I don't know if this is OLD NEWS, but damn...
http://www.gametrailers.com/player/usermovies/223420.html?playlist=featured
I guess it really boils down to managing geometry or recognizing patterns or whatever on the fly like that. Like how people solve Rubik cubes so fast, but still pretty impressive. At the end is really weird because, I guess do to programming error of some sort with the credits blocking the view, the person clearly "remembers" the layout of the blocks, which would explain how it's done since the time it takes to look at what upcoming tetrominoe is above and finding a suitable position for it below must be incredibly hard to do in less than half a second.
http://www.gametrailers.com/player/usermovies/223420.html?playlist=featured
I guess it really boils down to managing geometry or recognizing patterns or whatever on the fly like that. Like how people solve Rubik cubes so fast, but still pretty impressive. At the end is really weird because, I guess do to programming error of some sort with the credits blocking the view, the person clearly "remembers" the layout of the blocks, which would explain how it's done since the time it takes to look at what upcoming tetrominoe is above and finding a suitable position for it below must be incredibly hard to do in less than half a second.
SnailIracing:n(500tpostshpereline)pants
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