:20 AM #5
I play with it now and then, but nothing ever sparks enough interest for me to keep at it.

I am however working on a TF2 capture point level... slow progress, but i dont have a lot of time.
Quote Originally Posted by FastGamerr
"hurr hairy guy said my backhair looks dumb hurr hairy guy smash"
2008-03-24, 10:30 AM #6
Not JK, but I always have at least one project open for TIE/XvT/XWA.
$do || ! $do ; try
try: command not found
Ye Olde Galactic Empire Mission Editor (X-wing, TIE, XvT/BoP, XWA)
2008-03-24, 11:02 AM #7
Originally posted by FastGamerr:
Nope. I still feel like finishing Anonymous someday but recreating it for a new engine (AKA UE3) would be a far better choice :P

In conclusion: Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 Unreal Engine 3 v

If someone makes JK for that engine i will pay for it.
Seriously if it went retail i would pay.
2008-03-24, 12:23 PM #8
I still want to try an original gameplay variant I thought up a few years ago, but it always slips my mind for years at a time. Some day I'll get around to it.
2008-03-24, 1:01 PM #9
I am working on finding my CDs.
Epstein didn't kill himself.
2008-03-24, 1:18 PM #10
Originally posted by Aglar:
I still want to try an original gameplay variant I thought up a few years ago, but it always slips my mind for years at a time. Some day I'll get around to it.



I find myself saying that a lot... it becomes a bad habit.
Quote Originally Posted by FastGamerr
"hurr hairy guy said my backhair looks dumb hurr hairy guy smash"
2008-03-24, 1:28 PM #11
Yeah, I chose that wording for it's stereotypical connotations. There actually is a chance I'll work on it this summer, though, now that I don't have a girlfriend.
2008-03-24, 1:28 PM #12
Well better get to work on them soon, before everyone who owns jk loses their discs. It will happen - one day.

I personally hope Magrucko remains the last level ever submitted. But you know, I've jinxed myself by typing that.

I'm so behind on new games. Is portal out yet? That seemed interesting. Unreal 3 I haven't heard of, though I saw a video from a lego mod on youtube which looked pretty fun - if a bit pointless! Not the same as using build hack playing the gantry level on MOTS though, is it? :P
Magrucko Daines and the Crypt of Crola (2007)
Magrucko Daines and the Dark Youth (2010)
Magrucko Daines and the Vertical City (2016)
2008-03-24, 3:04 PM #13
Yes, I am working on 2 JK projects, and helping out someone else on a third. :)
ORJ / My Level: ORJ Temple Tournament I
2008-03-24, 4:35 PM #14
I've got twelve projects and an engine reworking.

Anyone wanna help?
ᵗʰᵉᵇˢᵍ๒ᵍᵐᵃᶥᶫ∙ᶜᵒᵐ
ᴸᶥᵛᵉ ᴼᵑ ᴬᵈᵃᵐ
2008-03-24, 4:37 PM #15
Where is The Atrium. :colbert:
SnailIracing:n(500tpostshpereline)pants
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2008-03-24, 4:39 PM #16
Halucid suddenly talked to me the other day, and wants to finish it.

While it'd be cool for people to finally see how good I once was at gameplay flow, I think it's a waste of time at this juncture. I'd love to remake even the bare bones in Q3 so I could show off my idea of flow.

Actually, you've probably got the ability to do that for me, Echoman...
ᵗʰᵉᵇˢᵍ๒ᵍᵐᵃᶥᶫ∙ᶜᵒᵐ
ᴸᶥᵛᵉ ᴼᵑ ᴬᵈᵃᵐ
2008-03-24, 5:16 PM #17
I wish I had the time too.. but if I did I would probably building something for the source engine
"Nulla tenaci invia est via"
2008-03-24, 6:31 PM #18
Originally posted by Echoman:
Where is The Atrium. :colbert:


This one? (old shots)
"Flowers and a landscape were the only attractions here. And so, as there was no good reason for coming, nobody came."
2008-03-24, 7:36 PM #19
I always wanted to make an Anachronox-style Star Wars comedy Machinema or however you're supposed to spell that. The Space Adventures of Kyle Katarn! It would have been *so* hardcore.
COUCHMAN IS BACK BABY
2008-03-24, 8:49 PM #20
Originally posted by Bobbert:
This one? (old shots)


He means this one.
ᵗʰᵉᵇˢᵍ๒ᵍᵐᵃᶥᶫ∙ᶜᵒᵐ
ᴸᶥᵛᵉ ᴼᵑ ᴬᵈᵃᵐ
2008-03-24, 9:02 PM #21
Originally posted by JediKirby:
Halucid suddenly talked to me the other day, and wants to finish it.

While it'd be cool for people to finally see how good I once was at gameplay flow, I think it's a waste of time at this juncture. I'd love to remake even the bare bones in Q3 so I could show off my idea of flow.

Actually, you've probably got the ability to do that for me, Echoman...


I don't think it's a waste of time. I occasionally reinstall and play older games that I remember have great SP expierences. Great add on level like the AK Piggot levels, etc., add to the expierence. I think the bar has just been raised so high that unless someone releases an extremely high quality level it just doesn't get any appreciation.

Having said that, the main reason to do a level is the personal satisfaction involved. Relatively speaking, I didn't do that much in the DF Level Condition Red but it was an honor to be co-listed with Jereth and Peter. Those were the good old days...
"I would rather claim to be an uneducated man than be mal-educated and claim to be otherwise." - Wookie 03:16

2008-03-24, 9:39 PM #22
It IS awful pretty.
ᵗʰᵉᵇˢᵍ๒ᵍᵐᵃᶥᶫ∙ᶜᵒᵐ
ᴸᶥᵛᵉ ᴼᵑ ᴬᵈᵃᵐ
2008-03-24, 9:44 PM #23
Let it die.
2008-03-25, 12:24 AM #24
I pop JK in and play it every once in awhile. There's something about that game that newer games just don't have. I don't know what it is, but I still love the the first level of Nar Shadda.

I have a few projects on a backup harddrive that I never completed, but were pretty far along. I had a SP campaign called 'The Force in Your Soul" that I had about half done before I lost interest and a few mods, one where you could choose between dual sabers, single saber, or lightstaff in MP.

I might go back and work on them sometime, but I don't see it happening anytime soon.
2008-03-25, 12:41 AM #25
I play once in awhile, but my projects all sit unfinished. I still plan to finish them someday, and I still think of new ideas with alarming frequency.
Why do the heathens rage behind the firehouse?
2008-03-25, 1:26 AM #26
Originally posted by Vincent Valentine:
Let it die.


That reminds me of the time I let Wolfenstein 3D die.

This happened.
Star Wars: TODOA | DXN - Deus Ex: Nihilum
2008-03-25, 2:17 AM #27
I've only opened mine a couple of times in the past year, but I'm planning on finishing it at some point.
2008-03-25, 4:10 AM #28
I have all kinds of projects. :) I believe I have about 5-7 that are pretty much done, but I haven't gotten around to finishing them off.
Current Maps | Newest Map
2008-03-25, 6:03 AM #29
*ahem*

Most recently:
JK Unofficial Patch
JKLauncher

:)
2008-03-25, 10:25 AM #30
I was working on a single player project for MotS.. but i've taken that same idea and converted it over to a single player project for JA.. wanted to keep it starwars but work with a newer engine.
2008-03-25, 12:34 PM #31
It's a shame the JO/JA editing community never really took off really.
Magrucko Daines and the Crypt of Crola (2007)
Magrucko Daines and the Dark Youth (2010)
Magrucko Daines and the Vertical City (2016)
2008-03-25, 12:59 PM #32
Originally posted by Goit:
It's a shame the JO/JA editing community never really took off really.


There are some awesome work created for JO/JA. The games did have some really cool mods and new maps.

It never took off at Massassi but no one cares about uploading anything. Other places, it prospered. Much of the reason why Massassi editing community is pretty much dead for JO/JA is just the site didn't bother with keeping up with updates or new developments.
SnailIracing:n(500tpostshpereline)pants
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2008-03-25, 1:18 PM #33
Originally posted by Echoman:
There are some awesome work created for JO/JA. The games did have some really cool mods and new maps.

It never took off at Massassi but no one cares about uploading anything. Other places, it prospered. Much of the reason why Massassi editing community is pretty much dead for JO/JA is just the site didn't bother with keeping up with updates or new developments.


The reason it was such a success with JK was largely due to Brian and his initial editing tutorials, then its eventual huge list of tutorials.
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2008-03-25, 1:23 PM #34
Yes. Usually sites with tutorials are beacons to newcomers who want to try out editing. For examples, JO/JA editing is still active at sites such as [url]www.map-craft.com[/url] and was at places (in the past before server crash) [url]www.map-review.com[/url] thanks to their wealth of editing information along with seasoned editors.
SnailIracing:n(500tpostshpereline)pants
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