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ForumsDiscussion Forum → no AGP texture acceleration
12
no AGP texture acceleration
2008-07-19, 2:58 PM #1
2 years ago, my direct X worked fine, all Direct Draw, 3d, and AGP were fine.

Now i have a horrible problem, JK no longer allows the pixels in textures to blend.
The Drivers havent changed at all, but it just wont work. This is detrimental to graphics as a lot of my stargate game uses pixel blending effects for weapons and lighting.

I downloaded Riva Tuner, and tried to up the AGP but to no avail, other than seriously slowing my framerate and causing crashes when i messed around too much.

Heres some screens to show u the issue.

Help me or I will be even more emo-ish
Attachment: 19754/damnu.jpg (88,839 bytes)
Attachment: 19755/Image2.jpg (58,913 bytes)
Code:
if(getThingFlags(source) & 0x8){
  do her}
elseif(getThingFlags(source) & 0x4){
  do other babe}
else{
  do a dude}
2008-07-19, 3:04 PM #2
other than getting a new video card... i mean gf4mx?
eat right, exercise, die anyway
2008-07-19, 3:07 PM #3
Some of us have cards that old and are happy for the time being.
nope.
2008-07-19, 3:13 PM #4
Originally posted by Baconfish:
Some of us have cards that old and are happy for the time being.


Happy doing what? I assume playing games not made in the last 5 years.
SnailIracing:n(500tpostshpereline)pants
-----------------------------@%
2008-07-19, 3:15 PM #5
considering a MUCH better card can be had for cheap

unless he's running a laptop then i can understand somewhat
eat right, exercise, die anyway
2008-07-19, 3:18 PM #6
Originally posted by ECHOMAN:
Happy doing what? I assume playing games not made in the last 5 years.


It's not hard to play things on low.

:awesome:
nope.
2008-07-19, 3:19 PM #7
Originally posted by DrkJedi82:
considering a MUCH better card can be had for cheap


That might be difficult seeing that AGP needs to be considered.
SnailIracing:n(500tpostshpereline)pants
-----------------------------@%
2008-07-19, 3:24 PM #8
Originally posted by Baconfish:
It's not hard to play things on low.

:awesome:


Here, have your fun. Shoot, it doesn't make minimal requirements too. :v:
SnailIracing:n(500tpostshpereline)pants
-----------------------------@%
2008-07-19, 4:04 PM #9
Originally posted by ECHOMAN:
That might be difficult seeing that AGP needs to be considered.


not really... GF4MX is after all a glorified GF2 plenty of AGP cards floating around out there available for cheap that stomp all over it
eat right, exercise, die anyway
2008-07-19, 4:13 PM #10
Originally posted by Baconfish:
It's not hard to play things on low.

:awesome:


Even with all settings on low @ 640x480, most games made in the last several years will not run on a GF 4MX. Man, you're better off with a GMA 950 or something.
2008-07-19, 4:13 PM #11
I have a Radeon 9700 Pro which used to be the most baller card ever but now doesn't fit into anything cuz AGP is dead :( It's in my old computer and I can't use it anywhere else. And my old computer is like an 800Mhz PIII HP Pavilion.
一个大西瓜
2008-07-19, 9:55 PM #12
Originally posted by Obi_Kwiet:
Even with all settings on low @ 640x480, most games made in the last several years will not run on a GF 4MX. Man, you're better off with a GMA 950 or something.


No, you really aren't. My GF4MX 440 GO chipset in my old laptop outpaces the latest GMA X3100 in my macbook by about an order of magnitude. It may support DX10, but it sure as hell doesn't do it with any sort of speed.
2008-07-19, 10:03 PM #13
Sometimes I wonder how people come up with things like this. I mean, I know it might make perfect sense to you, but what could AGP possibly have to do with texture filtering?

If you can post a screenshot of what you're seeing, and a screenshot of your JK video configuration screen, it might be possible to suggest a solution. Also, until you know the difference between 'AGP' and 'TMU' I really suggest you stop using tools like Rivatuner.
2008-07-20, 1:18 AM #14
do a clean wipe of existing drivers, then install the newest drivers from the nvidia site. if that doesn't work, reinstall jk, and if that doesn't work, get a new card?
2008-07-20, 5:08 AM #15
LONG LIVE AGP

Funny story; after realizing that I really didn't have the funds to justify buying a new computer, I opted to replace just my video card (it needed replacing anyways, it was overheating and getting a bit... wonkey). I bought an ATI Radeon HD 3850, which I figured is decent for a mid-priced graphics card. It's happily purring away right now. In my AGP slot.
Stuff
2008-07-20, 6:14 AM #16
AGP
Attachment: 19757/agp.jpg (92,051 bytes)
Looks like we're not going down after all, so nevermind.
2008-07-20, 6:45 AM #17
Originally posted by Obi_Kwiet:
Even with all settings on low @ 640x480, most games made in the last several years will not run on a GF 4MX. Man, you're better off with a GMA 950 or something.


Going off them being from the same time period, what's likely to be better.

His GF4MX or my x300SE?
nope.
2008-07-20, 8:38 AM #18
Originally posted by Cool Matty:
No, you really aren't. My GF4MX 440 GO chipset in my old laptop outpaces the latest GMA X3100 in my macbook by about an order of magnitude. It may support DX10, but it sure as hell doesn't do it with any sort of speed.


You should download the beta drivers for the X3100. They should support hardware T&L, and be handily faster than the MX 440.
2008-07-20, 8:45 AM #19
Originally posted by Obi_Kwiet:
You should download the beta drivers for the X3100. They should support hardware T&L, and be handily faster than the MX 440.


The current drivers already support hardware T&L, and it's still ridiculously slower. You vastly overestimate the abilities of the integrated chip verses discreet graphics.
2008-07-20, 8:51 AM #20
Originally posted by Baconfish:
Going off them being from the same time period, what's likely to be better.

His GF4MX or my x300SE?


x300SE, seeing it doesn't belong to early 2002.
SnailIracing:n(500tpostshpereline)pants
-----------------------------@%
2008-07-20, 9:28 AM #21
I doubt there was a gigantic leap forward in the technology in the 4 months between them.
nope.
2008-07-20, 9:54 AM #22
Originally posted by Cool Matty:
The current drivers already support hardware T&L, and it's still ridiculously slower. You vastly overestimate the abilities of the integrated chip verses discreet graphics.


Are you sure that's not because the MX doesn't support DX 8? Try does the CS:S benchmark on both, but force DX7 on the X3100.

I mean, granted, they both suck to the point where gaming is pretty much a moot point, but I'm pretty sure the X3100 should edge out a mobile MX440.

Check out this site.
http://www.notebookcheck.net/Intel-Graphics-Media-Accelerator-X3100.2176.0.html

It doesn't compare the MX cards, presumably do their is lack of DX 8 support, but the X3100 does do alright against cards like the FX5200 GO. I mean, yeah, a even crap discrete GPU should own an integrated one, but were talking about the mobile version of a card that sucked even when it was released, six years ago.
2008-07-20, 10:08 AM #23
I'm talking from (anecdotal) experience. My old AMD64 3000+, with 1.25GB RAM and GF4MX 440 with 64MB VRAM, gets almost 2x the framerate of my macbook with 2.2Ghz Intel Core2, 2GB RAM, and the X3100 with 128MB shared VRAM. in stuff such as CS:S at DX7.
2008-07-20, 11:03 AM #24
I can't believe you guys are arguing over which ****ty old card is better than whatever ****ty new card.

It's like the difference between arguing the merits of corn in my poop against those of the beer poots.
2008-07-20, 11:40 AM #25
a list of system conflicts

Most of it is nVidia related.

What if I was to completely uninstall all nVidia drivers, and install it again?

Also trying to roll back to previous DX versions
Code:
if(getThingFlags(source) & 0x8){
  do her}
elseif(getThingFlags(source) & 0x4){
  do other babe}
else{
  do a dude}
2008-07-20, 12:03 PM #26
Originally posted by Cool Matty:
I'm talking from (anecdotal) experience. My old AMD64 3000+, with 1.25GB RAM and GF4MX 440 with 64MB VRAM, gets almost 2x the framerate of my macbook with 2.2Ghz Intel Core2, 2GB RAM, and the X3100 with 128MB shared VRAM. in stuff such as CS:S at DX7.


Maybe, but other benchmarks seem to indicate that something might not be working properly. It's worth looking into if you do any gaming on your mac book.
2008-07-20, 3:20 PM #27
oops
Attachment: 19760/Image1.jpg (118,605 bytes)
Code:
if(getThingFlags(source) & 0x8){
  do her}
elseif(getThingFlags(source) & 0x4){
  do other babe}
else{
  do a dude}
2008-07-20, 3:40 PM #28
or, you know, instead of paying attention to me you could do your own thing.
2008-07-20, 3:49 PM #29
Wait, wait, wait, wait. You "tried to up the AGP"?

Just use a driver removal tool to uninstall your video driver and reinstall. Or better yet, listen to Jon'C.
2008-07-20, 3:58 PM #30
Get a job and buy a new computer already.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2008-07-20, 4:01 PM #31
I'm assuming Ruthven is smarter than to accidentally change his 3d setting to software mode or accidentally increase the "Min. Texture Acceleration" option from 1. I'm also assuming that by "texture filtering" he isn't talking about bilinear but rather alpha blending, but I don't KNOW because he didn't post a screenshot of what actually matters.

There's absolutely no reason his GeForce4 can't work and it's pretty idiotic that the thread has become about how the GeForce4 doesn't have features that the game he's trying to play doesn't use.


RUTHVEN: Post a screenshot of JK in-game. Post a screenshot of your JK Video Configuration screen. See that button at the bottom of Dxdiag.exe that says "Save information"? Save it, and post it here. If you can do these three things I'm 99% certain I can solve the problem for you.
2008-07-20, 5:37 PM #32
And for that left over 1%, I've got a geforce4 I have no use for, that might still work.
2008-07-20, 6:00 PM #33
i'd love to do that jonC but as of 5 hours ago my USB mouse stopped working and trying to play with the device settings results in crashes.
I'll try again tomorrow.

Btw, yes, i think i mean alpha blending, AF increases texture quality over distance, not what i'm after.
Code:
if(getThingFlags(source) & 0x8){
  do her}
elseif(getThingFlags(source) & 0x4){
  do other babe}
else{
  do a dude}
2008-07-20, 6:12 PM #34
Anisotropic filtering and bilinear filtering are different as well.
2008-07-20, 6:49 PM #35
actually no mouse will work. this computer officially no longer recognises any mouse. well, thats what system restore does for ya.
to be fair jon, i give up, whats the point trying to improve this piece of sh** computer

Its like jesus said, you cant polish a turd
Code:
if(getThingFlags(source) & 0x8){
  do her}
elseif(getThingFlags(source) & 0x4){
  do other babe}
else{
  do a dude}
2008-07-20, 8:01 PM #36
if all else fails reformat
eat right, exercise, die anyway
2008-07-20, 8:11 PM #37
And lose the SG1 TC??!!!
COUCHMAN IS BACK BABY
2008-07-21, 9:05 AM #38
Originally posted by Tracer:
And lose the SG1 TC??!!!


The two people that will play it will be very upset to hear this!
2008-07-21, 9:16 AM #39
Originally posted by Tracer:
And lose the SG1 TC??!!!


that's why qod invented the backup
eat right, exercise, die anyway
2008-07-21, 9:22 AM #40
Computer failure is the best way to say **** it, though.
12

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