Massassi Forums Logo

This is the static archive of the Massassi Forums. The forums are closed indefinitely. Thanks for all the memories!

You can also download Super Old Archived Message Boards from when Massassi first started.

"View" counts are as of the day the forums were archived, and will no longer increase.

ForumsDiscussion Forum → Blender?
Blender?
2008-10-31, 7:36 AM #1
Just wondering if anyone knew if there was any way to make models in blender and then use them to replace the models in other games (like Jedi Outcast/Academy).
2008-10-31, 7:51 AM #2
google if it's compatible with radient cuz i have no idea

also, wrong forum?
A dream is beautiful because it remains a dream.
2008-10-31, 10:24 AM #3
I don't know if Blender can export to anything JK would recognize. I used it for a while about... 7 years back. (2.23 forever!) Might have been a lot of changes since then, but I don't know if Blender would be the best tool to model with.
My Parkour blog
My Twitter. Follow me!
2008-10-31, 10:58 AM #4
A lot of people import into Milkshape 3D, then export to JK, JO, JA.
Naked Feet are Happy Feet
:omgkroko:
2008-10-31, 10:59 AM #5
Dud, he's talking about JO. I'm sure there's an MD3 exporter for Blender somewhere. You wouldn't be able to do character models, though. Last I checked, you needed 3d studio max for that.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2008-10-31, 12:52 PM #6
Yeah I would use 3ds max anyway, and I know they have an md3 exporter plugin.
"Nulla tenaci invia est via"
2008-10-31, 12:56 PM #7
I thought this thread was going to be about blenders :(
2008-10-31, 6:36 PM #8
Will JO blend? :hist101:
$do || ! $do ; try
try: command not found
Ye Olde Galactic Empire Mission Editor (X-wing, TIE, XvT/BoP, XWA)

↑ Up to the top!